Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Changes for new vbo-building module. | Keith Whitwell | 2006-10-29 | 1 | -36/+0 |
| | | | | | | | | | | - Removed all the old immediate, array and display list code. - Remove references to the old array_cache module. - Added a _tnl_draw_prims() entrypoint. - Added a simplified data import facility for converting non-floating point data as required. Checkpoint commit - trivial/tri works. | ||||
* | Fix up more confusions with count vs end in array functions | Keith Whitwell | 2004-01-14 | 1 | -1/+1 |
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* | Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything. | Ian Romanick | 2003-06-05 | 1 | -1/+0 |
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* | Removed optimizations (this code is now seldom used) | Keith Whitwell | 2001-08-13 | 1 | -5/+1 |
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* | Support for floating point color representation in tnl module. | Keith Whitwell | 2001-04-28 | 1 | -2/+1 |
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* | Consistent copyright info (version number, date) across all files. | Gareth Hughes | 2001-03-12 | 1 | -2/+2 |
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* | Major rework of tnl module | Keith Whitwell | 2000-12-26 | 1 | -0/+42 |
New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges. |