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* changes to get DDX/DDY working againBrian2007-05-021-0/+2
* Document a deficiency in the _swrast_Translate() function with regard to poin...Brian2007-05-021-1/+9
* Enable texture sampling for vertex programs/shaders.Brian2007-04-171-11/+47
* In bind_inputs() set VB->EdgeFlag to NULL if it's not needed.Brian2007-04-171-1/+4
* cleanups for t_vb_program.cRoland Scheidegger2007-04-171-13/+19
* removed unused t_vb_arbprogram stageBrian2007-04-163-3153/+0
* unhook t_vb_arbprogram.c code - it's going awayBrian2007-04-163-14/+19
* Use generic program limits instead of NV-specific ones to init program consta...Brian2007-04-161-1/+4
* Fix in t_vp_build: Missed necessary updates sometimesNicolai Haehnle2007-04-021-1/+2
* Get rid of BRK0, BRK1, CONT0, CONT1 instructions.Brian2007-03-281-4/+0
* fix a fragment fog regressionBrian2007-03-271-1/+1
* init machine->StackDepth=0Brian2007-03-271-0/+3
* more parenthesisBrian2007-03-271-1/+1
* recommit e731d8aafa98bbf9d30f83e65f28b7718be55834.Roland Scheidegger2007-03-271-1/+1
* add parenthesis around a bit-wise AND term in _tnl_InvalidateState()Brian2007-03-271-1/+1
* Restore the UseTexEnvProgram logic.Brian2007-03-271-1/+1
* merge of glsl-compiler-1 branchBrian2007-03-2619-501/+2237
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| * When computing render_inputs_bitset, omit primary color if we have a fragment...Brian2007-03-241-10/+11
| * Add the ability to generate programs that doesn't use condition codes.Brian2007-03-231-0/+4
| * merge from masterBrian2007-03-211-7/+16
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| * | Properly compute render_inputs_bitset when using a vertex program/shader.Brian2007-03-191-7/+13
| * | remove 'maxInst' parameter from _mesa_execute_program()Brian2007-02-251-2/+1
| * | remove unused 'element' parameter from _mesa_execute_program()Brian2007-02-251-1/+1
| * | s/attribs/results/Brian2007-02-251-17/+17
| * | remove unused VaryingPtrBrian2007-02-251-1/+0
| * | Optimize the loop for copying output results.Brian2007-02-251-5/+12
| * | only copy used outputsBrian2007-02-251-3/+4
| * | Use prog_execute.c to run vertex programs until t_vb_arbprogram.c is updated toBrian2007-02-242-12/+6
| * | expose _mesa_load_tracked_matrices()Brian2007-02-232-6/+11
| * | s/GLint/gl_state_index/, length is now 5 not 6Brian2007-02-231-32/+29
| * | use new _mesa_execute_program() functionBrian2007-02-221-26/+153
| * | FORCE_PROG_EXECUTE_C cpp flag, misc changesBrian2007-02-221-4/+17
| * | Undo some STATE_POINT/FOG changes. Max length of state token array is now 5.Brian2007-02-221-2/+2
| * | Merge branch 'origin' into glsl-compiler-1Brian2007-02-2223-5218/+556
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| * | | more minor changes to STATE_ indexingBrian2007-02-211-3/+3
| * | | adjustments to STATE_ token layout/format so token[1] is always the array indexBrian2007-02-211-15/+15
| * | | Lots of changes to prog_print.c code.Brian2007-02-171-1/+1
| * | | Initial implementation of high-level flow-control instructions.Brian2007-02-051-1/+1
| * | | Initial support of loop and subroutine instructions.Brian2007-02-051-0/+6
| * | | noise functionsBrian2007-01-281-0/+4
| * | | remove some parenthesisBrian2007-01-241-1/+1
| * | | use FRAG_BIT_TEX()Brian2007-01-241-1/+1
| * | | Initial implementation of OPCODE_IF/ELSE/ENDIF instructions.Brian2007-01-201-1/+4
| * | | Added OPCODE_INT to convert 4 floats to 4 ints.Brian2007-01-171-0/+17
| * | | Update _save_VertexAttrib() functions for non-aliasing behaviour.Brian2007-01-101-36/+93
| * | | add code for generic attributes 16..31Brian2007-01-091-1/+37
| * | | handle PROGRAM_UNIFORM, fix a _mesa_problem() callBrian2006-12-201-1/+2
| * | | cases for NOP, BRABrian2006-12-161-0/+7
| * | | added assertion to catch use of too many temporariesBrian2006-12-151-0/+1
| * | | varying changesBrian2006-12-152-2/+2