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* i965/barrier: Do the correct flushes for framebuffer accessJason Ekstrand2017-10-121-1/+1
* i965/barrier: Do the correct flushes for texture updatesJason Ekstrand2017-10-121-2/+4
* i965: Ignore GL_SKIP_DECODE_EXT for textures accessed via texelFetch().Kenneth Graunke2017-10-121-1/+5
* meta: Unset the textures_used_by_txf bitfield.Kenneth Graunke2017-10-121-0/+13
* compiler: Move gl_program::TexelFetchSamplers to shader_info.Kenneth Graunke2017-10-123-3/+3
* mesa/bufferobj: fix atomic offset/size getDave Airlie2017-10-131-2/+4
* mesa: Disallow GL_RED/GL_RG with half-floats on GLES2.Eric Anholt2017-10-121-0/+4
* st/glsl_to_tgsi: the second destination doesn't support relative addressingNicolai Hähnle2017-10-111-5/+2
* st/glsl_to_tgsi: fix DFRACEXP with only one destinationNicolai Hähnle2017-10-111-15/+23
* st/glsl_to_tgsi: fix indirect access to 64-bit integerNicolai Hähnle2017-10-111-1/+1
* st/mesa: don't assign prog->ShadowSamplersNicolai Hähnle2017-10-112-5/+0
* st/glsl_to_tgsi: ignore GL_TEXTURE_SRGB_DECODE_EXT for samplers used with tex...Nicolai Hähnle2017-10-118-17/+63
* st/mesa: store state that affects sampler views per contextNicolai Hähnle2017-10-114-41/+44
* i965: Drop brw_bo_alloc in ARB_indirect_parameters implementation.Kenneth Graunke2017-10-111-1/+1
* i965: Allow mapped VBOs during drawing in non-debug contexts.Kenneth Graunke2017-10-111-0/+3
* i965: Make brw_update_texture_surface static.Kenneth Graunke2017-10-112-5/+1
* mesa/st: fix atomic buffer sizing to align with ssbo.Dave Airlie2017-10-111-0/+6
* mesa/bufferobj: consolidate some buffer binding code.Dave Airlie2017-10-111-42/+35
* mesa/bufferobj: consolidate some codepaths between ubo/ssbo/atomics.Dave Airlie2017-10-111-102/+47
* mesa: rename various buffer bindings to one struct.Dave Airlie2017-10-117-45/+20
* mesa: align atomic buffer handling code with ubo/ssbo (v1.1)Dave Airlie2017-10-112-44/+92
* main/format: skip format conversion if src and dst format are equalKarol Herbst2017-10-101-0/+14
* mesa: Make _mesa_get_format_bytes handle array formats.Jason Ekstrand2017-10-101-0/+5
* i965: Disable auxiliary buffers when there are self-dependencies.Kenneth Graunke2017-10-103-25/+37
* mesa: Alphabetize GL_MESA_tile_raster_order in the extensions list.Eric Anholt2017-10-101-1/+1
* mesa: Implement a new GL_MESA_tile_raster_order extension.Eric Anholt2017-10-107-0/+62
* mesa: move _mesa_half_is_negative() to half_float.hBrian Paul2017-10-101-6/+0
* mesa: move _mesa_exec_malloc/free() prototypes to their own headerBrian Paul2017-10-106-7/+41
* i965: minor whitespace fixKenneth Graunke2017-10-101-1/+1
* mesa: Set new renderbuffers to RGBA4 on all GLES contexts.Eric Anholt2017-10-101-1/+1
* mesa: Expose GL_OES_required_internalformat on GLES contexts.Eric Anholt2017-10-104-38/+74
* mesa: Only expose GLES's EXT_texture_type_2_10_10_10_REV if supported in HW.Eric Anholt2017-10-105-2/+10
* gallium: Add support for 5551 with the 1-bit field in the low bit.Eric Anholt2017-10-101-2/+12
* mesa: Add X1B5G5R5 along with A1B5G5R5.Eric Anholt2017-10-105-0/+9
* st/dri: implement createImageFromRenderbuffer(2)Nicolai Hähnle2017-10-101-0/+5
* st/mesa: don't clobber glGetInternalformat* buffer for GL_NUM_SAMPLE_COUNTSNicolai Hähnle2017-10-101-1/+2
* st/mesa: whitespace fixNicolai Hähnle2017-10-101-1/+1
* st/mesa: fix import of EGL images with non-zero level or layerNicolai Hähnle2017-10-105-10/+28
* st/mesa: fix switching from surface-based to non-surface-based texturesNicolai Hähnle2017-10-106-9/+14
* i965: silence coverity warningLionel Landwerlin2017-10-101-1/+1
* meson: build classic swrastDylan Baker2017-10-092-0/+33
* meson: Add support for configuring dri drivers directory.Dylan Baker2017-10-091-1/+1
* meson: Build i965 and dri stackDylan Baker2017-10-096-0/+933
* mesa: make glFramebuffer* check immutable texture level boundsKenneth Graunke2017-10-071-6/+14
* i965: pass wanted format to intel_miptree_create_for_dri_imageTapani Pälli2017-10-065-40/+7
* glsl_to_tgsi: skip UARL for 1D registers if the driver doesn't need itMarek Olšák2017-10-062-9/+44
* glsl_to_tgsi: handle reladdr as TEMP in rename_temp_registers and dead_codeMarek Olšák2017-10-061-16/+44
* glsl_to_tgsi: each reladdr object should have only one parentMarek Olšák2017-10-062-5/+65
* glsl_to_tgsi: fix instruction order for bindless texturesMarek Olšák2017-10-061-4/+14
* glsl_to_tgsi: enable copy propagation for tessellation shadersMarek Olšák2017-10-061-4/+3