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* mesa: Advertise GL_OES_compressed_paletted_texture in OpenGL ES1.xIan Romanick2011-09-191-1/+1
* mesa: Remove redundant compressed paletted texture error checksIan Romanick2011-09-191-29/+5
* mesa: Refactor compressed texture error checks to work with paletted texturesIan Romanick2011-09-191-11/+70
* mesa: Add _mesa_cpal_compressed_format_typeIan Romanick2011-09-192-0/+20
* mesa: Refactor expected texture size check in cpal_get_infoIan Romanick2011-09-192-13/+35
* mesa: Add GL_OES_compressed_paletted_texture formats to _mesa_base_tex_formatIan Romanick2011-09-191-0/+19
* mesa: Add GL_OES_compressed_paletted_texture formats to _mesa_is_compressed_f...Ian Romanick2011-09-191-0/+13
* mesa: fix error handling for glMapBufferRangeYuanhan Liu2011-09-191-0/+11
* mesa: generate GL_INVALID_OPERATION in glIsEnabledIndex() between Begin/EndBrian Paul2011-09-191-0/+1
* mesa: fix error handling for glSelectBufferYuanhan Liu2011-09-191-0/+5
* mesa: fix error handling for glPixelZoomYuanhan Liu2011-09-191-0/+2
* mesa: fix error handling for glIsEnabledYuanhan Liu2011-09-191-0/+2
* mesa: fix error handling for glTexEnvYuanhan Liu2011-09-191-1/+2
* mesa: fix error handling for some glGet* functionsYuanhan Liu2011-09-191-0/+15
* mesa: fix error handling for glEvalMesh1/2DYuanhan Liu2011-09-191-0/+4
* swrast: fix more store_texel() bugsBrian Paul2011-09-181-4/+4
* gallium: move clear paths from rgba to a pointer to a color union (v2)Dave Airlie2011-09-181-11/+11
* mesa: use ctx->Driver.AllocTextureImageBuffer() to alloc texture memoryBrian Paul2011-09-172-41/+21
* mesa: plug in swrast texture image alloc/free functionsBrian Paul2011-09-171-1/+2
* swrast: add Alloc/FreeTextureImageBuffer() driver functionsBrian Paul2011-09-172-0/+48
* mesa: add AllocTextureImageBuffer() driver hookBrian Paul2011-09-171-0/+6
* mesa: move gl_texture_image::FetchTexel fields to swrastBrian Paul2011-09-1715-355/+378
* swrast: plug in _swrast_new/delete_texture_image() functionsBrian Paul2011-09-171-2/+2
* radeon: make radeon_texture_image a subclass of swrast_texture_imageBrian Paul2011-09-175-32/+43
* intel: make intel_texture_image a subclass of swrast_texture_imageBrian Paul2011-09-178-93/+101
* swrast: introduce new swrast_texture_image structBrian Paul2011-09-173-0/+63
* mesa: add new DeleteTextureImage() driver hookBrian Paul2011-09-177-2/+34
* mesa: move software texel fetch code into swrastBrian Paul2011-09-179-24/+26
* mesa: move _mesa_update_fetch_functions() calls into swrastBrian Paul2011-09-175-18/+7
* mesa: implement unpack_SIGNED_GR1616 in format_unpack.cBrian Paul2011-09-171-1/+5
* meta: fix/add checks for GL_EXT_framebuffer_sRGBBrian Paul2011-09-171-2/+4
* mesa: s/short/ushort/ in unpack_SIGNED_RGBA_16()Brian Paul2011-09-171-1/+1
* Change strerror(ret) to strerror(-ret).Eugeni Dodonov2011-09-151-1/+1
* mesa: fix error handling for dlist image unpackingBrian Paul2011-09-151-1/+14
* st/mesa: rewrap a long lineBrian Paul2011-09-151-3/+4
* mesa: add missing ')' in error messageBrian Paul2011-09-151-1/+1
* uniforms: accept all int/unsigned int sampler types in uniform checks.Dave Airlie2011-09-151-0/+22
* DRI: Log something if we don't support legacy DRIAndrew Deason2011-09-141-1/+3
* st/mesa: fix/update comment on st_translate_color()Brian Paul2011-09-141-2/+3
* mesa: minor clean-up on _mesa_unclamped_float_rgba_to_ubyte()Brian Paul2011-09-141-1/+7
* mesa: white space, comment fixes in mtypes.hBrian Paul2011-09-141-7/+14
* mesa/colormac: introduce inline helper for 4 unclamped float to ubyte.Dave Airlie2011-09-149-50/+21
* mesa: introduce a clear color union to be used for int/unsigned buffersDave Airlie2011-09-1418-140/+146
* st/mesa: fix incorrect debug outputBrian Paul2011-09-131-3/+2
* mesa/pack: don't apply transfer operations to integer format buffers. (v3)Dave Airlie2011-09-131-0/+23
* st/mesa: clamp Max program param limitsMarek Olšák2011-09-121-2/+2
* glsl_to_tgsi: use UARL instead of I2F and ARLBryan Cain2011-09-101-10/+6
* mesa: fix more valgrind warningsMarek Olšák2011-09-101-2/+4
* mesa: fix a valgrind warningMarek Olšák2011-09-101-1/+1
* glsl_to_tgsi: fix shadow2DArray comparisonMarek Olšák2011-09-101-3/+14