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path: root/src/mesa/swrast/s_copypix.c
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* as with prev commit, also fix color index mode zoomed depth copies (bug 10608)Brian2007-04-111-1/+1
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* fix zoomed depth copies (bug 10608)Brian2007-04-111-2/+1
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* fix color storage bug in convolution pathBrian2007-04-051-1/+1
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* Overlapping copies with zoomZ=-1 were broken. See bug 10521.Brian2007-04-041-47/+47
| | | | | Need to check for overlapping src/dest regions before computing bottom-to-top vs. top-to-bottom order.
* Add _swrast_span_default_secondary_color() for use with glBitmap, ↵Brian2007-03-261-1/+6
| | | | | | | glDrawPixels, etc. Secondary color wasn't getting added to post-texture color when drawing bitmaps, images. See bug 10409.
* merge from masterBrian2007-03-211-1/+6
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| * 1D convolution (and post-conv scale/bias) were inadvertantly applied to 2D ↵Brian2007-03-211-1/+6
| | | | | | | | image transfers.
* | Merge branch 'origin' into glsl-compiler-1Brian2007-02-221-2/+2
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/mesa/main/state.c src/mesa/shader/program.c src/mesa/shader/program.h src/mesa/shader/programopt.c src/mesa/shader/slang/slang_execute.c src/mesa/sources src/mesa/swrast/s_arbshader.c src/mesa/swrast/s_context.c src/mesa/swrast/s_span.c src/mesa/swrast/s_zoom.c src/mesa/tnl/t_context.c src/mesa/tnl/t_save_api.c src/mesa/tnl/t_vb_arbprogram.c src/mesa/tnl/t_vp_build.c src/mesa/tnl/t_vtx_eval.c
| * fixes for C++ warnings/errorsBrian2007-01-231-2/+2
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* | New SWspanarrays attribs[] array.Brian2007-02-011-1/+1
|/ | | | | | | Replace texcoord[], varying[], etc. arrays with single attribs[] array, indexed by FRAG_ATTRIB_* values. Eliminates need to copy data into fragment program machine input registers. Will lead to future clean-ups.
* silence used var warningsBrian Paul2006-10-221-1/+2
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* cut and paste error: s/Width/Height/Brian Paul2006-10-141-1/+1
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* Consolidate, move, fix code related to color index and stencil image transferBrian Paul2006-10-131-25/+5
| | | | operations (shift, offset, table lookup, etc).
* s/GLuint/GLbitfield/Brian Paul2006-10-131-1/+1
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* Lots of changes to support runtime renderbuffer depths.Brian Paul2006-10-121-138/+148
| | | | | | _swrast_read_rgba_span() now takes a datatype parameter. New optimization for glReadPixels(format=GL_RGB). New glCopyPixels optimization for the simple, common cases.
* use GLvoid * for _swrast_write_zoomed_rgb/rgba_span() functionsBrian Paul2006-10-111-4/+4
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* New SWspan and SWspanarrays typedefs.Brian Paul2006-10-011-4/+4
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* Check for overflow when converting floating pt Z values to 32-bit GLuint.Brian Paul2006-05-061-8/+39
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* Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can beBrian Paul2005-12-141-12/+0
| | | | done with fragment programs nowadays.
* s/MEMCPY/_mesa_memcpy/ and fix typoBrian Paul2005-11-171-5/+5
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* Use new gl_framebuffer _Depth/_StencilBuffer fields instead ofBrian Paul2005-11-161-5/+5
| | | | | Attachment[BUFFER_DEPTH/STENCIL].Renderbuffer. The former may be wrappers around combined depth/stencil renderbuffers attached at the later points.
* check swrast->_FogEnabled instead of ctx->Fog.EnabledBrian Paul2005-10-311-4/+8
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* implement CopyPixels for GL_DEPTH_STENCIL_EXTBrian Paul2005-09-291-15/+189
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* Rewrite much of the pixel zoom code.Brian Paul2005-09-291-24/+20
| | | | Zoomed DrawPixels of packed depth/stencil works now.
* Initial work for GL_EXT_packed_depth_stencil extension.Brian Paul2005-09-281-0/+13
| | | | glReadPixels done, glDrawPixels mostly done.
* Lift all the format/type error checking out of the _swrast_Draw/Read/CopyPixelsBrian Paul2005-09-271-25/+20
| | | | functions into the _mesa_Draw/Read/CopyPixels functions.
* When testing visual attributes, use the Draw/Read buffer, not the context.Brian Paul2005-09-221-8/+8
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* replace GLdepth with GLuint and remove GLdepthBrian Paul2005-09-211-3/+1
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* Update includes post-splitting of s_texture.cBrian Paul2005-09-151-1/+0
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* don't use DEFARRAY/CHECKARRAY stuffBrian Paul2005-09-061-5/+1
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* Remove last remnants of pre-renderbuffer code.Brian Paul2005-09-031-51/+1
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* Remove last of the old span code.Brian Paul2005-06-021-19/+3
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* Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul2005-05-041-19/+63
| | | | | | | Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested.
* fix convolution regression from revision 1.48 to 1.49Brian Paul2004-11-011-3/+2
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* added support for GL_ARB_draw_buffersBrian Paul2004-10-021-3/+3
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* Remove clamp parameter from _mesa_unpack_color_span_float(). Pass theBrian Paul2004-02-281-44/+51
| | | | | | IMAGE_CLAMP_BIT if needed. Added ClampVertexColors and ClampFragmentColors to GLcontext in anticipation of upcoming extensions (not fully used yet).
* consolidate image transfer operations in new _mesa_apply_rgba_transfer_ops() ↵Brian Paul2004-02-281-93/+12
| | | | function
* move _swrast_texture_table_lookup() to _mesa_lookup_rgba_chan()Brian Paul2004-02-281-6/+6
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* Fix a front/back CopyPixels glitch.Brian Paul2003-12-051-8/+28
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* Added ctx->Texture._EnabledCoordUnits bitfield.Brian Paul2003-04-081-2/+0
| | | | | | Fixed some vertex array / vertex program glitches with glDrawElements. Fixed some fragment program runtime bugs. Non-trivial Cg programs are running now.
* replace _mesa_ prefix with _swrast_, remove s_histogram.[ch]Brian Paul2003-03-251-32/+32
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* clean-ups, commentsBrian Paul2002-12-051-24/+36
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* don't call abort()Brian Paul2002-10-301-3/+4
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* Header file clean-up:Brian Paul2002-10-241-2/+2
| | | | | | | | 1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc.
* struct sw_span is again allocated on the stack, but the arrays of spanBrian Paul2002-08-071-70/+69
| | | | | | | data are broken out into a new struct span_arrays which is allocated per-context (to avoid huge stack allocations - a problem on Windows). This lets us use span.redStep instead of span->redStep (for example) to hopefully get slightly better performance in the triangle functions.
* Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()Brian Paul2002-07-091-83/+33
| | | | | indicates the read AND draw color buffer for all software rasterization. Lots of related clean-ups. See RELNOTES-4.1 for details.
* Implemented GL_NV_texture_rectangle extension.Brian Paul2002-06-151-3/+3
| | | | | | | | | Replace struct gl_texure_object's Dimension w/ Target field. Added _EnabledUnits to struct gl_texture_attrib - the _ReallyEnabled field is obsolete, but still present for now. This effectively removes the 8-texture units limit, 32 units now possible, but unlikely! New TEXTURE_1D/2D/3D/CUBE/RECT_BIT tokens for unit->_ReallyEnabled field. Updated device drivers to use ctx->Texture._EnabledUnits.
* Allocate a sw_span struct in the swrast context instead of allocating itBrian Paul2002-04-191-73/+69
| | | | | on the stack frame in the point/line/triangle functions. (Klaus Niederkrueger) This should solve the performance problem Karl found on Windows.
* casts to fix GLint/GLuint mismatchesBrian Paul2002-04-191-5/+5
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* Klaus Niederkrueger's latest changes: use INIT_SPAN() to init span primitiveBrian Paul2002-04-121-14/+14
| | | | type, width, interp mask and array mask.