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src
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mesa
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swrast
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s_texcombine.c
Commit message (
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Author
Age
Files
Lines
*
remove final imports.h and imports.c bits
Dylan Baker
2020-04-21
1
-2
/
+2
*
Move compiler.h and imports.h/c from src/mesa/main into src/util
Marek Olšák
2020-03-27
1
-1
/
+1
*
mesa: separate legacy stuff from gl_texture_unit into gl_fixedfunc_texture_unit
Marek Olšák
2018-02-13
1
-1
/
+2
*
swrast: Avoid double promotion.
Matt Turner
2015-07-29
1
-3
/
+3
*
Fix a few typos
Zoë Blade
2015-04-27
1
-1
/
+1
*
swrast: remove unneeded #include of colormac.h
Brian Paul
2015-04-01
1
-1
/
+1
*
mesa: Use assert() instead of ASSERT wrapper.
Matt Turner
2015-02-23
1
-3
/
+3
*
Remove the ATI_envmap_bumpmap extension
Jason Ekstrand
2014-06-30
1
-76
/
+1
*
mesa: Replace use of _ReallyEnabled as a boolean with use of _Current.
Eric Anholt
2014-04-30
1
-5
/
+5
*
mesa: replace ctx->Const.{Vertex,Fragment,Geomtery}Program with an array.
Paul Berry
2014-01-09
1
-1
/
+1
*
swrast: fix delayed texel buffer allocation regression for OpenMP
Andreas Fänger
2014-01-07
1
-0
/
+12
*
mesa: remove outdated version lines in comments
Rico Schüller
2013-06-05
1
-1
/
+0
*
mesa: move max texture image unit constants to gl_program_constants
Marek Olšák
2013-05-11
1
-1
/
+1
*
mesa: Restore 78-column wrapping of license text in C-style comments.
Kenneth Graunke
2013-04-23
1
-3
/
+4
*
mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.
Kenneth Graunke
2013-04-23
1
-1
/
+1
*
mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.
Kenneth Graunke
2013-04-23
1
-1
/
+1
*
Replace gl_frag_attrib enum with gl_varying_slot.
Paul Berry
2013-03-15
1
-3
/
+3
*
Don't cast the return value of malloc/realloc
Matt Turner
2012-09-05
1
-4
/
+4
*
mesa: s/MALLOC/malloc/
Brian Paul
2012-09-01
1
-1
/
+1
*
swrast: Support sampler object for texture fetching state
Pauli Nieminen
2012-08-01
1
-19
/
+23
*
swrast: define, use SWRAST_MAX_WIDTH/HEIGHT
Brian Paul
2012-02-24
1
-4
/
+4
*
swrast: fix unmatched span->array->ChanType
Yuanhan Liu
2011-11-21
1
-0
/
+4
*
swrast: simplify the prototype of function texture_combine
Yuanhan Liu
2011-11-21
1
-10
/
+9
*
swrast: Fix memory leak in out-of-memory path.
Vinson Lee
2011-10-25
1
-0
/
+1
*
swrast: fix delayed texel buffer allocation regression
Brian Paul
2011-10-03
1
-20
/
+20
*
mesa: Delay s_texcombine.c memory allocation until it's used.
Eric Anholt
2011-10-01
1
-0
/
+20
*
mesa: s/INLINE/inline/
Brian Paul
2011-10-01
1
-1
/
+1
*
swrast: initial multi-threaded span rendering
Andreas Fänger
2011-08-11
1
-0
/
+4
*
swrast: anisotropic filtering extension
Andreas Faenger
2011-05-18
1
-0
/
+12
*
mesa: move sampler state into new gl_sampler_object type
Brian Paul
2011-04-10
1
-10
/
+12
*
mesa: remove GL_SGI_texture_color_table support
Brian Paul
2011-02-28
1
-5
/
+0
*
swrast: avoid large stack allocations in tex combine code
Brian Paul
2010-12-02
1
-6
/
+39
*
mesa: split up the image.c file
Brian Paul
2010-10-23
1
-1
/
+1
*
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
2010-10-13
1
-2
/
+2
*
mesa: rename src/mesa/shader/ to src/mesa/program/
Brian Paul
2010-06-10
1
-1
/
+1
*
mesa: Fix compiler warnings
Karl Schultz
2010-02-13
1
-1
/
+1
*
swrast: silence double->float assignment warnings
Brian Paul
2010-01-27
1
-10
/
+10
*
swrast: Remove unnecessary header from s_texcombine.c.
Vinson Lee
2010-01-12
1
-1
/
+0
*
swrast: fix pointer arithmetic error in get_texel_array()
Brian Paul
2009-04-20
1
-2
/
+1
*
swrast: remove some unneeded CHAN_TYPE!=GL_FLOAT code
Brian Paul
2009-04-09
1
-7
/
+0
*
swrast: more texcombine clean-ups
Brian Paul
2009-04-06
1
-21
/
+10
*
swrast: asst. clean-ups in texcombine code
Brian Paul
2009-04-06
1
-26
/
+19
*
swrast: fix incorrect arithmetic for GL_ADD_SIGNED/GL_COMBINE4_NV mode
Brian Paul
2009-04-06
1
-6
/
+6
*
swrast: remove old texture_apply() code; always use texture combine code
Brian Paul
2009-04-01
1
-396
/
+5
*
swrast: fix bad optimization check
Brian Paul
2009-04-01
1
-1
/
+2
*
swrast: remove unused parameter
Brian Paul
2009-04-01
1
-6
/
+1
*
swrast: minor improvements, clean-ups in texcombine code
Brian Paul
2009-04-01
1
-9
/
+8
*
swrast: use float4_array typedef to simplify the code a bit
Brian Paul
2009-04-01
1
-54
/
+71
*
mesa: texture combine clean-ups
Brian Paul
2009-04-01
1
-72
/
+68
*
swrast: general clean-up of texture combine code
Brian Paul
2009-04-01
1
-246
/
+161
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