index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
about
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
mesa
/
state_tracker
/
st_program.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
st/mesa: replace Elements() with ARRAY_SIZE()
Brian Paul
2015-03-02
1
-2
/
+2
*
st/mesa: remove unused/broken function st_print_shaders
Marek Olšák
2015-02-24
1
-45
/
+0
*
st/mesa: cleanup st_translate_geometry_program
Marek Olšák
2015-02-24
1
-102
/
+30
*
st/mesa: inline st_free_tokens
Marek Olšák
2015-02-24
1
-3
/
+3
*
st/mesa: cleanup st_geometry_program structure
Marek Olšák
2015-02-24
1
-46
/
+36
*
mesa: Fix some signed-unsigned comparison warnings
Jan Vesely
2015-01-21
1
-1
/
+1
*
tgsi/ureg: simplify code for declaring properties
Marek Olšák
2014-11-16
1
-9
/
+14
*
st/mesa: redefine mapping from VARYING_SLOT_TEXi/PNTC/VARi to TGSI GENERIC[i]
Marek Olšák
2014-09-24
1
-21
/
+25
*
st/mesa: dump TGSI before calling into the driver
Marek Olšák
2014-08-09
1
-12
/
+10
*
mesa/st: add per sample shading state to fp key and set interpolation
Ilia Mirkin
2014-07-09
1
-0
/
+3
*
gallium: switch dedicated centroid field to interpolation location
Ilia Mirkin
2014-07-09
1
-4
/
+9
*
mesa/st: enable AMD_vertex_shader_viewport_index
Ilia Mirkin
2014-07-03
1
-0
/
+4
*
mesa/st: handle gl_Layer input semantic
Ilia Mirkin
2014-06-23
1
-0
/
+5
*
mesa/st: fix color outputs in presence of sample mask output
Ilia Mirkin
2014-05-26
1
-13
/
+17
*
mesa/st: add support for ARB_sample_shading
Ilia Mirkin
2014-04-26
1
-8
/
+13
*
mesa/sso: rename Shader to the pointer _Shader
Gregory Hainaut
2014-03-25
1
-1
/
+1
*
st/mesa: fix per-vertex edge flags and GLSL support (v2)
Marek Olšák
2014-03-15
1
-2
/
+2
*
mesa: initialize gl_geometry_program Invocations field
Jordan Justen
2014-02-20
1
-0
/
+1
*
st/mesa: add support for viewport index semantic
Dave Airlie
2014-02-11
1
-0
/
+9
*
st/mesa: fix GS varyings for PIPE_CAP_TGSI_TEXCOORD
Christoph Bumiller
2014-01-27
1
-10
/
+9
*
mesa: Remove ad-hoc arrays of gl_shader_program.
Paul Berry
2014-01-21
1
-5
/
+1
*
mesa: Replace ctx->Shader.Current{Vertex,Fragment,Geometry}Program with an ar...
Paul Berry
2014-01-21
1
-3
/
+3
*
s/Tungsten Graphics/VMware/
José Fonseca
2014-01-17
1
-3
/
+3
*
st_glsl_to_tgsi: add support for prim id fragment shader input
Dave Airlie
2013-12-18
1
-0
/
+5
*
gallium: add support for AMD_vertex_shader_layer
Marek Olšák
2013-12-03
1
-0
/
+4
*
st/mesa: handle layer and primitive id output and point size input
Dave Airlie
2013-10-17
1
-0
/
+12
*
mesa/st: Allow geometry shaders without gl_Position export.
Fabian Bieler
2013-10-17
1
-2
/
+0
*
st/mesa, glsl_to_tgsi: add support for geometry shaders
Bryan Cain
2013-10-17
1
-27
/
+80
*
mesa/st: Add VARYING_SLOT_TEX[1-7] to st_translate_geometry_program().
Bryan Cain
2013-10-17
1
-0
/
+7
*
st/mesa: remove #include mfeatures.h
Brian Paul
2013-04-09
1
-1
/
+0
*
gallium: add TGSI_SEMANTIC_TEXCOORD,PCOORD v3
Christoph Bumiller
2013-03-20
1
-11
/
+34
*
Replace gl_frag_attrib enum with gl_varying_slot.
Paul Berry
2013-03-15
1
-25
/
+25
*
Replace gl_geom_result enum with gl_varying_slot.
Paul Berry
2013-03-15
1
-19
/
+19
*
Replace gl_geom_attrib enum with gl_varying_slot.
Paul Berry
2013-03-15
1
-10
/
+10
*
Replace gl_vert_result enum with gl_varying_slot.
Paul Berry
2013-03-15
1
-26
/
+26
*
st/mesa: check for dummy programs in destroy_program_variants()
Brian Paul
2013-02-22
1
-1
/
+1
*
mesa: Remove remnants of PROGRAM_VARYING.
Kenneth Graunke
2012-10-16
1
-2
/
+0
*
mesa: remove FEATURE_feedback define.
Oliver McFadden
2012-09-15
1
-2
/
+0
*
mesa: remove FEATURE_drawpix define.
Oliver McFadden
2012-09-15
1
-2
/
+0
*
mesa: s/FREE/free/
Brian Paul
2012-09-01
1
-6
/
+6
*
st/mesa: set the centroid qualifier in fragment shader inputs
Marek Olšák
2012-07-23
1
-0
/
+4
*
mesa/st: gl_ClipDistance must be interpolated in 3d space.
Olivier Galibert
2012-07-04
1
-2
/
+2
*
st/mesa: added st_print_current_vertex_program(), for debugging
Brian Paul
2012-05-19
1
-0
/
+23
*
mesa/st: Assign inputsRead at right (previous) location.
José Fonseca
2012-01-25
1
-2
/
+4
*
st/mesa: inline if(1) conditional
Marek Olšák
2012-01-25
1
-219
/
+215
*
st/mesa: move fragment shader tgsi tokens into st_fp_variant
Marek Olšák
2012-01-25
1
-4
/
+5
*
st/mesa: do vertex and fragment color clamping in shaders
Marek Olšák
2012-01-25
1
-5
/
+11
*
gallium: introduce GLSL based interpolation rules. (v2)
Dave Airlie
2012-01-10
1
-1
/
+1
*
st/mesa: add support for clip vertex.
Dave Airlie
2012-01-07
1
-0
/
+4
*
st/mesa: fix default interpolation for colors.
Dave Airlie
2012-01-07
1
-4
/
+10
[next]