Commit message (Expand) | Author | Age | Files | Lines | |
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* | st/glsl_to_nir: set paramater value offset as driver location for packed unif... | Timothy Arceri | 2018-04-10 | 1 | -2/+1 |
* | st: add uniform packing support to lower_uniforms_to_ubo() | Timothy Arceri | 2018-03-20 | 1 | -1/+2 |
* | st/nir/radeonsi: move nir_lower_uniforms_to_ubo() to the state tracker | Timothy Arceri | 2018-03-20 | 1 | -0/+1 |
* | st/glsl_to_nir: make st_glsl_to_nir() static | Timothy Arceri | 2017-12-04 | 1 | -4/+0 |
* | st/glsl: move nir linking loop to new function st_link_nir() | Timothy Arceri | 2017-12-04 | 1 | -4/+3 |
* | st/glsl_to_nir: pass gl_shader_program to st_finalize_nir() | Timothy Arceri | 2017-11-03 | 1 | -1/+3 |
* | mesa/st: add nir pass to lower tex_src_plane | Rob Clark | 2016-09-26 | 1 | -0/+3 |
* | mesa/st: Use 'struct nir_shader' instead of 'nir_shader'. | Vinson Lee | 2016-07-01 | 1 | -6/+6 |
* | glsl/mesa: split gl_shader in two | Timothy Arceri | 2016-06-30 | 1 | -1/+1 |
* | mesa/st: add support for NIR as possible driver IR | Rob Clark | 2016-05-17 | 1 | -0/+21 |
* | mesa/st: add nir pass for lowering builtin uniforms | Rob Clark | 2016-05-17 | 1 | -0/+31 |