Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Fix bogus span mask in s_atifragshader.c leading to trouble when the pixel wa... | Roland Scheidegger | 2006-03-03 | 1 | -2/+3 |
* | No longer derive 'ati_fragment_shader' from 'program' class. Only the | Brian Paul | 2005-11-19 | 1 | -10/+2 |
* | Rework the texture filtering functions a bit. | Brian Paul | 2005-09-16 | 1 | -3/+3 |
* | Update includes post-splitting of s_texture.c | Brian Paul | 2005-09-15 | 1 | -1/+1 |
* | fix some bugs with handling of GL_DOT4_ATI, GL_DOT3_ATI and GL_DOT2_ADD_ATI A... | Roland Scheidegger | 2005-09-09 | 1 | -5/+9 |
* | fix bug with ATI_fragment_shader in swrast (need to copy all 4 values due to ... | Roland Scheidegger | 2005-09-07 | 1 | -6/+4 |
* | ATI_fragment_shader fixes: fix bug in passTexCoord (caused by recent changes)... | Roland Scheidegger | 2005-09-02 | 1 | -32/+33 |
* | add error checking to the GL_ATI_FRAGMENT_SHADER entrypoints. Fix bug with sc... | Roland Scheidegger | 2005-09-02 | 1 | -35/+31 |
* | fix a few warnings | Brian Paul | 2005-01-17 | 1 | -1/+2 |
* | Implement software ATI_fragment_shader | Dave Airlie | 2004-12-19 | 1 | -0/+624 |