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mesa
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state_tracker
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st_glsl_to_tgsi.cpp
Commit message (
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Author
Age
Files
Lines
*
st/mesa: keep track of shared memory declarations
Samuel Pitoiset
2016-02-13
1
-3
/
+16
*
st/mesa: add intrinsics for shared variables
Samuel Pitoiset
2016-02-13
1
-0
/
+91
*
st/mesa: add conversion for compute shaders
Samuel Pitoiset
2016-02-13
1
-0
/
+8
*
st/mesa: release GLSL IR in LinkShader after it's not needed
Marek Olšák
2016-02-11
1
-0
/
+4
*
mesa: call build_program_resource_list inside Driver.LinkShader
Marek Olšák
2016-02-11
1
-0
/
+3
*
st/mesa: add atomic AoA support
Dave Airlie
2016-02-09
1
-8
/
+6
*
st/mesa: handle indirect samplers in arrays/structs properly (v4.1)
Dave Airlie
2016-02-09
1
-18
/
+123
*
glsl/ir: add param index to variable.
Dave Airlie
2016-02-09
1
-1
/
+1
*
st/mesa: treat a write as a read for range purposes
Ilia Mirkin
2016-02-01
1
-1
/
+4
*
glsl: Remove 2x16 half-precision pack/unpack opcodes.
Matt Turner
2016-02-01
1
-3
/
+0
*
st/mesa: add support for memory barrier intrinsics
Ilia Mirkin
2016-01-29
1
-0
/
+45
*
st/mesa: use RESQ to find buffer size
Ilia Mirkin
2016-01-29
1
-4
/
+18
*
st/mesa: add support for SSBO binding and GLSL intrinsics
Ilia Mirkin
2016-01-29
1
-7
/
+176
*
st/mesa: add atomic counter support
Ilia Mirkin
2016-01-29
1
-8
/
+135
*
mesa: add PROGRAM_IMMEDIATE, PROGRAM_BUFFER
Ilia Mirkin
2016-01-29
1
-1
/
+0
*
glsl: move to compiler/
Emil Velikov
2016-01-26
1
-2
/
+2
*
glsl: Delete the ir_binop_bfm and ir_triop_bfi opcodes.
Kenneth Graunke
2016-01-13
1
-2
/
+0
*
st/mesa: add support for POSITION and FACE system values
Marek Olšák
2016-01-08
1
-8
/
+19
*
glsl: optionally declare gl_FragCoord & gl_FrontFacing as system values
Marek Olšák
2016-01-08
1
-0
/
+1
*
tgsi/ureg: remove index parameter from ureg_DECL_system_value
Marek Olšák
2016-01-08
1
-3
/
+5
*
st/mesa: use PK2H/UP2H when supported
Ilia Mirkin
2016-01-03
1
-5
/
+11
*
st/mesa: fix GLSL uniform updates for glBitmap & glDrawPixels (v2)
Marek Olšák
2016-01-02
1
-0
/
+6
*
st/glsl_to_tgsi: fix block movs for doubles
Dave Airlie
2016-01-01
1
-1
/
+14
*
st/glsl_to_tgsi: handle different attrib size
Dave Airlie
2016-01-01
1
-5
/
+14
*
st/glsl_to_tgsi: readd the double_reg2 for input index mapping
Dave Airlie
2016-01-01
1
-2
/
+2
*
st/glsl_to_tgsi: when doing reladdr get vec4 of correct type
Dave Airlie
2016-01-01
1
-1
/
+1
*
st/glsl_to_tgsi: handle double immediates in matrices properly.
Dave Airlie
2016-01-01
1
-11
/
+48
*
st/glsl_to_tgsi: setup writemask for double arrays and matricies.
Dave Airlie
2016-01-01
1
-1
/
+20
*
st/glsl_to_tgsi: handle doubles in array shrinking code.
Dave Airlie
2016-01-01
1
-2
/
+7
*
st/glsl_to_tgsi: handle doubles outputs in arrays.
Dave Airlie
2016-01-01
1
-4
/
+31
*
st/glsl_to_tgsi: store if dst is double in array
Dave Airlie
2016-01-01
1
-3
/
+10
*
st/mesa: add GL_ARB_shader_draw_parameters support
Ilia Mirkin
2015-12-30
1
-2
/
+2
*
mesa/st: Pad out _mesa_sysval_to_semantic for new SYSTEM_VALUE_* enums
Kristian Høgsberg Kristensen
2015-12-29
1
-0
/
+2
*
glsl: Remove ir_unop_any.
Matt Turner
2015-12-18
1
-83
/
+0
*
glsl_to_tgsi: Skip useless comparison instructions.
Matt Turner
2015-12-08
1
-2
/
+14
*
glsl: Add ir_samples_identical opcode
Ian Romanick
2015-11-19
1
-0
/
+2
*
gallium: add support for gl_HelperInvocation semantic
Ilia Mirkin
2015-11-12
1
-1
/
+3
*
glsl: add gl_HelperInvocation system value
Ilia Mirkin
2015-11-12
1
-0
/
+1
*
glsl: Lower UBO and SSBO access in glsl linker
Kristian Høgsberg Kristensen
2015-11-10
1
-1
/
+0
*
glsl: Drop exec_list argument to lower_ubo_reference
Kristian Høgsberg Kristensen
2015-11-10
1
-1
/
+1
*
glsl_to_tgsi: Use {Num}UniformBlocks instead of {Num}BufferInterfaceBlocks
Iago Toral Quiroga
2015-10-19
1
-2
/
+2
*
mesa: Rename {Num}UniformBlocks to {Num}BufferInterfaceBlocks
Iago Toral Quiroga
2015-10-14
1
-2
/
+2
*
st/mesa: implement DrawPixels shader transformation using tgsi_transform_shader
Marek Olšák
2015-10-09
1
-132
/
+0
*
st/mesa: implement glBitmap shader transformation using tgsi_transform_shader
Marek Olšák
2015-10-09
1
-78
/
+0
*
st/mesa: remove old emulation for VS and FS variants
Marek Olšák
2015-10-09
1
-43
/
+5
*
glsl: Add parser/compiler support for unsized array's length()
Samuel Iglesias Gonsalvez
2015-09-25
1
-0
/
+5
*
st/mesa: keep track of saturated writes when eliminating dead code
Ilia Mirkin
2015-09-24
1
-2
/
+1
*
st/mesa: emit TXQS, support ARB_shader_texture_image_samples
Ilia Mirkin
2015-09-13
1
-1
/
+5
*
glsl: add ir_texture_samples texture opcode
Ilia Mirkin
2015-09-10
1
-0
/
+2
*
st/mesa: move to renumbering registers in a group
Dave Airlie
2015-08-31
1
-19
/
+38
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