Commit message (Expand) | Author | Age | Files | Lines | ||
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* | mesa: prefix a bunch of #include lines with "main/". | Brian Paul | 2008-09-18 | 1 | -6/+6 | |
* | Overhaul/simplify SWvertex and SWspan attribute handling. | Brian | 2007-05-20 | 1 | -1/+0 | |
* | New SWspanarrays attribs[] array. | Brian | 2007-02-01 | 1 | -2/+4 | |
* | Revamp color table code. | Brian Paul | 2006-10-13 | 1 | -1/+7 | |
* | New SWspan and SWspanarrays typedefs. | Brian Paul | 2006-10-01 | 1 | -1/+1 | |
* | minor simplification | Brian Paul | 2006-05-18 | 1 | -4/+1 | |
* | texture EnvColor needs to be converted to GLchan, not GLint | Brian Paul | 2006-05-18 | 1 | -8/+8 | |
* | fixes for CHAN_BITS!=8 | Brian Paul | 2006-04-27 | 1 | -18/+23 | |
* | In gl_texture_image replace IntFormat with InternalFormat and Format with | Brian Paul | 2005-10-05 | 1 | -1/+1 | |
* | GL_EXT_packed_depth_stencil changes | Brian Paul | 2005-10-01 | 1 | -1/+1 | |
* | Rework the texture filtering functions a bit. | Brian Paul | 2005-09-16 | 1 | -2/+2 | |
* | Split the s_texture.c file into two new files: | Brian Paul | 2005-09-15 | 1 | -0/+1162 |