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path: root/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
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* glsl_to_tgsi: fix a bug in copy propagationMarek Olšák2015-01-031-1/+2
* st/mesa: remove extern "C" around #includes in st_glsl_to_tgsi.cppBrian Paul2014-12-161-4/+2
* st/mesa: use vertex id lowering according to pipe cap bit.Roland Scheidegger2014-12-161-2/+6
* st/mesa: For vertex shaders, don't emit saturate when SM 3.0 is unsupportedAbdiel Janulgue2014-12-081-4/+1
* mesa/st: don't use CMP / I2F for conditional assignments with native integersRoland Scheidegger2014-12-061-17/+45
* st/mesa: copy sampler_array_size field when copying instructionsBrian Paul2014-11-171-1/+6
* tgsi/ureg: simplify code for declaring propertiesMarek Olšák2014-11-161-4/+8
* glsl_to_tgsi: Remove st_new_shaderIan Romanick2014-10-241-16/+0
* glsl_to_tgsi: Remove st_new_shader_programIan Romanick2014-10-241-12/+0
* glsl_to_tgsi: use _mesa_copy_linked_program_dataMarek Olšák2014-10-211-4/+1
* glsl_to_tgsi: fix the value of gl_FrontFacing with native integersMarek Olšák2014-10-211-5/+9
* glsl: Make ir_variable::num_state_slots and ir_variable::state_slots privateIan Romanick2014-09-301-7/+7
* st/mesa: use UniformBooleanTrue in glsl_to_tgsiMarek Olšák2014-09-241-4/+1
* st_glsl_to_tgsi: init have_sqrt field.Dave Airlie2014-09-161-0/+1
* mesa: Add SYSTEM_VALUE_BASE_VERTEXIan Romanick2014-09-101-0/+1
* mesa: Add SYSTEM_VALUE_VERTEX_ID_ZERO_BASEIan Romanick2014-09-101-0/+1
* state_tracker: Fix bug in conditional discards with native ints.Eric Anholt2014-09-041-2/+12
* glsl_to_tgsi: allocate and enlarge arrays for temporaries on demandMarek Olšák2014-09-011-18/+33
* ir_to_mesa, glsl_to_tgsi: Remove try_emit_saturateAbdiel Janulgue2014-08-311-51/+0
* ir_to_mesa, glsl_to_tgsi: Add support for ir_unop_saturateAbdiel Janulgue2014-08-311-0/+6
* ir_to_mesa, glsl_to_tgsi: lower ir_unop_saturateAbdiel Janulgue2014-08-311-1/+5
* mesa/st: add support for emitting fine derivative opcodesIlia Mirkin2014-08-141-1/+8
* mesa/st: add support for dynamic sampler offsetsIlia Mirkin2014-08-121-17/+42
* mesa: move ShaderCompilerOptions into gl_constantsMarek Olšák2014-08-111-2/+2
* glsl_to_tgsi: Delete unused function set_uniform_initializerIan Romanick2014-08-071-72/+0
* mesa: Group gl_system_value values by the stage where they existIan Romanick2014-08-071-2/+10
* glsl_to_tgsi: Assert that the _mesa_sysval_to_semantic mapping is correctIan Romanick2014-08-071-0/+15
* mesa/st: Only one copy of mesa_sysval_to_semanticIan Romanick2014-08-071-2/+2
* glsl_to_tgsi: Constify mesa_sysval_to_semanticIan Romanick2014-08-071-1/+1
* glsl_to_tgsi: Fix typo shader_program -> shaderMichel Dänzer2014-08-051-2/+1
* glsl: Make it possible to ignore built-ins when matching signatures.Kenneth Graunke2014-08-041-1/+1
* mesa/st: Fix compiler warningsJan Vesely2014-08-041-5/+3
* mesa/st: only convert AND(a, NOT(b)) into MAD when not using native integersIlia Mirkin2014-08-031-1/+1
* mesa/st: add support for dynamic ubo selectionIlia Mirkin2014-08-021-28/+34
* mesa/st: add support for interpolate_at_* opsIlia Mirkin2014-07-241-3/+9
* glsl: add new expression types for interpolateAt*Chris Forbes2014-07-121-0/+3
* st/mesa: fix samplerCubeShadow with biasMarek Olšák2014-07-111-1/+7
* gallium: switch dedicated centroid field to interpolation locationIlia Mirkin2014-07-091-2/+3
* mesa: Add and use foreach_in_list_use_after.Matt Turner2014-07-011-5/+1
* mesa: Use typed foreach_in_list_safe instead of foreach_list_safe.Matt Turner2014-07-011-3/+1
* mesa: Use typed foreach_in_list instead of foreach_list.Matt Turner2014-07-011-51/+20
* st/mesa: fix incorrect size of UBO declarationsBrian Paul2014-07-011-1/+8
* st/mesa: don't use address register for constant-indexed ir_binop_ubo_loadBrian Paul2014-07-011-6/+11
* st/mesa: allow 2D indexing for all shader types in translate_src()Brian Paul2014-07-011-1/+4
* st/mesa: don't ignore const buf index in src_register()Brian Paul2014-07-011-1/+1
* mesa/st: add vertex stream supportIlia Mirkin2014-07-011-3/+7
* gallium: add support for stream in so infoIlia Mirkin2014-07-011-0/+1
* gallium: add vertex stream argument to EMIT/ENDPRIMIlia Mirkin2014-07-011-2/+2
* gallium: implement ARB_texture_query_levelsMarek Olšák2014-06-191-7/+18
* glsl_to_tgsi: Make sure the 'shader' member is always initializedMichel Dänzer2014-05-161-0/+3