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path: root/src/mesa/state_tracker/st_cb_drawpixels.c
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* st/mesa: remove st_renderbuffer::formatBrian Paul2012-02-151-6/+7
* st/mesa: do vertex and fragment color clamping in shadersMarek Olšák2012-01-251-1/+4
* Squash-merge branch 'gallium-clip-state'Marek Olšák2012-01-101-0/+1
* mesa: remove the dstX/Y/Zoffset params to _mesa_texstore() functionsBrian Paul2012-01-021-1/+0
* st/mesa: implement EXT_transform_feedback and ARB_transform_feedback2Marek Olšák2011-12-151-0/+3
* st/mesa: stop using _DepthBuffer, _StencilBuffer fieldsBrian Paul2011-12-131-11/+5
* st/mesa: quick fix of CopyPixels with GL_DEPTH_STENCILMarek Olšák2011-11-221-0/+7
* st/mesa: remove dependencies on code in st_cb_readpixels.cBrian Paul2011-11-151-3/+18
* st/mesa: fix memory leaksMorgan Armand2011-11-071-2/+2
* st/mesa: fix indentationMorgan Armand2011-11-071-3/+3
* st/mesa: set geometry shader to NULL when doing internal drawingMarek Olšák2011-11-041-0/+4
* gallium: rename ZS stencil type to UINT (v2)Dave Airlie2011-10-111-20/+20
* mesa: get rid of imageOffsets arrays in texstore codeBrian Paul2011-10-051-3/+1
* Merge branch 'glsl-to-tgsi'Bryan Cain2011-08-041-0/+44
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| * st/mesa: replace duplicated create_color_map_texture() function with shared f...Bryan Cain2011-08-041-22/+1
| * st/mesa, glsl_to_tgsi: support glDrawPixels/glCopyPixels with a GLSL fragment...Bryan Cain2011-08-011-0/+65
* | st/mesa: choose a matching depth internal format for DrawPixelsMarek Olšák2011-07-121-2/+27
* | st/mesa: get rid of unnecessary 'goto' in DrawPixelsMarek Olšák2011-07-111-10/+6
* | st/mesa: derive a stencil sampler format from the actual texture formatMarek Olšák2011-07-111-44/+26
* | st/mesa: implement read/draw/copypixels for Z32F and Z32F_S8X24Marek Olšák2011-07-101-9/+55
* | st/mesa: Use correct internal targetEmil Velikov2011-06-291-2/+2
* | st/mesa: prefer native texture formats when possible.Stéphane Marchesin2011-06-221-4/+6
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* st/mesa: don't use resource_copy_region for CopyPixels with conditional renderMarek Olšák2011-05-301-1/+2
* st/mesa: simplify some st_context(ctx)->pipe codeBrian Paul2011-05-251-2/+2
* st/mesa: fix incorrect texture level/face/slice accessesBrian Paul2011-05-251-9/+15
* st/mesa: set correct baseInternalFormat for _mesa_texstore in DrawPixelsMarek Olšák2011-05-141-3/+4
* st/mesa: remove set-but-unused variablesMarek Olšák2011-05-011-2/+0
* st/mesa: support EXT_packed_floatMarek Olšák2011-04-291-0/+4
* st/mesa: support EXT_texture_shared_exponentMarek Olšák2011-04-291-0/+4
* st/mesa: choose an appropriate texture format for DrawPixelsMarek Olšák2011-03-291-3/+49
* gallium: implement clamping controls (ARB_color_buffer_float)Luca Barbieri2011-03-291-0/+1
* st/mesa: use BITFIELD64_BIT() macro in a few more placesBrian Paul2011-03-151-2/+2
* gallium: remove the geom_flags param from is_format_supportedMarek Olšák2011-03-111-1/+1
* mesa: move PBO-related functions into a new fileBrian Paul2011-02-281-0/+1
* st/mesa: check buffer orientation in blit_copy_pixels()Brian Paul2011-02-181-3/+4
* st/mesa: implement blit-based path for glCopyPixelsBrian Paul2011-02-171-0/+114
* st/mesa: indentation fixBrian Paul2011-02-171-1/+1
* st/mesa: fix incorrect glCopyPixels position on fallback pathBrian Paul2011-02-171-3/+4
* gallium: add usage parameter to pipe_buffer_createMarek Olšák2011-02-151-0/+1
* gallium: always save and restore vertex buffers using cso_cacheMarek Olšák2011-02-141-1/+3
* st/mesa: pass layers param to st_texture_create()Brian Paul2011-01-281-1/+1
* st/mesa: ensure that all pixel paths operation on linear RGB data, not sRGBBrian Paul2011-01-221-3/+7
* st/mesa: Include mfeatures.h in files that perform feature tests.Vinson Lee2011-01-091-0/+1
* st/mesa: Include mtypes.h in st_cb_drawpixels.c.Vinson Lee2011-01-051-0/+1
* st/mesa: s/varient/variantBrian Paul2010-12-161-16/+16
* Squashed commit of the following (st-mesa-per-context-shaders branch):Brian Paul2010-12-131-72/+127
* gallium: support for array textures and related changesRoland Scheidegger2010-12-021-24/+21
* st/mesa: fix glDrawPixels(depth/stencil) bugsBrian Paul2010-11-151-13/+39
* st/mesa: be smarter choosing texture format for glDrawPixels()Brian Paul2010-10-231-4/+46
* mesa: split up the image.c fileBrian Paul2010-10-231-0/+1