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path:
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src
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mesa
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state_tracker
/
st_cb_drawpixels.c
Commit message (
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)
Author
Age
Files
Lines
*
comments, null ptr checks, etc.
Brian
2007-09-25
1
-16
/
+38
*
don't apply pixelzoom to bitmaps
Brian
2007-09-25
1
-2
/
+5
*
st_draw_vertices() no longer needs attribs[] array parameter
Brian
2007-09-25
1
-11
/
+2
*
Simple implementation of glBitmap rendering.
Brian
2007-09-25
1
-44
/
+320
*
re-org/prep for glBitmap
Brian
2007-09-25
1
-17
/
+10
*
Translate mesa vertex/fragment programs to TGSI programs at same time to do p...
Brian
2007-09-25
1
-2
/
+4
*
Make the alpha test state a cso.
Zack Rusin
2007-09-21
1
-1
/
+1
*
Fix failover state binding and convert the sampler to use the new
Zack Rusin
2007-09-20
1
-3
/
+4
*
Convert depth_stencil state to the new semantics.
Zack Rusin
2007-09-20
1
-1
/
+1
*
Switch fragment/vertex shaders to the new caching semantics.
Zack Rusin
2007-09-20
1
-4
/
+4
*
Checkpoint: replacement of TGSI_ATTRIB_x tokens with input/output semantics.
Brian
2007-09-19
1
-29
/
+4
*
Convert the rasterizer cso to the new semantics.
Zack Rusin
2007-09-19
1
-4
/
+4
*
Redo the cso cache to map driver data in a lot more pleasing way.
Zack Rusin
2007-09-19
1
-2
/
+2
*
Finish up conversions of shaders to immutable objects.
Zack Rusin
2007-09-19
1
-2
/
+2
*
Checkpoint: rework shader input/output register mapping.
Brian
2007-09-18
1
-2
/
+13
*
Convert shader to an immutable state object.
Zack Rusin
2007-09-18
1
-4
/
+8
*
converting the setup state to immutable object and renaming it to rasterizer ...
Zack Rusin
2007-09-18
1
-3
/
+5
*
Combing depth and stencil objects and making them immutable.
Zack Rusin
2007-09-18
1
-1
/
+1
*
Make sampler an immutable state object.
Zack Rusin
2007-09-18
1
-2
/
+4
*
First stab at immutable state objects (create/bind/delete)
Zack Rusin
2007-09-18
1
-2
/
+2
*
add some warnings about bitmaps/copypixels
Brian
2007-08-24
1
-0
/
+2
*
Rework of shader constant buffers.
Brian
2007-08-22
1
-2
/
+0
*
Set viewport state so viewport matches window dims.
Brian
2007-08-20
1
-0
/
+17
*
Update glClear and glDrawPixels code.
Brian
2007-08-20
1
-11
/
+83
*
Start to remove the temporary draw_vb() and draw_vertices() code.
Brian
2007-08-20
1
-6
/
+6
*
Begin added vertex shader state/support.
Brian
2007-08-16
1
-1
/
+1
*
added PIPE_PRIM_x tokens (matching GL), use in a few places
Brian
2007-08-15
1
-1
/
+1
*
added glCopyPixels stub
Brian
2007-08-14
1
-0
/
+14
*
fix some issues with texture/mipmap_tree state tracking
Brian
2007-08-13
1
-2
/
+2
*
added Bitmap() stub, call st_validate_state() in DrawPixels
Brian
2007-08-11
1
-3
/
+18
*
added pipe->max_texture_size() query, use it in st_drawpixels()
Brian
2007-08-10
1
-0
/
+9
*
fix image orientation
Brian
2007-08-10
1
-5
/
+8
*
setup sampler state, computed wincoords with pixel zoom factors
Brian
2007-08-10
1
-30
/
+59
*
don't hardcode cpp
Brian
2007-08-10
1
-6
/
+8
*
basic texture-based glDrawPixels path works
Brian
2007-08-10
1
-21
/
+60
*
pipe->region_alloc() now takes width instead of pitch, plus a flags param
Brian
2007-08-10
1
-5
/
+4
*
fix asst glitches
Brian
2007-08-10
1
-3
/
+3
*
rename st_cb_teximage.h st_format.h
Brian
2007-08-10
1
-1
/
+1
*
more work toward texture-based glDrawPixels
Brian
2007-08-09
1
-1
/
+129
*
New st_init_*_functions() to initialize the driver functions table.
Brian
2007-08-06
1
-7
/
+1
*
trim #includes
Brian
2007-08-02
1
-3
/
+0
*
initial work for textured-quad glDrawPixels
Brian
2007-08-02
1
-0
/
+278