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Author
Age
Files
Lines
*
freedreno/a2xx: fix compressed textures
Jonathan Marek
2020-07-08
1
-2
/
+2
*
nir/validate: Don't abort() until after the shader has printed
Jason Ekstrand
2020-07-08
1
-33
/
+7
*
Revert "ac/surface: require that gfx8 doesn't have DCC in order to be display...
Marek Olšák
2020-07-08
1
-4
/
+3
*
zink: translate gl_FragColor to gl_FragData before ntv to fix multi-rt output
Mike Blumenkrantz
2020-07-08
2
-5
/
+6
*
nir: add lowering pass for fragcolor -> fragdata
Mike Blumenkrantz
2020-07-08
3
-0
/
+111
*
zink: expose depth-clip if supported
Erik Faye-Lund
2020-07-08
1
-3
/
+1
*
radv: Use correct semaphore handle type for Android import.
Bas Nieuwenhuizen
2020-07-08
1
-1
/
+1
*
radv: set depth/stencil enable values correctly for the meta clear path
Samuel Pitoiset
2020-07-08
1
-3
/
+3
*
freedreno/regs: document CS shared storage size bit
Jonathan Marek
2020-07-08
1
-1
/
+10
*
v3d/compiler: Fix sorting the gs and fs inputs
Neil Roberts
2020-07-08
1
-0
/
+3
*
panfrost: add some missing fallthrough comments to bi_pack.c
Timothy Arceri
2020-07-08
1
-0
/
+3
*
panfrost: hide more unused code in bi_lower_combine.c
Timothy Arceri
2020-07-08
1
-1
/
+3
*
panfrost: add some missing fallthrough comments
Timothy Arceri
2020-07-08
1
-0
/
+2
*
nouveau/nvc0: silence maybe-uninitialized warning
Timothy Arceri
2020-07-08
1
-0
/
+1
*
iris: silence maybe-uninitialized for stc_dst_aux_usage variable
Timothy Arceri
2020-07-08
1
-2
/
+2
*
iris: fix maybe-uninitialized warning for initial_state variable
Timothy Arceri
2020-07-08
1
-0
/
+1
*
radeonsi: fix SI_NUM_ATOMS
Timothy Arceri
2020-07-08
1
-1
/
+1
*
r600/radeonsi: silence zero-length-bounds gcc warnings
Timothy Arceri
2020-07-08
3
-8
/
+9
*
freedreno/ir3: add support for a650 tess shared storage
Jonathan Marek
2020-07-08
6
-5
/
+29
*
gallium: add PIPE_SHADER_CAP_GLSL_16BIT_TEMPS for LowerPrecisionTemporaries
Marek Olšák
2020-07-07
20
-0
/
+25
*
glsl: lower mediump temporaries to 16 bits except structures (v2)
Marek Olšák
2020-07-07
4
-2
/
+1028
*
glsl: Handle 16-bit types in loop analysis
Alyssa Rosenzweig
2020-07-07
1
-0
/
+9
*
glsl: add capability to lower mediump array types
Marek Olšák
2020-07-07
1
-29
/
+48
*
glsl: lower builtins to mediump that always return mediump or lowp
Marek Olšák
2020-07-07
2
-2
/
+114
*
glsl: lower builtins to mediump that ignore precision of certain parameters
Marek Olšák
2020-07-07
2
-0
/
+97
*
glsl: don't lower builtins to mediump that don't allow it
Marek Olšák
2020-07-07
4
-15
/
+334
*
glsl: don't lower precision of textureSize
Marek Olšák
2020-07-07
2
-0
/
+19
*
glsl: flatten a tautological conditional in lower_precision
Marek Olšák
2020-07-07
1
-8
/
+5
*
glsl: cleanups in lower_precision
Marek Olšák
2020-07-07
1
-9
/
+8
*
glsl: remove the return type from lower_precision
Marek Olšák
2020-07-07
2
-10
/
+3
*
glsl: convert reusable lower_precision util code into helper functions
Marek Olšák
2020-07-07
1
-27
/
+34
*
glsl: validate more stuff
Marek Olšák
2020-07-07
1
-0
/
+66
*
glsl: run validate_ir_tree if GLSL_VALIDATE=1 regardless of the build config
Marek Olšák
2020-07-07
1
-4
/
+5
*
glsl: fix evaluating float16 constant expression matrices
Marek Olšák
2020-07-07
1
-0
/
+6
*
glsl: fix the type of ir_constant_data::u16
Marek Olšák
2020-07-07
1
-1
/
+1
*
glsl: print constant initializers
Marek Olšák
2020-07-07
1
-0
/
+10
*
glsl: print precision qualifiers in IR dumps
Marek Olšák
2020-07-07
1
-2
/
+3
*
glsl: make print_type non-static for debugging
Marek Olšák
2020-07-07
2
-11
/
+12
*
anv: Handle clamping of inverted depth ranges
Jason Ekstrand
2020-07-07
1
-2
/
+10
*
llvmpipe: add ARB_post_depth_coverage support.
Dave Airlie
2020-07-08
2
-3
/
+30
*
draw/gs: use mask to limit vertex emission.
Dave Airlie
2020-07-08
5
-2
/
+8
*
draw: free vertex info from geometry streams.
Dave Airlie
2020-07-08
1
-0
/
+5
*
draw: use common exit path in pipeline finish.
Dave Airlie
2020-07-08
1
-7
/
+2
*
draw/gs: reverse the polarity of the invocation/prims execution
Dave Airlie
2020-07-08
1
-30
/
+27
*
draw: account primitive lengths for all streams.
Dave Airlie
2020-07-08
2
-5
/
+7
*
gallivm/nir: end primitive for all streams.
Dave Airlie
2020-07-08
1
-4
/
+3
*
gallivm/nir: don't access stream var outside bounds
Dave Airlie
2020-07-08
1
-0
/
+4
*
gallivm/gs_iface: pass stream into end primitive interface.
Dave Airlie
2020-07-08
5
-5
/
+5
*
draw/gs: only allocate memory for streams needed.
Dave Airlie
2020-07-08
1
-2
/
+2
*
gallivm/draw/gs: pass vertex stream count into shader build
Dave Airlie
2020-07-08
4
-2
/
+6
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