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path: root/src/mesa/state_tracker/st_shader_cache.c
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* glsl: don't use ralloc for blob creationTimothy Arceri2017-03-131-2/+2
* st/mesa: don't propagate uniforms when restoring from cacheTimothy Arceri2017-03-081-1/+2
* st/mesa: free shader cache buffer on fallbackTimothy Arceri2017-02-241-1/+3
* st/mesa: fix crash in shader cache cased by race conditionTimothy Arceri2017-02-241-6/+8
* st/mesa: implement a tgsi on-disk shader cacheTimothy Arceri2017-02-231-0/+406