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* mesa: Replace ctx->Shader.Current{Vertex,Fragment,Geometry}Program with an ar...Paul Berry2014-01-211-1/+1
* mesa: Convert gl_context::Viewport to gl_context::ViewportArrayCourtney Goeltzenleuchter2014-01-202-9/+9
* mesa: Converty gl_viewport_attrib::X, ::Y, ::Width, and ::Height to floatCourtney Goeltzenleuchter2014-01-201-2/+2
* mesa: Update gl_scissor_attrib to support ARB_viewport_arrayCourtney Goeltzenleuchter2014-01-201-1/+1
* swrast: check for null/-1 when mapping renderbuffersBrian Paul2014-01-201-3/+7
* s/Tungsten Graphics/VMware/José Fonseca2014-01-173-3/+3
* mesa: Add MESA_FORMAT_SIGNED_RG88 and _RG1616.Francisco Jerez2014-01-151-0/+12
* mesa: Add MESA_FORMAT_ABGR2101010.Francisco Jerez2014-01-151-0/+6
* mesa: replace ctx->Const.{Vertex,Fragment,Geomtery}Program with an array.Paul Berry2014-01-092-4/+4
* swrast: fix delayed texel buffer allocation regression for OpenMPAndreas Fänger2014-01-071-0/+12
* mesa: modified _mesa_align_free() to accept NULL pointerSiavash Eliasi2013-12-041-4/+3
* swrast: fix MSVC double->float conversion warningsBrian Paul2013-10-311-2/+2
* swrast: init i0, i1 values to silence warningsBrian Paul2013-08-261-0/+1
* swrast: add texfetch code for some XBGR formatsBrian Paul2013-06-112-9/+46
* mesa: Add a _mesa_problem to document a piglit failure on i965.Eric Anholt2013-06-101-0/+6
* mesa: remove outdated version lines in commentsRico Schüller2013-06-0554-54/+0
* swrast: increase array size of TextureSampleMarek Olšák2013-05-282-4/+4
* mesa: Make FinishRenderTexture just take the renderbuffer being finished.Eric Anholt2013-05-172-3/+3
* mesa: Track the TexImage being rendered to in the gl_renderbuffer.Eric Anholt2013-05-171-1/+1
* swrast: Use accessor for stencil reference valuesChris Forbes2013-05-151-2/+4
* mesa: move max texture image unit constants to gl_program_constantsMarek Olšák2013-05-112-3/+3
* mesa: Make Mesa core set up wrapped texture renderbuffer state.Eric Anholt2013-05-061-5/+0
* mesa: Make core Mesa allocate the texture renderbuffer wrapper.Eric Anholt2013-05-061-34/+4
* swrast: add casts for ImageSlices pointer arithmeticBrian Paul2013-05-012-4/+4
* mesa: Remove the Map field from texture images.Eric Anholt2013-04-301-1/+0
* swrast: Always use MapTextureImage for mapping textures for swrast.Eric Anholt2013-04-302-12/+56
* swrast: Make a teximage's stored RowStride be in terms of bytes per row.Eric Anholt2013-04-306-9/+30
* swrast: Replace use of teximage Map in 1D/2D paths with ImageSlices[0].Eric Anholt2013-04-303-8/+8
* swrast: Replace ImageOffsets with an ImageSlices pointer.Eric Anholt2013-04-305-39/+29
* swrast: Move ImageOffsets allocation to shared code.Eric Anholt2013-04-302-13/+13
* swrast: Clean up and explain the mapping process.Eric Anholt2013-04-302-10/+17
* swrast: Factor out texture slice counting.Eric Anholt2013-04-301-4/+12
* mesa: Restore 78-column wrapping of license text in C-style comments.Kenneth Graunke2013-04-2355-167/+221
* mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.Kenneth Graunke2013-04-2355-55/+55
* mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.Kenneth Graunke2013-04-2353-53/+53
* mesa: Generalize TexStorage allocator between swrast and intel.Eric Anholt2013-04-212-35/+0
* mesa/swrast: Move memory allocation outside the blit loopIan Romanick2013-04-161-23/+20
* mesa/swrast: Move free calls outside the attachment loopIan Romanick2013-04-161-4/+5
* mesa/swrast: Refactor no-memory error checking in blit_linearIan Romanick2013-04-161-29/+11
* swrast: init vars to silence warningsBrian Paul2013-03-251-4/+4
* Replace gl_frag_attrib enum with gl_varying_slot.Paul Berry2013-03-1525-387/+387
* mesa: add RGBX formats for existing GL RGB texture formatsMarek Olšák2013-02-071-0/+90
* mesa: fixup inconsistent naming of RG16 formatsMarek Olšák2013-02-062-4/+4
* swrast: silence a bunch of MSVC warningsBrian Paul2013-01-251-19/+19
* swrast: fix blit code's nearest/linear coordinate arithmeticBrian Paul2013-01-221-15/+8
* swrast: fix incorrect width for direct/nearest blitBrian Paul2013-01-221-1/+1
* swrast: move resampleRow setup code in blit_nearest()Brian Paul2013-01-221-23/+23
* swrast: fix assorted bugs in software blit codeBrian Paul2013-01-171-10/+20
* mesa: Add support to allow blitting to multiple color draw buffersAnuj Phogat2013-01-151-261/+300
* swrast: use new core Mesa compressed texel fetch functionsBrian Paul2012-12-142-87/+110