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mesa
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Author
Age
Files
Lines
*
i965: perf: minimize the chances to spread queries across batchbuffers
Lionel Landwerlin
2017-06-27
1
-0
/
+8
*
i965: Separate gen < 8 and gen >= 8 paths explicitly in wrap_mode()
Topi Pohjolainen
2017-06-27
1
-3
/
+3
*
mesa: skip FLUSH_VERTICES() if no samplers were changed
Timothy Arceri
2017-06-27
1
-1
/
+6
*
mesa: don't set _NEW_PROGRAM_CONSTANTS for non-bindless opaque uniforms
Timothy Arceri
2017-06-27
1
-0
/
+6
*
mesa: add KHR_no_error support for glCopyTexImage*D()
Timothy Arceri
2017-06-27
2
-0
/
+31
*
mesa: add no error support to copyteximage()
Timothy Arceri
2017-06-27
1
-13
/
+30
*
mesa: create copyteximage_err() helper and always inline copyteximage()
Timothy Arceri
2017-06-27
1
-4
/
+14
*
mesa: tidy up copyteximage()
Timothy Arceri
2017-06-27
1
-5
/
+5
*
i915: On Gen <= 3 there are no array textures
Ian Romanick
2017-06-26
4
-17
/
+0
*
i915: On Gen <= 3 there is no W-tiling
Ian Romanick
2017-06-26
4
-29
/
+9
*
i915: Remove unused fields intel_mipmap_tree::logical_(width|height|depth)0
Ian Romanick
2017-06-26
2
-11
/
+0
*
i915: Remove unused field intel_mipmap_tree::array_spacing_lod0
Ian Romanick
2017-06-26
1
-9
/
+0
*
i915: On Gen <= 3 there is no multisampling
Ian Romanick
2017-06-26
3
-38
/
+9
*
i915: Trivial code reformatting
Ian Romanick
2017-06-26
1
-56
/
+54
*
i915,i965: Don't condition use of GLSL clear on the current API
Ian Romanick
2017-06-26
2
-7
/
+2
*
mesa: add KHR_no_error support for glCopyTex{ture}SubImage*D()
Timothy Arceri
2017-06-27
2
-0
/
+109
*
mesa: add copy_texture_sub_image_no_error() helper
Timothy Arceri
2017-06-27
1
-0
/
+17
*
mesa: remove redundant NULL check
Timothy Arceri
2017-06-27
1
-6
/
+2
*
mesa: create copy_texture_sub_image_err() helper
Timothy Arceri
2017-06-27
1
-36
/
+48
*
mesa: make _mesa_copy_texture_sub_image() static
Timothy Arceri
2017-06-27
2
-99
/
+85
*
mesa: add KHR_no_error support for gl{Compressed}TexImage*D()
Timothy Arceri
2017-06-27
2
-0
/
+116
*
mesa: add no error support to teximage()
Timothy Arceri
2017-06-27
1
-29
/
+32
*
mesa: create wrapper around teximage()
Timothy Arceri
2017-06-27
1
-14
/
+26
*
mesa: fix unused variable warning in release builds
Timothy Arceri
2017-06-27
1
-1
/
+2
*
mesa/glthread: don't include pthread.h
Marek Olšák
2017-06-26
1
-1
/
+0
*
drirc: whitelist glthread for a few games
Marek Olšák
2017-06-26
1
-0
/
+16
*
mesa/glthread: decrease the batch size for better perf scaling
Marek Olšák
2017-06-26
1
-3
/
+11
*
mesa/glthread: add glthread "perf" counters and pass them to gallium HUD
Marek Olšák
2017-06-26
4
-5
/
+28
*
mesa/glthread: switch to u_queue and redesign the batch management
Marek Olšák
2017-06-26
3
-198
/
+91
*
mesa/glthread: remove HAVE_PTHREAD guards
Marek Olšák
2017-06-26
4
-65
/
+0
*
mesa/marshal: add custom marshalling for glNamedBuffer(Sub)Data
Grigori Goronzy
2017-06-26
2
-0
/
+126
*
mesa: only flush vertices when the viewport is different
Samuel Pitoiset
2017-06-24
1
-3
/
+3
*
mesa: remove useless comments in the viewport code path
Samuel Pitoiset
2017-06-24
1
-10
/
+2
*
i965/miptree: Rework aux enabling
Jason Ekstrand
2017-06-23
4
-122
/
+120
*
i965: Clamp clear colors to the representable range
Jason Ekstrand
2017-06-23
1
-0
/
+40
*
i965: Don't bother with HiZ in renderbuffer_move_to_temp
Jason Ekstrand
2017-06-23
1
-4
/
+0
*
i965/miptree: Rename the non_msrt_mcs functions to _ccs
Jason Ekstrand
2017-06-23
3
-40
/
+25
*
i965/miptree: Delete the layered rendering resolve
Jason Ekstrand
2017-06-23
1
-14
/
+0
*
i965/cnl: Don't write to Cache Mode Register 1 on gen10+
Anuj Phogat
2017-06-23
1
-2
/
+4
*
drirc: Add glsl_correct_derivatives_after_discard for The Witcher 2
Edmondo Tommasina
2017-06-23
1
-0
/
+4
*
st/dri: add a drirc workaround for Rocket League
Marek Olšák
2017-06-23
2
-0
/
+8
*
mesa: don't flush vertices in glClientActiveTexture
Marek Olšák
2017-06-23
1
-1
/
+1
*
mesa: don't flag _NEW_ARRAY for GL_PRIMITIVE_RESTART_NV
Marek Olšák
2017-06-23
1
-1
/
+3
*
mesa: remove spurious flush in _mesa_Viewport()
Samuel Pitoiset
2017-06-23
1
-1
/
+0
*
mesa: remove spurious flush in _mesa_DepthRange()
Samuel Pitoiset
2017-06-23
1
-2
/
+0
*
mesa: do not trigger _NEW_TEXTURE_STATE in glActiveTexture()
Samuel Pitoiset
2017-06-23
1
-2
/
+0
*
mesa: add KHR_no_error support for glViewport()
Samuel Pitoiset
2017-06-23
2
-0
/
+10
*
mesa: add viewport() helper
Samuel Pitoiset
2017-06-23
1
-21
/
+27
*
mesa: add KHR_no_error support for glViewportArrayv()
Samuel Pitoiset
2017-06-23
2
-0
/
+12
*
mesa: add viewport_array() helper
Samuel Pitoiset
2017-06-23
1
-7
/
+14
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