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path:
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src
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mesa
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state_tracker
/
st_cb_clear.c
Commit message (
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)
Author
Age
Files
Lines
*
st_draw_vertices() no longer needs attribs[] array parameter
Brian
2007-09-25
1
-5
/
+1
*
Translate mesa vertex/fragment programs to TGSI programs at same time to do p...
Brian
2007-09-25
1
-2
/
+4
*
reenable some clear code that was temporarily disabled
Brian
2007-09-21
1
-4
/
+1
*
Make the alpha test state a cso.
Zack Rusin
2007-09-21
1
-2
/
+4
*
Checkpoint: vertex attribute clean-up.
Brian
2007-09-20
1
-1
/
+1
*
Convert depth_stencil state to the new semantics.
Zack Rusin
2007-09-20
1
-5
/
+4
*
Switch fragment/vertex shaders to the new caching semantics.
Zack Rusin
2007-09-20
1
-4
/
+4
*
Checkpoint: replacement of TGSI_ATTRIB_x tokens with input/output semantics.
Brian
2007-09-19
1
-36
/
+9
*
Convert the rasterizer cso to the new semantics.
Zack Rusin
2007-09-19
1
-4
/
+4
*
Redo the cso cache to map driver data in a lot more pleasing way.
Zack Rusin
2007-09-19
1
-4
/
+4
*
Finish up conversions of shaders to immutable objects.
Zack Rusin
2007-09-19
1
-2
/
+2
*
Checkpoint: rework shader input/output register mapping.
Brian
2007-09-18
1
-3
/
+18
*
Convert shader to an immutable state object.
Zack Rusin
2007-09-18
1
-4
/
+8
*
converting the setup state to immutable object and renaming it to rasterizer ...
Zack Rusin
2007-09-18
1
-5
/
+7
*
Combing depth and stencil objects and making them immutable.
Zack Rusin
2007-09-18
1
-27
/
+24
*
Implementing a better hash, removing state_tracker dependency from the cache.
Zack Rusin
2007-09-18
1
-3
/
+2
*
First stab at immutable state objects (create/bind/delete)
Zack Rusin
2007-09-18
1
-2
/
+5
*
code re-org, minor improvements
Brian
2007-08-24
1
-6
/
+58
*
Checkpoint: new vertex/fragment attribute naming
Brian
2007-08-23
1
-1
/
+2
*
Rework of shader constant buffers.
Brian
2007-08-22
1
-2
/
+0
*
Set viewport state so viewport matches window dims.
Brian
2007-08-20
1
-14
/
+32
*
Update glClear and glDrawPixels code.
Brian
2007-08-20
1
-4
/
+9
*
Start to remove the temporary draw_vb() and draw_vertices() code.
Brian
2007-08-20
1
-4
/
+25
*
Use simple st->pipe->clear() in more cases for depth/stencil clears.
Brian
2007-08-17
1
-14
/
+17
*
added assertions, disable debug output
Brian
2007-08-17
1
-0
/
+2
*
make pass-through vertex shader
Brian
2007-08-16
1
-0
/
+54
*
Begin added vertex shader state/support.
Brian
2007-08-16
1
-1
/
+1
*
added PIPE_PRIM_x tokens (matching GL), use in a few places
Brian
2007-08-15
1
-1
/
+1
*
added an assertion
Brian
2007-08-13
1
-2
/
+4
*
Y invert, clean-up
Brian
2007-08-10
1
-82
/
+74
*
comments
Brian
2007-08-09
1
-1
/
+3
*
Checkpoint intel_renderbuffer removal.
Brian
2007-08-09
1
-13
/
+22
*
setup frag shader state: color pass-through program
Brian
2007-08-08
1
-2
/
+62
*
New st_init_*_functions() to initialize the driver functions table.
Brian
2007-08-06
1
-9
/
+1
*
trim #includes
Brian
2007-08-02
1
-1
/
+0
*
pipe->clear() now takes a surface, rather than color/depth/stencil flags.
Brian
2007-08-02
1
-35
/
+239
*
setup more state for clear_with_quad()
Brian
2007-08-02
1
-18
/
+31
*
Implement new draw_vertices() path for simple vertex array drawing, use it fo...
Brian
2007-08-02
1
-10
/
+57
*
Remove references to accum buffers in softpipe.
Keith Whitwell
2007-08-02
1
-7
/
+13
*
sketch out clearing with quads
Brian
2007-08-02
1
-5
/
+79
*
Reroute some clear functionality.
Keith Whitwell
2007-08-02
1
-0
/
+89