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Author
Age
Files
Lines
*
anv: stop storing prog param data into shader blobs
Lionel Landwerlin
2020-03-07
2
-14
/
+5
*
anv: Bounds-check pushed UBOs when robustBufferAccess = true
Jason Ekstrand
2020-03-07
5
-41
/
+267
*
anv: Add an align_down_u32 helper
Jason Ekstrand
2020-03-07
2
-2
/
+9
*
anv: Align UBO sizes to 32B
Jason Ekstrand
2020-03-07
3
-0
/
+13
*
anv: Delete some pointless break statements
Jason Ekstrand
2020-03-07
1
-2
/
+0
*
anv: Pass buffer addresses into emit_push_constant*
Jason Ekstrand
2020-03-07
1
-26
/
+32
*
anv: Mark max_push_range UNUSED and simplify the code
Jason Ekstrand
2020-03-07
1
-3
/
+2
*
anv: Parse VkPhysicalDeviceFeatures2 in CreateDevice
Jason Ekstrand
2020-03-07
1
-10
/
+45
*
pan/bi: Fix Android.mk
Alyssa Rosenzweig
2020-03-07
1
-2
/
+2
*
pan/bi: Rename next-wait to simply 'wait'
Alyssa Rosenzweig
2020-03-07
1
-1
/
+1
*
pan/bi: Add dummy scheduler
Alyssa Rosenzweig
2020-03-07
5
-5
/
+86
*
pan/bi: Implement load_const
Alyssa Rosenzweig
2020-03-07
1
-6
/
+25
*
pan/bi: Add preliminary LOAD_UNIFORM implementation
Alyssa Rosenzweig
2020-03-07
4
-4
/
+30
*
pan/bi: Implement store_vary for vertex shaders
Alyssa Rosenzweig
2020-03-07
1
-3
/
+29
*
pan/bi: Add helpers for creating temporaries
Alyssa Rosenzweig
2020-03-07
2
-0
/
+17
*
pan/bi: Implement load_input for vertex shaders
Alyssa Rosenzweig
2020-03-07
1
-1
/
+36
*
pan/bi: Implement store_output for fragment shaders
Alyssa Rosenzweig
2020-03-07
2
-0
/
+33
*
pan/bi: Add bi_schedule_barrier helper
Alyssa Rosenzweig
2020-03-07
1
-0
/
+13
*
pan/bi: Add blend_location to IR for BI_BLEND
Alyssa Rosenzweig
2020-03-07
2
-0
/
+5
*
pan/bi: Implement nir_intrsinic_load_interpolated_input
Alyssa Rosenzweig
2020-03-07
1
-0
/
+47
*
pan/bi: Fix destination printing
Alyssa Rosenzweig
2020-03-07
1
-20
/
+21
*
pan/bi: Handle jumps (breaks, continues)
Alyssa Rosenzweig
2020-03-07
1
-1
/
+60
*
pan/bi: Handle loops when ingesting CFG
Alyssa Rosenzweig
2020-03-07
2
-2
/
+33
*
pan/bi: Add support for if-else blocks
Alyssa Rosenzweig
2020-03-07
1
-2
/
+109
*
pan/bi: Call nir_lower_io_to_temporaries in cmdline
Alyssa Rosenzweig
2020-03-07
1
-0
/
+1
*
pan/bi: Add instruction emit/remove helpers
Alyssa Rosenzweig
2020-03-07
1
-1
/
+17
*
pan/bi: Print branch target
Alyssa Rosenzweig
2020-03-07
1
-0
/
+7
*
pan/bi: Don't print types for unconditional branches
Alyssa Rosenzweig
2020-03-07
1
-3
/
+5
*
pan/bi: Improve block printing
Alyssa Rosenzweig
2020-03-07
1
-5
/
+9
*
pan/bi: Walk through the NIR control flow graph
Alyssa Rosenzweig
2020-03-07
2
-0
/
+82
*
pan/bi: Lower and optimize NIR
Alyssa Rosenzweig
2020-03-07
3
-2
/
+100
*
anv: Flatten the logic add_aux_surface_if_supported (v3)
Chad Versace
2020-03-06
1
-85
/
+101
*
anv: Refactor creation of aux surfaces (v2)
Chad Versace
2020-03-06
1
-86
/
+112
*
anv: Add anv_image_plane_needs_shadow_surface() (v2)
Chad Versace
2020-03-06
1
-31
/
+58
*
glsl: add subroutine support to nir linker
Timothy Arceri
2020-03-06
1
-1
/
+99
*
glsl: dont try to assign uniform storage for uniform blocks
Timothy Arceri
2020-03-06
1
-2
/
+4
*
glsl: add support for builtins to the nir uniform linker
Timothy Arceri
2020-03-06
1
-2
/
+11
*
glsl: set ShaderStorageBlocksWriteAccess in the nir linker
Timothy Arceri
2020-03-06
1
-6
/
+32
*
glsl: nir linker fix setting of ssbo top level array
Timothy Arceri
2020-03-06
1
-6
/
+19
*
glsl: find the base offset for block members from unnamed blocks
Timothy Arceri
2020-03-06
1
-1
/
+95
*
glsl: correctly set explicit offsets for struct members
Timothy Arceri
2020-03-06
1
-3
/
+11
*
glsl: add std140 and std430 layouts to nir uniform linker
Timothy Arceri
2020-03-06
1
-4
/
+29
*
nir: add glsl_get_std430_size() helper
Timothy Arceri
2020-03-06
2
-0
/
+7
*
nir: add glsl_get_std430_base_alignment() helper
Timothy Arceri
2020-03-06
2
-0
/
+8
*
nir: add glsl_get_std140_size() helper
Timothy Arceri
2020-03-06
2
-0
/
+7
*
nir: add glsl_get_std140_base_alignment() helper
Timothy Arceri
2020-03-06
2
-0
/
+8
*
nir: add glsl_get_internal_ifc_packing() helper
Timothy Arceri
2020-03-06
2
-0
/
+11
*
glsl: correctly find block index when linking glsl with nir linker
Timothy Arceri
2020-03-06
1
-4
/
+30
*
glsl: add name support to nir uniform linker
Timothy Arceri
2020-03-06
1
-42
/
+248
*
glsl: move get_next_index() earlier in nir link uniforms
Timothy Arceri
2020-03-06
1
-34
/
+34
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