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* Remove gl dependency from the x86 assembler codeZack Rusin2007-09-282-58/+59
* Revert "Redoing the way we handle vertex shaders for the draw module."Zack Rusin2007-09-282-59/+58
* Redoing the way we handle vertex shaders for the draw module.Zack Rusin2007-09-282-58/+59
* Fix some compiler warnings with -pedanticKeith Whitwell2007-09-272-4/+10
* Enable codegen based whenever __i386__ is defined.Keith Whitwell2007-09-272-2/+2
* Indent. Remove GL dependencies. Simplify. Add rtasm instructions.michal2007-08-242-0/+61
* More GLSL code - more support for vec4 operations on x86 back-end.Michal Krol2006-08-092-0/+16
* Fix extended swizzling in vertex programs by introducing special swizzle inst...Roland Scheidegger2006-06-012-0/+18
* Add functions.Michal Krol2006-05-162-0/+7
* Remove carriage returns.Michal Krol2006-04-252-84/+84
* More GLSL code:Michal Krol2006-02-272-17/+98
* Add _mesa_exec_malloc() and _mesa_exec_free() for allocatingKeith Whitwell2005-10-181-2/+2
* use mesa import wrappers, bug 4468Brian Paul2005-09-161-2/+3
* Add lots of x87 fpu instructions.Keith Whitwell2005-07-102-95/+515
* Turn off DISASSEMKeith Whitwell2005-06-081-1/+1
* Add some more opcodesKeith Whitwell2005-06-082-160/+149
* New files - split off runtime assembly functions fromKeith Whitwell2005-06-072-0/+810