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src
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mesa
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vbo
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vbo_exec.h
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Author
Age
Files
Lines
*
vbo: fix out-of-bounds array access
Brian Paul
2009-11-04
1
-1
/
+1
*
vbo: move vp_mode enum to vbo_exec.h, use enum instead of GLuint
Brian Paul
2009-05-21
1
-2
/
+8
*
vbo: use MapBufferRange where available
Keith Whitwell
2009-03-03
1
-5
/
+8
*
mesa: Add BeginVertices driver call
Keith Whitwell
2009-03-03
1
-0
/
+2
*
mesa: Fix glBegin-time test for invalid programs/shaders.
Brian Paul
2008-04-11
1
-0
/
+3
*
Be more consistant with paths in #includes. Eventually, eliminate a bunch of...
Brian
2007-07-04
1
-1
/
+1
*
Remove unused index buffer.
Keith Whitwell
2007-01-15
1
-3
/
+0
*
move public structure definitions to vbo.h
Keith Whitwell
2006-10-31
1
-0
/
+1
*
Move edgeflag into the VERT_ATTRIB_SEVEN slot. This means that our
Keith Whitwell
2006-10-30
1
-3
/
+0
*
Remove wakeup functions. This code is intended to be active all the
Keith Whitwell
2006-10-30
1
-1
/
+0
*
better handling of current attributes. Trivial dlist and varray tests work
Keith Whitwell
2006-10-30
1
-4
/
+0
*
Checkpoint of new vbo-building code. Currently builds regular arrays
Keith Whitwell
2006-10-29
1
-0
/
+175