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path:
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src
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mesa
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state_tracker
/
st_context.c
Commit message (
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Author
Age
Files
Lines
*
st/mesa: handle compute atomics
Dave Airlie
2017-12-05
1
-1
/
+1
*
mesa: split extensions overrides and glGetString(GL_EXTENSIONS)
Emil Velikov
2017-11-16
1
-0
/
+1
*
st/mesa: whitespace clean-ups in st_context.c
Brian Paul
2017-11-15
1
-31
/
+46
*
st/mesa: move st_init_driver_flags() earlier in file
Brian Paul
2017-11-15
1
-61
/
+62
*
mesa: enable ARB_texture_buffer_* extensions in the Compatibility profile
Marek Olšák
2017-11-09
1
-1
/
+1
*
st/mesa: start adding support for hw atomics atom. (v2)
Dave Airlie
2017-11-10
1
-1
/
+8
*
st/mesa: correct a u_vbuf comment
Marek Olšák
2017-10-20
1
-3
/
+5
*
mesa: Implement a new GL_MESA_tile_raster_order extension.
Eric Anholt
2017-10-10
1
-0
/
+1
*
mesa/st: Drop has_lib_dxtc argument from st_init_extensions()
Matt Turner
2017-10-02
1
-1
/
+1
*
mesa: Drop Mesa_DXTn from gl_context
Matt Turner
2017-10-02
1
-1
/
+1
*
mesa: hook up UUID queries for driver and device
Andres Rodriguez
2017-08-06
1
-0
/
+22
*
mesa/st: start adding memory object support
Dave Airlie
2017-08-06
1
-0
/
+2
*
st/mesa: init winsys buffers list only if context creation succeeds
Charmaine Lee
2017-07-11
1
-3
/
+3
*
st/mesa: Add support for KHR_no_error flag
Grigori Goronzy
2017-07-14
1
-3
/
+7
*
st/mesa: add a winsys buffers list in st_context
Charmaine Lee
2017-07-11
1
-0
/
+20
*
mesa/glthread: add glthread "perf" counters and pass them to gallium HUD
Marek Olšák
2017-06-26
1
-2
/
+3
*
st/mesa: move blend color into its own state atom
Marek Olšák
2017-06-22
1
-1
/
+1
*
mesa: don't flag _NEW_PROGRAM_CONSTANTS for GLSL programs for st/mesa
Marek Olšák
2017-06-22
1
-3
/
+0
*
mesa: don't flag _NEW_PROGRAM_CONSTANTS for non-GLSL programs for st/mesa
Marek Olšák
2017-06-22
1
-0
/
+10
*
mesa: don't flag _NEW_POLYGON_STIPPLE for st/mesa
Marek Olšák
2017-06-22
1
-3
/
+1
*
mesa: don't flag _NEW_LINE for st/mesa
Marek Olšák
2017-06-22
1
-1
/
+1
*
mesa: don't flag _NEW_POLYGON for st/mesa
Marek Olšák
2017-06-22
1
-2
/
+2
*
mesa: don't flag _NEW_TRANSFORM for st/mesa if possible
Marek Olšák
2017-06-22
1
-4
/
+5
*
mesa: don't flag _NEW_VIEWPORT for st/mesa if possible
Marek Olšák
2017-06-22
1
-3
/
+3
*
mesa: don't flag _NEW_MULTISAMPLE for st/mesa
Marek Olšák
2017-06-22
1
-17
/
+19
*
mesa: don't flag _NEW_COLOR for st/mesa if possible
Marek Olšák
2017-06-22
1
-3
/
+4
*
mesa: use DriverFlags.NewAlphaTest to communicate alphatest changes to st/mesa
Marek Olšák
2017-06-22
1
-2
/
+2
*
mesa: don't flag _NEW_DEPTH for st/mesa
Marek Olšák
2017-06-22
1
-3
/
+1
*
mesa: stop using _NEW_STENCIL with st/mesa, use DriverFlags.NewStencil instead
Marek Olšák
2017-06-22
1
-2
/
+2
*
st/mesa: don't update MSAA states for GL_FRAMEBUFFER_SRGB
Marek Olšák
2017-06-19
1
-1
/
+1
*
st/mesa: add infrastructure for storing bound texture/image handles
Samuel Pitoiset
2017-06-14
1
-0
/
+2
*
mesa: make use of NewScissorTest driver flags
Samuel Pitoiset
2017-06-09
1
-3
/
+1
*
mesa: make use of NewScissorRect driver flags
Samuel Pitoiset
2017-06-09
1
-2
/
+2
*
mesa: inline vbo_exec_invalidate_state() and call from mesa core
Timothy Arceri
2017-06-09
1
-5
/
+0
*
mesa: stop passing state bitfield to UpdateState()
Timothy Arceri
2017-06-09
1
-1
/
+2
*
st/mesa: add st_invalidate_buffers() helper
Timothy Arceri
2017-06-09
1
-12
/
+20
*
st/mesa: don't keep framebuffer state in st_context
Marek Olšák
2017-06-07
1
-6
/
+0
*
st/mesa: use gl_driver_flags::NewFramebufferSRGB
Marek Olšák
2017-06-07
1
-3
/
+6
*
mesa: make use of NewWindowRectangles driver flags
Samuel Pitoiset
2017-06-06
1
-2
/
+2
*
st/mesa: upload zero-stride vertex attributes here
Marek Olšák
2017-05-10
1
-0
/
+2
*
st/mesa: unify TCS, TES, GS st_*_program structures
Marek Olšák
2017-05-08
1
-9
/
+9
*
st/mesa: put the bitmap_cache structure inside st_context
Marek Olšák
2017-04-20
1
-0
/
+2
*
mesa: split _NEW_TEXTURE into _NEW_TEXTURE_OBJECT & _NEW_TEXTURE_STATE
Marek Olšák
2017-03-29
1
-1
/
+1
*
st/mesa: call glthread_destroy() before _vbo_DestroyContext()
Timothy Arceri
2017-03-17
1
-0
/
+3
*
gallium: implement the backend of threaded GL dispatch
Marek Olšák
2017-03-16
1
-0
/
+13
*
st/mesa: disable the shader cache if dumping shaders
Marek Olšák
2017-03-13
1
-4
/
+4
*
st/mesa: assume all drivers support user index buffers
Marek Olšák
2017-02-25
1
-2
/
+0
*
st/mesa: get on-disk shader cache
Timothy Arceri
2017-02-23
1
-0
/
+3
*
st/mesa: tell u_vbuf that GL core doesn't have user VBOs
Marek Olšák
2017-02-14
1
-1
/
+8
*
gallium: let state trackers tell u_vbuf whether user VBOs are possible
Marek Olšák
2017-02-14
1
-1
/
+1
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