aboutsummaryrefslogtreecommitdiffstats
path: root/src/mesa/tnl/t_vb_texmat.c
Commit message (Expand)AuthorAgeFilesLines
* remove final imports.h and imports.c bitsDylan Baker2020-04-211-2/+2
* Move compiler.h and imports.h/c from src/mesa/main into src/utilMarek Olšák2020-03-271-1/+1
* tnl: remove unneeded #include of colormac.hBrian Paul2015-04-011-1/+0
* s/Tungsten Graphics/VMware/José Fonseca2014-01-171-1/+1
* mesa: remove outdated version lines in commentsRico Schüller2013-06-051-1/+0
* mesa: Restore 78-column wrapping of license text in C-style comments.Kenneth Graunke2013-04-231-3/+4
* mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.Kenneth Graunke2013-04-231-1/+1
* mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.Kenneth Graunke2013-04-231-1/+1
* mesa: s/FREE/free/Brian Paul2012-09-011-1/+1
* mesa: s/CALLOC/calloc/Brian Paul2012-09-011-1/+1
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-2/+2
* tnl: Remove unnecessary headers.Vinson Lee2010-07-311-1/+0
* tnl: Replace deprecated TexCoordPtr with AttribPtr[_TNL_ATTRIB_TEX*]Eric Anholt2009-11-191-1/+0
* mesa: prefix a bunch of #include lines with "main/".Brian Paul2008-09-181-6/+6
* Checkpoint work for new GLSL compiler back-end.Brian2006-12-131-4/+1
* A number of vertex buffer fields like NormalPtr, FogCoordPtr, etc are reallyBrian Paul2006-06-141-3/+3
* GLSL fixes:Michal Krol2006-03-211-1/+1
* Add ARB_vertex_shader stage just before render stage.Michal Krol2006-02-131-2/+5
* Simplify the pipeline_stage structureKeith Whitwell2005-04-221-33/+13
* mesa-tnl-0-to-NULL.patch from Jeff MuizelaarKeith Whitwell2005-02-101-1/+1
* Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragmentBrian Paul2004-04-231-3/+3
* added _NEW_PROGRAM to check_state flags for pipeline stages (fixes vparray de...Brian Paul2004-01-311-1/+1
* Re-commit t_vertex.[ch] changes to fd.o server.Keith Whitwell2004-01-051-1/+2
* Merge vtx-0-2-branchKeith Whitwell2003-11-241-7/+7
* Use ctx->Const.MaxTextureImageUnits and MaxTextureCoordUnits in more places.Brian Paul2003-05-011-6/+4
* Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul2003-03-011-2/+1
* First batch of code for GL_NV_fragment_program.Brian Paul2003-01-141-5/+5
* updated email addressesBrian Paul2002-10-291-2/+2
* Header file clean-up:Brian Paul2002-10-241-2/+2
* Clean-up/renaming of the per-vertex attribute bits, specifically, theBrian Paul2002-01-221-3/+3
* Replace old matrix stacks with new code based on struct matrix_stack.Brian Paul2001-12-181-2/+3
* vertex program check-inBrian Paul2001-12-141-10/+13
* Remove ENABLE_* flags, ctx->_Enabled.Keith Whitwell2001-03-291-4/+4
* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-121-15/+15
* fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ...Brian Paul2001-03-071-4/+4
* lots of gl_*() to _mesa_*() namespace clean-upBrian Paul2001-03-031-3/+3
* Major rework of tnl moduleKeith Whitwell2000-12-261-0/+148