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path: root/src/util/half_float.h
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* glsl: Add ir_constant constructor for fp16Kristian H. Kristensen2020-03-091-2/+18
* util: add float to float16 conversions with RTZ and RTNESamuel Iglesias Gonsálvez2019-09-171-0/+15
* mesa: add ASTC 2D LDR decoderMarek Olšák2018-07-311-0/+5
* mesa: move _mesa_half_is_negative() to half_float.hBrian Paul2017-10-101-0/+8
* glsl: move half<->float convertion to utilRob Clark2015-10-161-0/+41