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path: root/src/mesa/swrast/s_texture.c
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* Remove useless checks for NULL before freeingMatt Turner2012-09-051-4/+2
* Don't cast the return value of malloc/reallocMatt Turner2012-09-051-1/+1
* mesa: new _mesa_num_tex_faces() helperBrian Paul2012-08-241-2/+3
* mesa: Remove unnecessary parameters from AllocTextureImageBufferPauli Nieminen2012-08-121-24/+13
* i915: Initialize swrast_texture_image structure fields.Paul Berry2012-02-221-2/+19
* swrast: move some renderbuffer functions to s_renderbuffer.cBrian Paul2012-01-241-121/+0
* swrast: use swrast_renderbuffer instead of gl_renderbufferBrian Paul2012-01-241-9/+11
* mesa: remove gl_renderbuffer:RowStride fieldBrian Paul2012-01-241-1/+0
* swrast: stop using Put/GetRow/Values() in swrast codeBrian Paul2012-01-241-7/+1
* mesa: use gl_renderbuffer::Map for all depth/stencil accessesBrian Paul2012-01-241-34/+107
* swrast: s/Data/Map/ in swrast_texture_imageBrian Paul2012-01-241-4/+4
* mesa: remove _mesa_ffs(), implement ffs() for non-GNU platformsBrian Paul2012-01-121-2/+2
* swrast: assert _swrast_map_teximage() x, y is multiple of block sizeBrian Paul2011-12-261-0/+3
* swrast: replace assertion with conditional in _swrast_map_teximage()Brian Paul2011-12-261-2/+6
* swrast: remove bogus assertionBrian Paul2011-11-111-1/+0
* swrast: implement GL_ARB_texture_storageBrian Paul2011-10-311-0/+32
* swrast: use _mesa_ffs() instead of ffs()Brian Paul2011-10-251-2/+2
* mesa: add swrast_texture_image::BufferBrian Paul2011-10-231-8/+143
* mesa: move gl_texture_image::Data, RowStride, ImageOffsets to swrastBrian Paul2011-10-231-8/+32
* swrast: When asked to map a slice of a 1D array, give back that slice.Eric Anholt2011-10-031-0/+7
* mesa: remove support for GL_APPLE_client_storage extensionBrian Paul2011-09-221-1/+1
* mesa: move gl_texture_image::Width/Height/DepthScale fields to swrastBrian Paul2011-09-221-0/+13
* mesa: move gl_texture_image::_IsPowerOfTwo into swrastBrian Paul2011-09-221-0/+8
* swrast: add Alloc/FreeTextureImageBuffer() driver functionsBrian Paul2011-09-171-0/+38
* swrast: introduce new swrast_texture_image structBrian Paul2011-09-171-0/+27
* swrast: Add implementation of MapTextureImage/UnmapTextureImage.Brian Paul2011-08-291-0/+109
* Split the s_texture.c file into two new files:Brian Paul2005-09-151-3958/+0
* minor clean-up of texture_combine()Brian Paul2005-09-061-12/+9
* don't use DEFARRAY/CHECKARRAY stuffBrian Paul2005-09-061-3/+1
* also check for texture border in sample_linear_2d()Brian Paul2005-08-251-2/+3
* Redo all the GL_LINEAR interpolation code in terms of LERP macros/functions.Brian Paul2005-06-301-208/+236
* Fix some warningsAlan Hourihane2004-12-021-5/+0
* tweak texcoord for sampling texture rectangles (Dave Reveman)Brian Paul2004-09-131-22/+13
* Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch 101...Brian Paul2004-08-251-1/+29
* fix minor typo in commentBrian Paul2004-06-111-1/+1
* Check for NULL texture object when choosing texture sampler. Fixes segfault ...Brian Paul2004-06-021-92/+98
* Added big-endian texture formats.Brian Paul2004-05-121-105/+0
* fix rectangle texture clamping and border-related codeBrian Paul2004-05-061-23/+72
* move _swrast_texture_table_lookup() to _mesa_lookup_rgba_chan()Brian Paul2004-02-281-272/+2
* replace color table FloatTable boolean with Type enumBrian Paul2004-02-281-8/+9
* Refactor "class" texture environments to be implemented in terms ofIan Romanick2004-02-061-90/+25
* fixed a bug in GL_NEAREST samplerDaniel Borca2004-02-021-6/+18
* Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a singleKeith Whitwell2004-01-271-62/+62
* Initial support for floating point and signed texture formats.Brian Paul2004-01-231-35/+35
* don't use color table's format to determine texture env functionsBrian Paul2003-10-111-3/+0
* Added support for EXT_texture_mirror_clamp and the single wrap modeIan Romanick2003-09-021-4/+31
* s/GLuint/GLint/Brian Paul2003-08-291-1/+1
* Move clamping of texture LOD bias to texture application time.Brian Paul2003-08-281-1/+4
* Added OpenGL 1.4's per-texture LOD bias.Brian Paul2003-08-281-2/+2
* if texture color table is enabled, use the color table's format to evaluate t...Brian Paul2003-07-241-0/+3