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* i965: Emit conditional code updates as required for GLSL VS if statements.Eric Anholt2009-09-041-0/+13
* i965: Spell "conditional" correctly.Eric Anholt2009-09-043-15/+15
* i965: Fix RECT shadow sampling by not losing the other texcoords.Eric Anholt2009-09-041-1/+5
* i965: Assert that the offset in the VBO is below the VBO size.Eric Anholt2009-09-041-0/+14
* i965: Even if no VS inputs are set, still load some amount of URB as required.Eric Anholt2009-09-041-0/+11
* i965: Make sure the VS URB size is big enough to fit a VF VUE.Eric Anholt2009-09-041-1/+8
* i965: Don't emit bad packets when no VBs are referenced.Eric Anholt2009-09-041-0/+22
* i965: Calculate enabled[] and nr_enabled once and re-use the values.Eric Anholt2009-09-042-29/+18
* i965: Set the max index buffer address correctly according to the docs.Eric Anholt2009-09-041-1/+1
* i965: rename var: s/tmp/vs_inputs/Brian Paul2009-09-041-8/+8
* st/mesa: silence uninitialized var warningsBrian Paul2009-09-031-2/+2
* st/mesa: fix glCopyPixels(GL_STENCIL_INDEX) inverted positionBrian Paul2009-09-031-0/+4
* st/mesa: Do GL_RGBA->GL_RGB texsubimage on hardwareKeith Whitwell2009-09-021-14/+51
* swrast: fix selection/feedback regressionBrian Paul2009-08-311-1/+1
* swrast: can't use deferred texture/shading if using KIL instructionBrian Paul2009-08-311-0/+3
* mesa: added const qualifiers, move local varBrian Paul2009-08-311-7/+8
* mesa: fix saturation logic in emit_texenv()Brian Paul2009-08-311-1/+7
* mesa: fix 32bit cross compilation on a 64bit machineMarc Dietrich2009-08-311-1/+1
* swrast: fix incorrect tri culling in selection/feedback mode.Brian Paul2009-08-272-7/+9
* mesa: direct program debug output to stderr instead of stdoutmarvin242009-08-271-9/+9
* glsl: signal that the program needs to be re-translated when samplers changeBrian Paul2009-08-261-4/+15
* glsl: fix bug in sampler array indexingBrian Paul2009-08-261-3/+7
* ARB prog: Set error instead of falling through with incorrect valueBrian Paul2009-08-241-0/+3
* vbo: fix divide by zero exceptionBrian Paul2009-08-241-1/+1
* glsl: Silence gcc uninitialized variable warning.Vinson Lee2009-08-241-1/+1
* st/mesa: flush bitmap cache if Z value changesBrian Paul2009-08-211-5/+11
* mesa: when emitting vertex program fog, set yzw=0,0,1Brian Paul2009-08-181-0/+2
* Allow external settings of MAX_WIDTH/HEIGHT.Brian Paul2009-08-141-2/+7
* mesa: move assertions in test_attachment_completeness()Brian Paul2009-08-141-5/+7
* mesa: fix some invalid memory readsBrian Paul2009-08-131-18/+57
* mesa: fix warnings about locals hiding function paramsBrian Paul2009-08-132-6/+6
* mesa: add missing PBO mapping code in unpack_image()Brian Paul2009-08-131-7/+21
* main: fix some potential memory leaksBrian Paul2009-08-131-112/+85
* mesa: fix some potential uninitialized memory referencesBrian Paul2009-08-132-2/+2
* glsl: fix some uninitialized pointersBrian Paul2009-08-131-2/+2
* dri: Fix problems with unitialized values in dri screen object.Pauli Nieminen2009-08-071-1/+1
* Ensure GL_EXT_blend_equation_separate is enabled when 2.0 is enabled.Alan Hourihane2009-08-061-0/+1
* st/mesa: implement BlitFramebuffer() for depth/stencil (incomplete)Brian Paul2009-08-051-29/+80
* mesa: generate GL_INVALID_OPERATION for missing z/stencil when blittingBrian Paul2009-08-051-2/+6
* st/mesa: fix Y inversion and optimize st_BlitFramebuffer()Brian Paul2009-08-051-3/+25
* mesa: make _mesa_clip_blit() a shared functionBrian Paul2009-08-053-180/+187
* intel: Fix inverted test for disabling flushing of front buffer output.Brian Paul2009-08-041-1/+1
* intel: Wait on the last swapbuffers to complete before queuing a new one.Brian Paul2009-08-043-0/+28
* texenv: Use VP->Current, since _Current isn't updated at this point.Brian Paul2009-08-041-1/+1
* texenv: Match state.c in deciding whether we'll be using a vertex shader.Brian Paul2009-08-041-0/+1
* texenv: Add missing dependency on VP changes.Brian Paul2009-08-041-1/+2
* st/mesa: we don't support GL_NV_point_sprite (see comment)Brian Paul2009-08-031-1/+3
* mesa: move misplaced return statementBrian Paul2009-07-301-1/+1
* mesa: add missing return after catching program errorBrian Paul2009-07-301-0/+1
* mesa/st: short-circuit glFinish calls on WIN32 onlyKeith Whitwell2009-07-291-0/+12