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* mesa: save some useful VBO debug/dump code (disabled)Brian Paul2009-03-021-0/+42
* mesa: more tex image debug/dumping codeBrian Paul2009-03-021-0/+22
* mesa: comments and code documenting a bug with depth 32 TrueColor drawing/rea...Brian Paul2009-03-021-0/+18
* mesa: move call to update_texture_compare_function()Brian Paul2009-03-021-3/+1
* mesa: fix texture enable regressionBrian Paul2009-03-021-2/+3
* mesa: use _mesa_reference_texobj() when setting texUnit->Current pointerBrian Paul2009-03-021-2/+1
* mesa: don't draw arrays if vertex position array is not enabledBrian Paul2009-03-021-3/+12
* gallium: only enable depth test if a depth bufffer is availableBrian Paul2009-03-021-3/+5
* mesa: remove warning/short-circuit of stencil enable w/ no stencil bufferBrian Paul2009-03-021-5/+0
* mesa: use Stencil._Enabled field instead of Stencil.EnabledBrian Paul2009-03-0222-28/+28
* mesa: add ctx->Stencil._Enabled fieldBrian Paul2009-03-023-2/+7
* swrast: use _EnabledCoordUnits for fixed-function texturingBrian Paul2009-03-022-8/+8
* mesa: fixed computation of _EnabledCoordUnitsBrian Paul2009-03-021-8/+18
* mesa: clarify comments for per-unit texture bitfieldsBrian Paul2009-03-021-8/+14
* mesa: move texture_override() code into calling loopBrian Paul2009-03-021-30/+19
* mesa: move update_texture_compare_function() call out of loopBrian Paul2009-03-021-1/+3
* mesa: remove unused AUX buffersBrian Paul2009-03-026-32/+5
* mesa: remove VF_SOURCES, simplify MATH_XFORM_SOURCESBrian Paul2009-03-021-6/+1
* mesa: just re-order some parts and update comments in sources.makBrian Paul2009-02-281-9/+9
* mesa: rename, reorder FRAG_RESULT_x tokensBrian Paul2009-02-2823-92/+68
* mesa: add gallium state tracker sources to ALL_SOURCESBrian Paul2009-02-281-1/+2
* mesa: convert some #defines to enumsBrian Paul2009-02-282-49/+86
* mesa: move _GenFlags = 0x0 to texgen loopBrian Paul2009-02-281-1/+2
* mesa: use fp pointer in _tnl_InvalidateState()Brian Paul2009-02-281-7/+4
* mesa: fix remaining FEEDBACK_TOKEN macrosJoakim Sindholt2009-02-281-5/+5
* mesa: move #include "bitset.h" out of mtypes.h - not needed in core MesaBrian Paul2009-02-282-1/+1
* mesa: add a prototype to silence warningsBrian Paul2009-02-281-0/+3
* mesa: Sparc's IROUND() optimization is invalid.David Miller2009-02-281-9/+1
* mesa: move GLfixed type and related macros to swrast moduleBrian Paul2009-02-283-32/+34
* mesa: convert macro to inline functionBrian Paul2009-02-281-9/+12
* mesa: replace FEEDBACK_TOKEN macro with _mesa_feedback_token() inline functionBrian Paul2009-02-284-30/+34
* mesa: comments, whitespace, reformattingBrian Paul2009-02-282-32/+33
* mesa: remove dead codeBrian Paul2009-02-281-12/+0
* mesa: move gl_attrib_node struct to attrib.c tooBrian Paul2009-02-282-11/+13
* mesa: move gl_enable_attrib struct to attrib.c, the only place it's usedBrian Paul2009-02-282-78/+84
* mesa: lots of updated comments, formatting clean-upsBrian Paul2009-02-281-100/+89
* intel: remove some unneeded buffer unmap callsBrian Paul2009-02-271-14/+2
* mesa: update fragResults array in arb_output_attrib_string()Brian Paul2009-02-271-1/+12
* mesa: set bufObj->Pointer = NULL after unmappingBrian Paul2009-02-271-4/+3
* mesa: if a buffer object is mapped when glDeleteBuffers() is called, unmap itBrian Paul2009-02-271-0/+5
* mesa: updated commentsBrian Paul2009-02-271-24/+18
* mesa: fix incorrect error handling in glBufferDataARB()Brian Paul2009-02-271-2/+4
* i915: Add support for a new G33-like chipset.Shaohua Li2009-02-272-2/+13
* i965: texture fixes: bordered textures, fallback renderingRobert Ellison2009-02-271-3/+31
* gallium: fix state tracker's stencil buffer testBrian Paul2009-02-271-1/+1
* gallium: add st_validate_framebuffer() driver functionBrian Paul2009-02-271-0/+20
* mesa: Fix and re-enable sparc normal asm.David Miller2009-02-272-17/+11
* mesa: Fix Sparc cliptest asm code and re-enable.David Miller2009-02-272-22/+11
* mesa: Fix DEBUG_MATH build on sparc.David S. Miller2009-02-261-2/+2
* intel: no-op the intel_finish_render_texture() functionBrian Paul2009-02-261-13/+10