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vbo
Commit message (
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Author
Age
Files
Lines
*
vbo: fix build errors on android
Tapani Pälli
2017-09-05
1
-1
/
+1
*
vbo: fix offset in minmax cache key
Charmaine Lee
2017-08-30
1
-3
/
+5
*
vbo: fix glVertexAttrib(index=0)
Brian Paul
2017-08-24
2
-3
/
+6
*
vbo: use new _is_vertex_position() helper in vbo_attrib_tmp.h
Brian Paul
2017-08-21
1
-36
/
+46
*
vbo: make vbo_bind_arrays() static
Brian Paul
2017-08-21
2
-3
/
+1
*
mesa: fix ES only draw if we have vertex positions
Timothy Arceri
2017-08-22
1
-2
/
+2
*
mesa: add KHR_no_error support to glDrawTransformFeedback*()
Samuel Pitoiset
2017-07-31
1
-3
/
+10
*
mesa: add KHR_no_error support to glMultiDrawArrays()
Samuel Pitoiset
2017-07-31
1
-2
/
+9
*
mesa: add KHR_no_error support to glMultiDraw*Indirect*()
Samuel Pitoiset
2017-07-31
1
-14
/
+42
*
mesa: add KHR_no_error support to glMultiDrawElementsBaseVertex()
Samuel Pitoiset
2017-07-31
1
-3
/
+10
*
vbo: fix glPrimitiveRestartNV crash inside a display list
Olivier Lauffenburger
2017-07-07
1
-5
/
+15
*
vbo: rename target->index in loopback code
Brian Paul
2017-07-07
1
-12
/
+12
*
vbo: whitespace/formatting fixes in vbo_save_loopback.c
Brian Paul
2017-07-07
1
-52
/
+64
*
vbo: simplify vbo_save_NotifyBegin()
Brian Paul
2017-07-07
2
-7
/
+2
*
mesa: replace VP/FP/ATIfs _Enabled flags with helper functions
Marek Olšák
2017-06-22
1
-2
/
+4
*
mesa: add support for unsigned 64-bit vertex attributes
Samuel Pitoiset
2017-06-14
3
-3
/
+30
*
mapi: add GL_ARB_bindless_texture entry points
Samuel Pitoiset
2017-06-14
3
-0
/
+15
*
mesa: add KHR_no_error support to glDrawRangeElements*()
Timothy Arceri
2017-06-09
1
-3
/
+10
*
mesa: rework _ae_invalidate_state() so that it just sets a dirty flag
Timothy Arceri
2017-06-09
1
-4
/
+5
*
mesa: inline vbo_exec_invalidate_state() and call from mesa core
Timothy Arceri
2017-06-09
5
-30
/
+18
*
mesa: rework vbo_exec_init()
Timothy Arceri
2017-06-09
1
-8
/
+10
*
mesa/vbo: fix invalid min/max indexes
Rob Clark
2017-05-09
1
-6
/
+16
*
mesa/vbo: reduce prim array size
Bartosz Tomczyk
2017-05-03
1
-37
/
+37
*
vbo: set min_index = 0 so gallium can use the value directly
Marek Olšák
2017-04-28
2
-4
/
+4
*
mesa: replace _mesa_index_buffer::type with index_size
Marek Olšák
2017-04-22
7
-38
/
+39
*
mesa/vbo: add KHR_no_error support to DrawElements*() functions
Timothy Arceri
2017-04-19
1
-23
/
+73
*
mesa/vbo: add KHR_no_error support to vbo_exec_DrawArrays*()
Timothy Arceri
2017-04-19
1
-10
/
+39
*
mesa/vbo: move some Draw checks out of validation
Timothy Arceri
2017-04-19
1
-0
/
+106
*
vbo: fix gl_DrawID handling in glMultiDrawArrays
Nicolai Hähnle
2017-04-19
1
-6
/
+15
*
mesa: move glMultiDrawArrays to vbo and fix error handling
Nicolai Hähnle
2017-04-19
2
-0
/
+68
*
mesa/vbo: remove redundant _mesa_is_bufferobj() calls
Timothy Arceri
2017-03-31
1
-10
/
+4
*
mesa: Create pointers for multithread marshalling dispatch table.
Paul Berry
2017-03-16
1
-7
/
+7
*
vbo: kill primitive restart lowering in glDrawArrays
Marek Olšák
2017-02-21
1
-49
/
+7
*
vbo: process buffer binding state changes on draw when recording
Ilia Mirkin
2017-02-02
1
-0
/
+7
*
mesa: rename gl_client_array -> gl_vertex_array
Brian Paul
2016-10-28
15
-48
/
+48
*
mesa: rename gl_vertex_array_object::VertexBinding to BufferBinding
Brian Paul
2016-10-28
1
-3
/
+3
*
r200/i915/st/mesa/compiler: use common inputs read field
Timothy Arceri
2016-10-26
3
-5
/
+9
*
mesa/i965/i915/r200: eliminate gl_vertex_program
Timothy Arceri
2016-10-26
2
-4
/
+4
*
vbo: clean up with 'indent', whitespace fixes, etc in vbo_exec_array.c
Brian Paul
2016-10-20
1
-252
/
+276
*
vbo: whitespace fixes and reformatting in vbo_exec_api.c
Brian Paul
2016-10-20
1
-42
/
+64
*
vbo: minor clean-up in vbo_exec_api.c
Brian Paul
2016-10-20
1
-5
/
+2
*
vbo: move attribute type assignment
Brian Paul
2016-10-20
1
-1
/
+2
*
vbo: rename reset_attrfv() to vbo_reset_all_attr()
Brian Paul
2016-10-20
1
-4
/
+6
*
vbo: make vbo_reset_attr() static
Brian Paul
2016-10-20
2
-3
/
+5
*
vbo: trivial indentation fix in vbo_exec_api.c
Brian Paul
2016-10-20
1
-1
/
+1
*
vbo: simplify some code in check_draw_elements_data()
Brian Paul
2016-10-13
1
-5
/
+4
*
mesa: rename gl_vertex_attrib_array gl_array_attributes
Brian Paul
2016-10-13
1
-4
/
+4
*
mesa: rename gl_vertex_attrib_array::VertexBinding
Brian Paul
2016-10-13
1
-3
/
+3
*
vbo: increase VBO_SAVE_BUFFER_SIZE from 8k to 256k dwords
Tim Rowley
2016-09-06
1
-1
/
+1
*
vbo: set draw_id
Miklós Máté
2016-08-26
1
-0
/
+1
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