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Author
Age
Files
Lines
*
st/mesa: disable cull distance for now
Ilia Mirkin
2016-05-15
1
-1
/
+1
*
i965: Use blorp for all clears
Jason Ekstrand
2016-05-14
5
-634
/
+0
*
i965: Use blorp for all stencil blits
Jason Ekstrand
2016-05-14
5
-547
/
+1
*
i965: Use blorp for all updownsample blits
Jason Ekstrand
2016-05-14
5
-178
/
+10
*
i965/blorp: Add support for 16x MSAA
Jason Ekstrand
2016-05-14
1
-1
/
+76
*
i965: move brw_meta_set_fast_clear_color to brw_meta_util.c
Jason Ekstrand
2016-05-14
2
-75
/
+74
*
i965; Move brw_meta_get_*_rect to brw_meta_util.c
Jason Ekstrand
2016-05-14
2
-180
/
+180
*
i965: Move brw_is_color_fast_clear_compatible to brw_meta_util
Jason Ekstrand
2016-05-14
2
-59
/
+61
*
i965: Move brw_get_rb_for_slice to brw_meta_util
Jason Ekstrand
2016-05-14
4
-49
/
+52
*
i965/blorp: Get rid of the blorp_prog_data_int() helper
Jason Ekstrand
2016-05-14
4
-26
/
+2
*
i965/blorp: Delete the old blorp shader emit code
Jason Ekstrand
2016-05-14
8
-1664
/
+8
*
i965/blorp: Stop doing f2i(i2f(sample_id))
Jason Ekstrand
2016-05-14
1
-13
/
+23
*
i965/blorp: Refactor coordinate munging
Jason Ekstrand
2016-05-14
1
-30
/
+29
*
i965/blorp: Add bilinear blending support to the NIR path
Jason Ekstrand
2016-05-14
1
-6
/
+114
*
i965/blorp: Add support for averaging resolves to the NIR path
Jason Ekstrand
2016-05-14
1
-18
/
+145
*
i965/blorp: Add MSAA encode/decode support to the NIR path
Jason Ekstrand
2016-05-14
1
-9
/
+194
*
i965/blorp: Add support for W-[de]tiling to the NIR path
Jason Ekstrand
2016-05-14
1
-2
/
+123
*
i965/blorp: Add support for discard-based bounds checks to the NIR path
Jason Ekstrand
2016-05-14
1
-1
/
+18
*
i965/blorp: Add initial support for NIR-based blit shaders
Jason Ekstrand
2016-05-14
1
-24
/
+405
*
i965/blorp: Refactor getting the blit kernel into a helper
Jason Ekstrand
2016-05-14
1
-13
/
+22
*
i965/blorp: Use NIR for clear shaders
Jason Ekstrand
2016-05-14
1
-145
/
+39
*
i965/blorp: Create the program key in get_clear_kernel
Jason Ekstrand
2016-05-14
1
-17
/
+15
*
i965/blorp: Add a helper for compiling NIR shaders
Jason Ekstrand
2016-05-14
2
-0
/
+105
*
blorp: Add initial state setup support for SIMD8 dispatch
Jason Ekstrand
2016-05-14
7
-34
/
+67
*
i965/blorp: Add a param array to prog_data
Jason Ekstrand
2016-05-14
3
-5
/
+22
*
i965/blorp: Add a prog_data_init helper
Jason Ekstrand
2016-05-14
4
-2
/
+12
*
i965/fs: Implement the new NIR MCS texturing
Jason Ekstrand
2016-05-14
1
-2
/
+12
*
nir: Add texture opcodes and source types for multisample compression
Jason Ekstrand
2016-05-14
2
-0
/
+12
*
nir/builder: Add a helper for grabbing multiple channels from an ssa def
Jason Ekstrand
2016-05-14
2
-3
/
+15
*
nir/builder: Generate the alu helpers directly in python
Jason Ekstrand
2016-05-14
2
-31
/
+13
*
i965/fs: Use MRF0 for the repclear message
Jason Ekstrand
2016-05-14
1
-1
/
+1
*
i965/blorp: Simplify the sample layout calculation
Jason Ekstrand
2016-05-14
1
-17
/
+7
*
i965/fs: Organize prog_data by ksp number rather than SIMD width
Jason Ekstrand
2016-05-14
11
-192
/
+110
*
i965/gen7_wm: Move where we set the fast clear op
Jason Ekstrand
2016-05-14
1
-2
/
+2
*
i965/fs: Stop setting dispatch_grf_start_reg from the visitor
Jason Ekstrand
2016-05-14
5
-14
/
+9
*
i965/fs: Clean up the logic in compile_fs a bit
Jason Ekstrand
2016-05-14
1
-32
/
+41
*
i965/state: Clean up WM/PS state to pull more things out of prog_data
Jason Ekstrand
2016-05-14
4
-44
/
+15
*
i965/fs: Rework the persample shading key/prog_data bits
Jason Ekstrand
2016-05-14
7
-56
/
+60
*
nir: Add an info bit for uses_sample_qualifier
Jason Ekstrand
2016-05-14
3
-1
/
+13
*
i965: Fix undefined df bits in brw_reg comparisons.
Kenneth Graunke
2016-05-14
4
-12
/
+22
*
i965: disable cull distance temporarily.
Dave Airlie
2016-05-14
1
-1
/
+1
*
Revert "glsl: Extend lowering pass for gl_ClipDistance to support other array...
Dave Airlie
2016-05-14
3
-160
/
+95
*
i965: Add support for GL_ARB_cull_distance
Kristian Høgsberg Kristensen
2016-05-13
9
-3
/
+23
*
st/mesa: flip y coordinate of interpolateAtOffset for winsys
Ilia Mirkin
2016-05-13
1
-2
/
+22
*
glsl: make sure that textureProj(bias) variants are only exposed in fs
Ilia Mirkin
2016-05-13
1
-37
/
+37
*
glsl: be more strict when validating shader inputs
Ilia Mirkin
2016-05-13
1
-8
/
+18
*
glsl: make sure that interpolateAt arguments are variables
Ilia Mirkin
2016-05-13
1
-1
/
+1
*
mesa/st: Add support for GL_ARB_cull_distance (v2)
Tobias Klausmann
2016-05-14
2
-0
/
+27
*
gallium: Add a pipe cap for arb_cull_distance
Tobias Klausmann
2016-05-14
15
-0
/
+16
*
glsl: Add arb_cull_distance support (v3)
Tobias Klausmann
2016-05-14
12
-39
/
+185
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