Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | glsl: Fix blob memory leak | Bartosz Tomczyk | 2017-04-04 | 1 | -1/+1 |
* | glsl, st/shader_cache: check the whole sha1 for zero | Grazvydas Ignotas | 2017-03-27 | 1 | -1/+2 |
* | util/disk_cache: use a helper to compute cache keys | Grazvydas Ignotas | 2017-03-21 | 1 | -6/+6 |
* | glsl: don't use ralloc for blob creation | Timothy Arceri | 2017-03-13 | 1 | -2/+2 |
* | st/mesa: don't propagate uniforms when restoring from cache | Timothy Arceri | 2017-03-08 | 1 | -1/+2 |
* | st/mesa: free shader cache buffer on fallback | Timothy Arceri | 2017-02-24 | 1 | -1/+3 |
* | st/mesa: fix crash in shader cache cased by race condition | Timothy Arceri | 2017-02-24 | 1 | -6/+8 |
* | st/mesa: implement a tgsi on-disk shader cache | Timothy Arceri | 2017-02-23 | 1 | -0/+406 |