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* st/mesa: replace st_shader_stage_to_ptargetNicolai Hähnle2017-08-025-31/+8
* mesa/st: Reduce the number of frontbuffer flush callsThomas Hellstrom2017-08-022-39/+10
* st/mesa: implement ARB_transform_feedback_overflow_queryNicolai Hähnle2017-08-022-1/+4
* mesa/st: fix conditional jump depends on uninitialised valueTimothy Arceri2017-08-021-0/+1
* Revert "st_glsl_to_tgsi: rewrite rename registers to use array fully."Dave Airlie2017-08-011-26/+29
* Revert "st/mesa: release sampler views when redefining a texture in st_contex...Marek Olšák2017-07-311-2/+0
* st/glsl_to_nir: move nir_lower_io to driversNicolai Hähnle2017-07-311-2/+1
* st/mesa: get rid of st_glsl_typesNicolai Hähnle2017-07-314-160/+13
* st/glsl_to_nir: use nir_lower_samplers_as_deref when requested by the driverNicolai Hähnle2017-07-311-1/+6
* st/glsl_to_nir: fix the case where NIR clone testing is enabledNicolai Hähnle2017-07-311-1/+2
* st/mesa: remove useless st_bufferobj_validate_usage()Samuel Pitoiset2017-07-282-19/+0
* st/mesa: remove st_cache.hSamuel Pitoiset2017-07-281-69/+0
* st/glsl_to_tgsi: fix getting the image type for array of structsSamuel Pitoiset2017-07-281-1/+1
* mesa: drop fence type parameter from NewSyncObject()Samuel Pitoiset2017-07-281-9/+4
* st/mesa: release sampler views when redefining a texture in st_context_teximageMarek Olšák2017-07-281-0/+2
* st/mesa: always unconditionally revalidate main framebuffer after SwapBuffersMarek Olšák2017-07-281-0/+10
* st/mesa: Fix inversed test in st_api_destroy_drawableMichel Dänzer2017-07-271-1/+1
* st/mesa: also clamp and quantize per-unit lod biasMarek Olšák2017-07-263-4/+6
* st/mesa: fix unconditional return in st_framebuffer_iface_removeMarek Olšák2017-07-261-1/+1
* mesa/st: fix inconsistent indentation of st_cb_bufferobjects.cAndres Rodriguez2017-07-261-18/+18
* mesa/st: fix unused variable warningsTimothy Arceri2017-07-264-10/+11
* mesa/st: move st_pipe_format_to_mesa_format() call to where its usedTimothy Arceri2017-07-261-2/+1
* st/mesa: create framebuffer iface hash table per st managerCharmaine Lee2017-07-241-27/+80
* st/mesa: use proper resource target type in st_AllocTextureStorage()Brian Paul2017-07-221-1/+4
* st/glsl_to_tgsi: don't optimize mul+add to mad if expression is preciseKarol Herbst2017-07-211-1/+1
* tgsi: populate preciseKarol Herbst2017-07-213-24/+24
* st/glsl_to_tgsi: handle precise modifierKarol Herbst2017-07-211-0/+13
* st/mesa: add destroy_drawable interfaceCharmaine Lee2017-07-202-1/+99
* st/mesa: init winsys buffers list only if context creation succeedsCharmaine Lee2017-07-111-3/+3
* st/mesa: Add support for KHR_no_error flagGrigori Goronzy2017-07-143-5/+14
* st/mesa: handle stfbi being NULL on entry of st_framebuffer_reuse_or_createLucas Stach2017-07-141-0/+3
* st/mesa: Handle st_framebuffer_create returning NULLMichel Dänzer2017-07-131-3/+5
* st/mesa: add a winsys buffers list in st_contextCharmaine Lee2017-07-114-10/+81
* gallium: use "ull" number suffix to keep the QtCreator parser happyMarek Olšák2017-07-101-2/+2
* st/mesa: Fix grabbing the wrong variant if glDrawPixels is calledMatias N. Goldberg2017-07-082-4/+22
* st/mesa: remove unused st_framebuffer::Private fieldBrian Paul2017-07-071-1/+0
* st/mesa: find proper mipmap level in st_ClearTexSubImage()Brian Paul2017-07-061-4/+56
* st/mesa: whitespace fixes in st_cb_fbo.cBrian Paul2017-07-061-29/+19
* st/mesa: whitespace fixes in st_texture.cBrian Paul2017-07-061-13/+15
* st/glsl_to_nir: fix edgeflag passthroughNicolai Hähnle2017-07-052-1/+6
* st/mesa: use pipe_shader_type_from_mesaNicolai Hähnle2017-07-051-21/+2
* tgsi,st/mesa: move varying slot to semantic mapping into a helper for VSNicolai Hähnle2017-07-052-99/+8
* st/mesa: release EGLImage on EGLImageTarget* errorPhilipp Zabel2017-07-041-0/+1
* st/mesa: fix tessellation shaders with no support for shareable shadersMarek Olšák2017-07-031-2/+2
* st/mesa: remove an obsolete commentNicolai Hähnle2017-07-031-1/+0
* st/mesa: fix texture image resource selection in st_render_texture()Brian Paul2017-06-301-1/+18
* st/mesa: check for incomplete texture in st_finalize_texture()Brian Paul2017-06-301-0/+12
* mesa/glthread: add glthread "perf" counters and pass them to gallium HUDMarek Olšák2017-06-261-2/+3
* st/mesa: don't set the border color if it's unusedMarek Olšák2017-06-221-4/+18
* st/mesa: don't set 16 scissors and 16 viewports if they're unusedMarek Olšák2017-06-224-6/+34