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* gallium: move, increase ST_MAX_SHADER_TOKENSBrian Paul2008-07-032-3/+7
* gallium: fix surface memleak in bitmap codeBrian Paul2008-07-031-0/+5
* mesa: fix vertex array validation test for attribute 0 (vert pos)Brian Paul2008-07-021-8/+12
* gallium: replace an assertion with "if (!texobj) continue"Brian Paul2008-07-021-1/+2
* gallium: fix a bug in vertex program output mappingBrian Paul2008-07-021-9/+24
* mesa: additional GLSL built-in constantsBrian Paul2008-07-022-13/+20
* mesa: when linking a shader program, make sure all the shaders compiled OKBrian Paul2008-07-021-0/+8
* mesa: added some debug code (disabled)Brian Paul2008-07-022-0/+9
* mesa: fix error codes in _mesa_shader_source(), _mesa_get_shader_source()Brian Paul2008-07-021-2/+12
* mesa: regenerated fileBrian Paul2008-07-021-152/+163
* mesa: added some missing equal() notEqual() intrinsicsBrian Paul2008-07-021-0/+33
* mesa: disable some debug assertionsBrian Paul2008-07-021-0/+5
* mesa: regenerated filesBrian Paul2008-07-022-20/+35
* mesa: fix all(bvec2) function typo, add missing bvec2/3/4() constuctorsBrian Paul2008-07-022-1/+39
* mesa: added _mesa_print_swizzle() debugging helperBrian Paul2008-07-022-0/+16
* mesa: fix issues around multisample enableRoland Scheidegger2008-07-026-4/+22
* mesa: fix a GLSL vector subscript/writemask bugBrian Paul2008-07-011-47/+90
* mesa: move some functionsBrian Paul2008-07-011-99/+99
* mesa: make _slang_swizzle_swizzle() non-privateBrian Paul2008-07-012-9/+16
* mesa: better function inlining in the presence of 'return' statementsBrian Paul2008-07-011-23/+105
* mesa: add/fix some IrInfo entries for debugging purposesBrian Paul2008-07-011-3/+5
* mesa: added null ptr checksBrian Paul2008-06-281-2/+2
* s/GL_INVALID_VALUE/GL_INVALID_OPERATION/ in _mesa_get_uniformfv()Brian Paul2008-06-281-4/+6
* mesa: check FEATURE_point_size_arrayBrian Paul2008-06-281-0/+2
* gallium: handle msaaRoland Scheidegger2008-06-276-56/+69
* mesa: Replace void * arithmetic.José Fonseca2008-06-271-1/+1
* gallium: Drop pipe_texture->cpp and pipe_surface->cpp.José Fonseca2008-06-278-45/+55
* mesa: Use the appropriate relocation.José Fonseca2008-06-271-1/+1
* mesa: point size arraysBrian Paul2008-06-2511-5/+110
* mesa: Fix Windows GDI winsys build.José Fonseca2008-06-241-0/+1
* mesa: Use standard integer types.José Fonseca2008-06-244-33/+37
* mesa: Replace deprecated __MSC__ macro.José Fonseca2008-06-242-2/+2
* mesa/dri: User standard integer types.José Fonseca2008-06-2456-347/+347
* mesa: More signed/unsigned float/integer fixes.José Fonseca2008-06-244-38/+38
* mesa: Use appropriate unsigned/signed, float/integer types.José Fonseca2008-06-249-29/+30
* mesa: Use _mesa_bsearch.José Fonseca2008-06-241-4/+4
* mesa: bsearch implementation for WinCE.José Fonseca2008-06-241-1/+18
* mesa: Replace abort by asserts.José Fonseca2008-06-244-8/+10
* mesa: Move variable declarations to the scope top.José Fonseca2008-06-241-5/+4
* gallium: added support for fixed-point formats, drawingBrian Paul2008-06-232-3/+14
* mesa: ASSERT macro is already defined by WinCE headers.José Fonseca2008-06-241-0/+2
* mesa: No getenv on WinCE.José Fonseca2008-06-241-0/+4
* gallium: fix-up inverted do_copy_texsubimage()Brian Paul2008-06-231-21/+30
* gallium: remove dead/prototype codeBrian Paul2008-06-231-22/+0
* Don't make libmesa.a or libglapi.a depend on asm_subdirsBrian Paul2008-06-231-2/+2
* Ensure all objects are built when installing DRIDan Nicholson2008-06-231-1/+1
* gallium: Add accessor functions to get textures from a st_framebufferJakob Bornecrantz2008-06-232-0/+19
* gallium: s/feadback/feedback/, duhBrian2008-06-201-2/+2
* mesa: init ctx->RenderModeBrian Paul2008-06-201-0/+2
* mesa: GL_BYTE vertex/texcoord arraysBrian Paul2008-06-202-0/+11