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Author
Age
Files
Lines
*
Fix up texture compression at least Get and TexImage, not too sure about
Dave Airlie
2006-11-10
7
-41
/
+151
*
Implement GLX_SGI_make_current_read
Ian Romanick
2006-11-10
6
-85
/
+153
*
Remove unnecessary setting of GetBufferSize to NULL.
Ian Romanick
2006-11-09
2
-2
/
+0
*
Fix some && (logical) that should clearly have been & (bitwise).
Adam Jackson
2006-11-09
1
-4
/
+4
*
fix vp lockups due to incorrectly set up / emitted attrib inputs.
Roland Scheidegger
2006-11-05
1
-1
/
+2
*
fix using VERT_ATTRIB_WEIGHT instead of VERT_BIT_WEIGHT when assigning vp inp...
Roland Scheidegger
2006-11-05
1
-1
/
+1
*
reindent
Brian Paul
2006-11-05
2
-1771
/
+1822
*
Add sin instruction to fragment program.
Jerome Glisse
2006-11-05
1
-2
/
+64
*
Add cos instruction and remove left over debug.
Jerome Glisse
2006-11-04
2
-45
/
+64
*
Fix for glGetVertexAttribfvNV, bug 8883
Brian Paul
2006-11-04
1
-3
/
+18
*
fix error msg
Brian Paul
2006-11-04
1
-1
/
+1
*
fix for glGetVertexAttribfvARB, bug 8883
Brian Paul
2006-11-04
1
-1
/
+6
*
#define _glapi_Dispatch _mglapi_Dispatch when USE_MGL_NAMESPACE is set.
Brian Paul
2006-11-03
4
-8
/
+4
*
Fix _mesa_IsProgram() and _mesa_IsShader()
Brian Paul
2006-11-03
1
-4
/
+16
*
check for USE_MGL_NAMESPACE
Brian Paul
2006-11-03
3
-1
/
+15
*
implement _mesa_GetShaderiv()
Brian Paul
2006-11-03
1
-2
/
+30
*
implement _mesa_GetProgramiv()
Brian Paul
2006-11-03
1
-3
/
+40
*
Simplify GET_CURRENT_LINKED_PROGRAM() macro and calling code.
Brian Paul
2006-11-03
1
-34
/
+29
*
Use inlined uniform() helper function in all the glUniform*() function to
Brian Paul
2006-11-03
3
-270
/
+193
*
plug in 2.0, 2.1 functions
Brian Paul
2006-11-03
1
-0
/
+26
*
Added OpenGL 2.1 entrypoints.
Brian Paul
2006-11-03
11
-5509
/
+6098
*
Set DO_DEBUG=0
Brian Paul
2006-11-03
1
-1
/
+1
*
only enabled memcpy timing if DO_DEBUG=1
Brian Paul
2006-11-03
1
-23
/
+28
*
replace CONFIG_H with MESA_CONFIG_H_INCLUDED
Brian Paul
2006-11-03
1
-4
/
+4
*
Added OpenGL 2.1 glUniformMatrix* functions.
Brian Paul
2006-11-03
3
-127
/
+199
*
reformat comments in Doxygen style
Brian Paul
2006-11-03
1
-44
/
+71
*
reindent
Brian Paul
2006-11-03
1
-1225
/
+1264
*
Minor changes to get ready for OpenGL 2.1.
Brian Paul
2006-11-03
3
-1
/
+11
*
enable generic arrays for r200 hw vertex programs by assigning unused color a...
Roland Scheidegger
2006-11-03
4
-27
/
+143
*
remove setting some driver funcs explicitly to NULL, as they are no longer se...
Roland Scheidegger
2006-11-03
1
-4
/
+0
*
Update gl_API.xml with OpenGL 2.0 functions, regenerate derived files.
Brian Paul
2006-11-02
11
-6411
/
+8922
*
minor change in _mesa_ResizeBuffersMESA()
Brian Paul
2006-11-02
1
-1
/
+2
*
include utils.h to silence warning
Brian Paul
2006-11-02
1
-0
/
+1
*
s/GLuint/int/ to silence warnings
Brian Paul
2006-11-02
1
-2
/
+2
*
casting, type changes to silence warnings
Brian Paul
2006-11-02
2
-5
/
+5
*
s/GLint/GLuint/ to fix sign warnings
Brian Paul
2006-11-02
1
-4
/
+4
*
fix typo, silence warnings
Brian Paul
2006-11-02
1
-2
/
+3
*
Fix GL_EXT_packed_depth_stencil crash, but shadowtex still broken
Brian Paul
2006-11-02
2
-1
/
+5
*
comment about a valgrind error
Brian Paul
2006-11-02
1
-0
/
+1
*
s/GLchan/GLubyte/ in debug code
Brian Paul
2006-11-02
1
-3
/
+3
*
init SecondaryRasterColor
Brian Paul
2006-11-02
1
-0
/
+1
*
Added GL_STENCIL_BACK_WRITEMASK
Brian Paul
2006-11-02
2
-0
/
+10
*
check for shader extensions for OpenGL 2.0
Brian Paul
2006-11-02
1
-2
/
+4
*
Undo some of yesterday's ATI_separate_stencil changes. The ATI extension
Brian Paul
2006-11-02
3
-51
/
+51
*
Fix fragment program fog problems found with Glean.
Brian Paul
2006-11-02
2
-2
/
+24
*
Call _mesa_problem() from i915_program_error() so we get a nice error message.
Brian Paul
2006-11-02
2
-9
/
+3
*
Add requested size to r300RefillCurrentDmaRegion.
Jerome Glisse
2006-11-02
4
-11
/
+14
*
remove GetBufferSize = NULL; assignment
Brian Paul
2006-11-02
1
-1
/
+0
*
Fixes Glean vertex/fragment test failures. Those tests never called
Brian Paul
2006-11-02
1
-0
/
+10
*
remove GetBufferSize code
Brian Paul
2006-11-02
1
-28
/
+0
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