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path: root/src/mesa/x86/glapi_x86.S
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* mesa: regenerated files related to GL_ARB_vertex_array_objectBrian Paul2009-06-191-58/+60
* Merge branch 'ext-provoking-vertex'Brian Paul2009-06-191-7/+8
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| * mesa: regenerated API files for GL_EXT_provoking_vertexBrian Paul2009-05-281-7/+8
* | mesa: regenerated files for GL_ARB_map_buffer_rangeBrian Paul2009-06-081-58/+60
* | glapi: regenerated files for GL_ARB_copy_bufferBrian Paul2009-06-021-54/+55
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* regenerate glapiRoland Scheidegger2009-03-121-25/+29
* mesa: regenerated GL API filesBrian Paul2009-01-221-54/+73
* mesa: fix asst path/include mistakes in prev commitsChris Rankin2008-09-181-1/+1
* recreate from changed gl_API.xmlRoland Scheidegger2007-11-091-29/+29
* Alias glStencilOpSeparateATI with glStencilOpSeparate.Brian2007-10-301-7/+6
* Finish up ATI_separate_stencilBrian2007-10-301-6/+10
* Add a few missing GL 2.0 entrypoints, regenerate related files.Brian2007-06-281-0/+6
* Fix TEXREL issues when using GLX_USE_TLS (see bug 7459).Brian2007-06-121-3/+11
* Initial implementation of MESA_texture_arrayIan Romanick2007-05-161-6/+7
* Bug 9628: no entry for GetVertexAttribPointervGeorge Sapountzis2007-01-271-0/+1
* #define _glapi_Dispatch _mglapi_Dispatch when USE_MGL_NAMESPACE is set.Brian Paul2006-11-031-0/+1
* Added OpenGL 2.1 entrypoints.Brian Paul2006-11-031-63/+69
* Update gl_API.xml with OpenGL 2.0 functions, regenerate derived files.Brian Paul2006-11-021-64/+146
* Fix bug #4681.Ian Romanick2006-10-111-93/+123
* Changes to generated code caused by the previous commits.Ian Romanick2006-10-041-10/+10
* Deprecate GL_EXT_vertex_weighting.Ian Romanick2006-08-291-42/+39
* More static dispatch function removal.Ian Romanick2006-08-291-46/+78
* Add a couple of the missing GL 2.0 functions. Enable GLX protocol forIan Romanick2006-08-251-0/+2
* GL_EXT_paletted_texture functions should alias GL_SGI_color_table functions.Ian Romanick2006-08-241-14/+14
* Add a new offset mode to the GL API XML. This mode, called "assign,"Ian Romanick2006-08-241-346/+296
* Add new attribute called static_dispatch to the <function> element. ThisIan Romanick2006-08-221-6/+12
* Add support for GL_EXT_gpu_program_parameters. Any driver that enablesIan Romanick2006-08-151-0/+2
* Add support for GL_APPLE_vertex_array_object. Several test programsIan Romanick2006-06-121-2/+6
* Add .note.GNU-stack section to assembler files to avoid the default behaviorKristian Høgsberg2006-04-171-0/+4
* Added glBlitFramebufferEXT function.Brian Paul2006-03-011-0/+1
* Updates for GL_EXT_timer_query:Brian Paul2005-12-071-0/+2
* remove unneeded HIDDEN definition (bug 4956)Brian Paul2005-11-041-14/+0
* Remove _glapi_check_multithread from the interface exported by the loader toIan Romanick2005-08-101-2/+2
* Convert all instances of XTHREADS to USE_XTHREADS. This fixes one ofIan Romanick2005-08-031-1/+1
* Mammoth update to the Python code generator scripts that live inIan Romanick2005-06-211-95/+95
* Make a couple minor corrections to gl_API.xml. Fixes the name of anIan Romanick2005-05-261-0/+10
* x86-64 transform optimizations (Mikko T.)Brian Paul2005-05-071-10/+0
* Add TLS support to libGL and, by virtue of using glthread.h and GL_CALL, allIan Romanick2005-04-131-4/+50
* Add new entrypoints for GL_EXT_framebuffer_object.Brian Paul2005-02-081-0/+17
* OpenGL 2.0 StencilFunc/Op/MaskSeparate functionsBrian Paul2005-01-121-0/+3
* Use GNU AS label aliasing, if available. This must be enabled by addingIan Romanick2005-01-071-179/+188
* Implement software ATI_fragment_shaderDave Airlie2004-12-191-0/+14
* Change the dispatch offsets for the VertexAttrib*NV functions so they don'tBrian Paul2004-11-271-58/+58
* Set symbol visibility to 'default', if supported by gcc.Brian Paul2004-11-271-0/+7
* renumber ARB_shader_objects and ARB_vertex_shader offsetsMichal Krol2004-10-281-1/+1
* add support for ARB_shader_objects and ARB_vertex_shaderMichal Krol2004-10-271-0/+42
* GL_ARB_draw_buffersBrian Paul2004-10-021-1/+2
* Fix mgl name mangling (patch 1014800)Brian Paul2004-08-251-4/+10
* Fixed an assembler warning / error (depending on the version of GAS used).Ian Romanick2004-08-171-11/+3
* put back the correct dispatcher for non-threaded builds.Daniel Borca2004-07-021-3/+3