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path: root/src/mesa/state_tracker/st_cb_readpixels.c
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* st/mesa: add casts to silence MSVC warningsBrian Paul2013-06-261-1/+1
* st/mesa: remove leftover printfs from ReadPixelsMarek Olšák2013-03-281-3/+0
* gallium,st/mesa: don't use blit-based transfers with software rasterizersMarek Olšák2013-03-231-0/+4
* st/mesa: implement blit-based ReadPixelsMarek Olšák2013-03-231-7/+177
* st/mesa: remove most of the ReadPixels codeBrian Paul2011-11-151-625/+8
* st/mesa: remove dependencies on code in st_cb_readpixels.cBrian Paul2011-11-151-1/+1
* mesa: replace GLstencil with GLubyteBrian Paul2011-11-151-1/+1
* gallium: rename ZS stencil type to UINT (v2)Dave Airlie2011-10-111-7/+7
* st/mesa: add readpixel integer supportDave Airlie2011-10-081-2/+38
* mesa: implement packing of DEPTH_STENCIL & FLOAT_32_UNSIGNED_INT_24_8_REV comboMarek Olšák2011-07-111-1/+1
* st/mesa: implement read/draw/copypixels for Z32F and Z32F_S8X24Marek Olšák2011-07-101-0/+43
* st/mesa: fix incorrect texture level/face/slice accessesBrian Paul2011-05-251-3/+6
* st/mesa: simplify a bit of the previous patchBrian Paul2011-04-151-5/+8
* st/mesa: add handling for 'PIPE_FORMAT_B8G8R8X8_UNORM' in st_fast_readpixelsPierre-Eric Pelloux-Prayer2011-04-151-10/+20
* st/mesa: add support for GL_RGBA + GL_UNSIGNED_INT_8_8_8_8 in st_fast_readpixelspepp2011-04-141-1/+20
* gallium: implement clamping controls (ARB_color_buffer_float)Luca Barbieri2011-03-291-2/+5
* mesa: move PBO-related functions into a new fileBrian Paul2011-02-281-0/+1
* st/mesa: ensure that all pixel paths operation on linear RGB data, not sRGBBrian Paul2011-01-221-7/+13
* st/mesa: avoid large stack allocations in readpixels codeBrian Paul2010-12-021-1/+10
* gallium: support for array textures and related changesRoland Scheidegger2010-12-021-3/+3
* mesa: split up the image.c fileBrian Paul2010-10-231-0/+1
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-4/+4
* mesa: Remove EXT_convolution.Eric Anholt2010-09-231-3/+0
* st/mesa: fix ReadPixels crashes when reading depth/stencil from a FBOBrian Paul2010-08-221-0/+7
* st/mesa: clean-up pipe_get_transfer() callsBrian Paul2010-08-221-12/+12
* st/mesa: call st_flush_bitmap_cache() from st_readpixels()Brian Paul2010-05-171-0/+3
* st/mesa: Remove unnecessary header.Vinson Lee2010-05-111-1/+0
* mesa/st: Remove internal flushes from Mesa state tracker.José Fonseca2010-05-111-6/+3
* st/mesa: clean-up: use st_context() everywhereBrian Paul2010-04-231-5/+6
* st/mesa: Drop st_public support.Chia-I Wu2010-04-131-14/+0
* Squashed commit of the following:Keith Whitwell2010-04-101-15/+15
* gallium: adapt all code to the renamed depth/stencil formatsRoland Scheidegger2010-03-301-5/+5
* Merge remote branch 'origin/gallium-st-api'Chia-I Wu2010-03-161-0/+3
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| * st/mesa: Validate the state in st_readpixels.Chia-I Wu2010-03-131-0/+3
* | gallium: remove pipe_context member from pipe_transferKeith Whitwell2010-03-111-11/+11
* | Squashed commit of gallium-context-transfers:Keith Whitwell2010-03-111-11/+9
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* st/mesa: add some comments in glReadPixels codeBrian Paul2010-03-101-0/+7
* mesa: Rename pipe formats.José Fonseca2010-03-011-9/+9
* gallium: pipe/p_inlines.h -> util/u_inlines.hJosé Fonseca2010-02-021-1/+1
* Merge branch 'mesa_7_7_branch'Brian Paul2010-01-221-2/+0
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| * st/mesa: Remove unnecessary headers from st_cb_readpixels.c.Vinson Lee2010-01-141-2/+0
* | gallium: interface cleanups, remove nblocksx/y from pipe_texture and moreRoland Scheidegger2009-11-301-7/+7
* | gallium: don't use arrays for texture width,height,depthKeith Whitwell2009-11-191-1/+1
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* mesa/st: add ST_DEBUG environment variableKeith Whitwell2009-10-051-0/+4
* mesa: consolidate PBO map/unmap helpersBrian Paul2009-09-031-3/+3
* mesa: Reverse s8z24 into z24s8 as required by EXT_packed_depth_stencil.José Fonseca2009-06-101-2/+7
* mesa: Single precision constants.José Fonseca2009-06-101-2/+2
* gallium: Reinstate unconditional flushes.Thomas Hellstrom2009-04-221-0/+2
* gallium: Create OGL state tracker wrappers for various CPU access operations.Thomas Hellstrom2009-04-171-15/+13
* gallium: Make sure we flush before some texture / buffer operations.Thomas Hellstrom2009-04-151-1/+9