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path: root/src/mesa/swrast/s_texcombine.c
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* remove final imports.h and imports.c bitsDylan Baker2020-04-211-2/+2
* Move compiler.h and imports.h/c from src/mesa/main into src/utilMarek Olšák2020-03-271-1/+1
* mesa: separate legacy stuff from gl_texture_unit into gl_fixedfunc_texture_unitMarek Olšák2018-02-131-1/+2
* swrast: Avoid double promotion.Matt Turner2015-07-291-3/+3
* Fix a few typosZoë Blade2015-04-271-1/+1
* swrast: remove unneeded #include of colormac.hBrian Paul2015-04-011-1/+1
* mesa: Use assert() instead of ASSERT wrapper.Matt Turner2015-02-231-3/+3
* Remove the ATI_envmap_bumpmap extensionJason Ekstrand2014-06-301-76/+1
* mesa: Replace use of _ReallyEnabled as a boolean with use of _Current.Eric Anholt2014-04-301-5/+5
* mesa: replace ctx->Const.{Vertex,Fragment,Geomtery}Program with an array.Paul Berry2014-01-091-1/+1
* swrast: fix delayed texel buffer allocation regression for OpenMPAndreas Fänger2014-01-071-0/+12
* mesa: remove outdated version lines in commentsRico Schüller2013-06-051-1/+0
* mesa: move max texture image unit constants to gl_program_constantsMarek Olšák2013-05-111-1/+1
* mesa: Restore 78-column wrapping of license text in C-style comments.Kenneth Graunke2013-04-231-3/+4
* mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.Kenneth Graunke2013-04-231-1/+1
* mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.Kenneth Graunke2013-04-231-1/+1
* Replace gl_frag_attrib enum with gl_varying_slot.Paul Berry2013-03-151-3/+3
* Don't cast the return value of malloc/reallocMatt Turner2012-09-051-4/+4
* mesa: s/MALLOC/malloc/Brian Paul2012-09-011-1/+1
* swrast: Support sampler object for texture fetching statePauli Nieminen2012-08-011-19/+23
* swrast: define, use SWRAST_MAX_WIDTH/HEIGHTBrian Paul2012-02-241-4/+4
* swrast: fix unmatched span->array->ChanTypeYuanhan Liu2011-11-211-0/+4
* swrast: simplify the prototype of function texture_combineYuanhan Liu2011-11-211-10/+9
* swrast: Fix memory leak in out-of-memory path.Vinson Lee2011-10-251-0/+1
* swrast: fix delayed texel buffer allocation regressionBrian Paul2011-10-031-20/+20
* mesa: Delay s_texcombine.c memory allocation until it's used.Eric Anholt2011-10-011-0/+20
* mesa: s/INLINE/inline/Brian Paul2011-10-011-1/+1
* swrast: initial multi-threaded span renderingAndreas Fänger2011-08-111-0/+4
* swrast: anisotropic filtering extensionAndreas Faenger2011-05-181-0/+12
* mesa: move sampler state into new gl_sampler_object typeBrian Paul2011-04-101-10/+12
* mesa: remove GL_SGI_texture_color_table supportBrian Paul2011-02-281-5/+0
* swrast: avoid large stack allocations in tex combine codeBrian Paul2010-12-021-6/+39
* mesa: split up the image.c fileBrian Paul2010-10-231-1/+1
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-2/+2
* mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul2010-06-101-1/+1
* mesa: Fix compiler warningsKarl Schultz2010-02-131-1/+1
* swrast: silence double->float assignment warningsBrian Paul2010-01-271-10/+10
* swrast: Remove unnecessary header from s_texcombine.c.Vinson Lee2010-01-121-1/+0
* swrast: fix pointer arithmetic error in get_texel_array()Brian Paul2009-04-201-2/+1
* swrast: remove some unneeded CHAN_TYPE!=GL_FLOAT codeBrian Paul2009-04-091-7/+0
* swrast: more texcombine clean-upsBrian Paul2009-04-061-21/+10
* swrast: asst. clean-ups in texcombine codeBrian Paul2009-04-061-26/+19
* swrast: fix incorrect arithmetic for GL_ADD_SIGNED/GL_COMBINE4_NV modeBrian Paul2009-04-061-6/+6
* swrast: remove old texture_apply() code; always use texture combine codeBrian Paul2009-04-011-396/+5
* swrast: fix bad optimization checkBrian Paul2009-04-011-1/+2
* swrast: remove unused parameterBrian Paul2009-04-011-6/+1
* swrast: minor improvements, clean-ups in texcombine codeBrian Paul2009-04-011-9/+8
* swrast: use float4_array typedef to simplify the code a bitBrian Paul2009-04-011-54/+71
* mesa: texture combine clean-upsBrian Paul2009-04-011-72/+68
* swrast: general clean-up of texture combine codeBrian Paul2009-04-011-246/+161