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Author
Age
Files
Lines
*
st/mesa: Don't set atomic counter size != 0 if MAX_SHADER_BUFFERS == 0.
Eric Anholt
2019-04-24
1
-1
/
+1
*
st/mesa/radeonsi: fix race between destruction of types and shader compilation
Timothy Arceri
2019-04-24
1
-1
/
+7
*
st/mesa: indicate intel extension support for inner_coverage based on cap
Mike Blumenkrantz
2019-04-23
3
-0
/
+4
*
st/mesa: add ATC support
Jonathan Marek
2019-04-23
2
-0
/
+19
*
nir: optimize gl_SampleMaskIn to gl_HelperInvocation for radeonsi when possible
Marek Olšák
2019-04-16
1
-0
/
+1
*
Delete autotools
Dylan Baker
2019-04-15
1
-61
/
+0
*
st/mesa: add support for EXT_shader_image_load_formatted
Rhys Perry
2019-04-15
1
-0
/
+1
*
nir: make nir_const_value scalar
Karol Herbst
2019-04-14
1
-4
/
+4
*
ac/nir_to_llvm: add image bindless support
Timothy Arceri
2019-04-12
1
-0
/
+2
*
nir/i965/freedreno/vc4: add a bindless bool to type size functions
Timothy Arceri
2019-04-12
2
-9
/
+13
*
st: Lower uniforms in st in the !PIPE_CAP_PACKED_UNIFORMS case as well.
Eric Anholt
2019-04-10
4
-0
/
+19
*
virgl: Enable passing arrays as input to fragment shaders
Gert Wollny
2019-04-10
1
-7
/
+57
*
gallium: Add PIPE_CAP_COMPUTE_SHADER_DERIVATIVES
Caio Marcelo de Oliveira Filho
2019-04-08
1
-0
/
+1
*
nir/radv: remove restrictions on opt_if_loop_last_continue()
Timothy Arceri
2019-04-09
1
-1
/
+1
*
glsl: remember which SSBOs are not read-only and pass it to gallium
Marek Olšák
2019-04-04
1
-1
/
+2
*
gallium: add writable_bitmask parameter into set_shader_buffers
Marek Olšák
2019-04-04
2
-3
/
+3
*
st/mesa: Fix GL_MAP_COLOR with glDrawPixels GL_COLOR_INDEX
Danylo Piliaiev
2019-04-04
1
-2
/
+32
*
st/nir: run st_nir_opts after 64bit ops lowering
Tapani Pälli
2019-04-04
1
-1
/
+1
*
gallium: implement ARB/KHR_parallel_shader_compile
Marek Olšák
2019-04-01
1
-1
/
+58
*
nir: add lower_all_io_to_elements
Rob Clark
2019-03-30
1
-0
/
+1
*
st/mesa: Fix blitting from GL_DEPTH_STENCIL to GL_STENCIL_INDEX
Kenneth Graunke
2019-03-28
1
-0
/
+1
*
st/nir: Free the GLSL IR after linking.
Kenneth Graunke
2019-03-28
1
-0
/
+4
*
st/glsl_to_nir: Calculate num_uniforms from NumParameterValues
Kristian H. Kristensen
2019-03-27
1
-5
/
+5
*
st/mesa: fix texture deletion context mix-up issues (v2)
Brian Paul
2019-03-25
1
-12
/
+39
*
st/mesa: fix warnings about implicit conversion on enumeration type
Tapani Pälli
2019-03-25
2
-2
/
+2
*
st/mesa: fix compilation warning on storage_flags_to_buffer_flags
Tapani Pälli
2019-03-25
1
-1
/
+1
*
mesa/st: use ESSL cap top enable gpu_shader5
Rob Clark
2019-03-22
1
-3
/
+14
*
gallium: Add PIPE_BARRIER_UPDATE_BUFFER and UPDATE_TEXTURE bits.
Kenneth Graunke
2019-03-19
1
-15
/
+19
*
st/mesa: stop using pipe_sampler_view_release()
Brian Paul
2019-03-17
2
-5
/
+4
*
st/mesa: implement "zombie" shaders list
Brian Paul
2019-03-17
3
-20
/
+166
*
st/mesa: implement "zombie" sampler views (v2)
Brian Paul
2019-03-17
5
-4
/
+131
*
st/mesa: Let NIR lower UBO and SSBO access when we have it
Jason Ekstrand
2019-03-15
2
-1
/
+11
*
mesa/st: Fix leaks of TGSI tokens in VP variants.
Eric Anholt
2019-03-14
1
-14
/
+20
*
mesa/st: Make sure that prog_to_nir NIR gets freed.
Eric Anholt
2019-03-14
1
-0
/
+6
*
mesa: rename logging functions to reflect that they format strings
Mark Janes
2019-03-14
1
-1
/
+1
*
st/glsl_to_nir: fix incorrect arrary access
Timothy Arceri
2019-03-12
1
-2
/
+5
*
st/mesa: minor refactoring of texture/sampler delete code
Brian Paul
2019-03-11
3
-6
/
+11
*
st/mesa: rename st_texture_release_sampler_view()
Brian Paul
2019-03-11
3
-5
/
+5
*
st/mesa: add/improve sampler view comments
Brian Paul
2019-03-11
1
-2
/
+8
*
st/mesa: move around some code in st_context.c
Brian Paul
2019-03-11
2
-122
/
+116
*
st/mesa: move utility functions, macros into new st_util.h file
Brian Paul
2019-03-11
31
-91
/
+182
*
st/mesa: init hash keys with memset(), not designated initializers
Brian Paul
2019-03-08
2
-5
/
+17
*
st/mesa: whitespace, formatting fixes in st_cb_flush.c
Brian Paul
2019-03-08
1
-14
/
+19
*
st/mesa: move, clean-up shader variant key decls/inits
Brian Paul
2019-03-08
2
-10
/
+7
*
st/glsl: start spilling out common st glsl conversion code
Timothy Arceri
2019-03-06
5
-122
/
+218
*
glsl: use NIR function inlining for drivers that use glsl_to_nir()
Timothy Arceri
2019-03-06
1
-1
/
+1
*
st/nir: Move 64-bit lowering later
Jason Ekstrand
2019-03-06
1
-2
/
+5
*
nir/lower_doubles: Inline functions directly in lower_doubles
Jason Ekstrand
2019-03-06
1
-19
/
+4
*
glsl/nir: Add a shared helper for building float64 shaders
Jason Ekstrand
2019-03-06
1
-49
/
+2
*
nir: rename glsl_type_is_struct() -> glsl_type_is_struct_or_ifc()
Timothy Arceri
2019-03-06
1
-2
/
+2
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