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* gallium: How about restoring shaders instead of saving them again...Michel Dänzer2008-04-221-2/+2
* gallium: Don't link x86sse.c into libmesa.a.Michel Dänzer2008-04-222-2/+0
* use cso fs/vs handle functionsKeith Whitwell2008-04-215-10/+10
* mesa: remove st_cache.cKeith Whitwell2008-04-211-181/+0
* gallium: Use CSO cache for shaders.Michel Dänzer2008-04-216-30/+20
* draw: move incoming vertex state into draw->ptKeith Whitwell2008-04-191-3/+3
* draw: move some pipeline-specific code & state to draw_pipe.[ch]Keith Whitwell2008-04-192-2/+2
* gallium: get rid of unnecessary surface mappingBrian Paul2008-04-181-7/+5
* gallium: Always pass colour clear value to driver as A8R8G8B8.Michel Dänzer2008-04-181-1/+1
* gallium: add missing pipe_surface_unmap() callBrian Paul2008-04-171-0/+2
* gallium: plug in a select_destroy() function (fixes segfault on exit)Brian Paul2008-04-171-0/+7
* gallium: reorder some of the destroy context codeBrian Paul2008-04-171-4/+6
* gallium: implement RGBA pixel maps in the pixel transfer fragment programBrian Paul2008-04-163-5/+146
* gallium: make choose_format() non-static: st_choose_format()Brian Paul2008-04-162-4/+9
* gallium: finish-up and fix support for GL_COLOR matrix on pixel xfer pathBrian Paul2008-04-162-22/+54
* mesa: added internal post color matrix scale/bias varsBrian Paul2008-04-162-0/+14
* gallium: fix semantic indexes for outputsBrian2008-04-141-2/+4
* gallium: fix multi drawbuffer fb stateBrian2008-04-141-6/+9
* gallium: set ctx->Const.MaxDrawBuffersBrian2008-04-141-0/+4
* fix GL_ARB_texture_rectangle breakageBrian Paul2008-04-141-3/+3
* mesa: define #extension GL_ARB_texture_rectangleDavid Flynn2008-04-141-0/+4
* mesa: fix broken x86_call()Keith Whitwell2008-04-111-1/+8
* gallium: Flush render cache at the beginning of fallback_copy_texsubimage().Michel Dänzer2008-04-111-0/+3
* mesa: Fix glBegin-time test for invalid programs/shaders.Brian Paul2008-04-113-8/+41
* gallium: fix readback of z16 valuesBrian Paul2008-04-101-1/+1
* gallium: more elaborate tracking of front color buffer stateBrian Paul2008-04-097-29/+54
* gallium: more flush/finish changesBrian Paul2008-04-091-30/+40
* gallium: reorder funcsBrian Paul2008-04-091-11/+12
* gallium: call_flush_front_buffer() from st_glFinish()Brian Paul2008-04-091-0/+2
* gallium: fold st_gl_flush() into st_glFlush()Brian Paul2008-04-091-12/+5
* gallium: refactor code, new flush_front_buffer() functionBrian Paul2008-04-091-17/+25
* gallium: remove unneeded st->haveFramebufferSurfaces field.Brian Paul2008-04-093-13/+1
* gallium: Fix up scons build.Michel Dänzer2008-04-081-0/+1
* gallium: check ctx->DrawBuffer before flushing bitmap cache.Brian Paul2008-04-071-29/+31
* gallium: fix the texture case in default_deep_rgba_format()Brian Paul2008-04-071-1/+4
* gallium: slightly improved accum clear/mad operationsBrian Paul2008-04-071-33/+55
* gallium: accum buffer fixesBrian Paul2008-04-074-11/+84
* gallium: remove stray commentBrian Paul2008-04-071-5/+1
* gallium: clean-up in st_renderbuffer_alloc_storage()Brian Paul2008-04-071-11/+16
* mesa: call _mesa_remove_varying_reads() after compiling vertex shadersBrian2008-04-071-0/+15
* mesa: new _mesa_remove_varying_reads() functionBrian2008-04-072-2/+96
* mesa: added _mesa_insert_instructions()Brian2008-04-072-10/+52
* mesa: added _mesa_free_instructions()Brian2008-04-072-0/+20
* mesa: no longer combine vertex/fragment shader parameters/uniformsBrian2008-04-044-270/+239
* mesa: new functions for managing list/index of uniformsBrian2008-04-042-0/+248
* gallium: always pass size=4 to make_immediate()Brian2008-04-041-2/+1
* gallium: adjust the code in update_textures() to look more like update_sample...Brian2008-04-041-8/+7
* gallium: state tracker fixes for compressed texturesRoland Scheidegger2008-04-042-0/+9
* gallium: add new call to st_flush_bitmap_cache() to fix recent regressionBrian Paul2008-04-041-0/+2
* gallium: make sure to set the SamplersUsed field for bitmap/drawpixels shadersBrian Paul2008-04-044-0/+5