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* always load frag prog state params for now (see comments)Brian Paul2006-11-021-0/+5
* remove unneeded extern declaration of lockMutexBrian Paul2006-11-021-3/+0
* bump driver dateBrian Paul2006-11-021-1/+1
* Use RGBA_LOGICOP_ENABLED() instead of ctx->Color._LogicOpEnabled since we oftenBrian Paul2006-11-027-9/+11
* new RGBA_LOGICOP_ENABLED() macroBrian Paul2006-11-022-3/+9
* s/_mesa_IsProgram2/_mesa_IsProgram/Brian Paul2006-11-022-2/+2
* Rename _mesa_IsProgram() to _mesa_IsProgramARB() to avoid collision with theBrian Paul2006-11-026-34/+35
* OpenGL 2.0 entrypointsBrian Paul2006-11-022-0/+138
* run indent on the codeBrian Paul2006-11-021-865/+821
* Add ATI_separate_stencil and use it in preference to EXT_stencil_two_sideBrian Paul2006-11-024-56/+57
* update _mesa_select_tex_image() and _mesa_get_tex_image()Brian Paul2006-11-011-2/+2
* update commentsBrian Paul2006-11-011-17/+6
* Remove x/y/width/height parameters from Clear functions.Brian Paul2006-11-0141-207/+156
* comment-out unused varBrian Paul2006-11-011-1/+1
* remove unused varsBrian Paul2006-11-012-2/+0
* fix _mesa_select_tex_image() callsBrian Paul2006-11-011-4/+2
* Write back gl_FragDepth to span->array->z.Michal Krol2006-11-011-1/+10
* Don't use the x/y/width/height params passed to Clear(). Get themBrian Paul2006-11-016-60/+80
* disable debug printfsBrian Paul2006-11-012-4/+7
* Correct a little bug, radeon->glCtx is a pointer.Jerome Glisse2006-11-011-2/+3
* Remove deprecated GetBufferSize interface.Jerome Glisse2006-11-015-72/+76
* fix compiler warningsKeith Whitwell2006-11-012-0/+2
* Patch from <[email protected]> -- pass program stringKeith Whitwell2006-11-011-0/+2
* Merge texmem-0-3-branch.Keith Whitwell2006-11-0120-518/+1735
* Add LIT instruction to fragment program.Jerome Glisse2006-11-012-17/+88
* Import texmem i915 driver to its new location as i915tex.Keith Whitwell2006-11-0173-0/+25933
* Add CMPH instruction to fragprogJerome Glisse2006-11-011-0/+2
* Patch from <[email protected]> -- pass program stringKeith Whitwell2006-11-011-0/+2
* change DEBUG_FRAG conditionsBrian Paul2006-11-011-79/+82
* fix some bugs in interpolate_specular()Brian Paul2006-11-011-23/+29
* Added a few new ctx->Const. fields for shader-related limits.Brian Paul2006-11-014-16/+30
* make use of Parameters->StateFlags in _swrast_update_fragment_program()Brian Paul2006-10-311-7/+4
* minor clean-ups, simplifications and new commentsBrian Paul2006-10-311-26/+21
* fix MINGW32 problemsBrian Paul2006-10-311-2/+4
* We need to call _mesa_load_state_parameters() whenever a fragment programBrian Paul2006-10-312-6/+15
* signal _NEW_LIGHT in _tnl_copy_to_current()Brian Paul2006-10-311-0/+2
* In TEX instructions, use precomputed lambda only if using fragment.texcoord[k]Brian Paul2006-10-311-34/+33
* For TEX instructions use lambda=0. When sampling from texture unit K weBrian Paul2006-10-311-44/+71
* Fix bug #8799.Ian Romanick2006-10-302-22/+8
* Refactor mgaXMesaSetFrontClipRects and mgaXMesaSetBackClipRects.Ian Romanick2006-10-301-33/+8
* Get DRI drawable from framebuffer object.Ian Romanick2006-10-303-10/+2
* code tweaks, remove old commentsBrian Paul2006-10-301-65/+16
* fix _mesa_problem() textBrian Paul2006-10-301-2/+2
* Move gl_vertex_program_machine struct out of mtypes.h and put into nvvertexec.h.Brian Paul2006-10-305-154/+177
* remove debug codeBrian Paul2006-10-301-7/+0
* Rather than always allocating 100 instructions, put instructions into aBrian Paul2006-10-291-18/+42
* New _mesa_exec_vertex_state_program() function. Start of some re-org.Brian Paul2006-10-293-9/+28
* fix wrong inequalityBrian Paul2006-10-291-1/+1
* Change _mesa_init_instruction() to initialize an array of instructions.Brian Paul2006-10-297-27/+32
* Program instructions are initialized before parsing so no need to setBrian Paul2006-10-291-7/+1