Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | mesa: use gl_program for CurrentProgram rather than gl_shader_program | Timothy Arceri | 2017-01-23 | 1 | -36/+12 |
* | st/mesa: pass gl_program to st_bind_ssbos() | Timothy Arceri | 2017-01-09 | 1 | -21/+21 |
* | st/mesa/glsl/i965: move ShaderStorageBlocks to gl_program | Timothy Arceri | 2017-01-06 | 1 | -1/+1 |
* | st/mesa/glsl/i965: set num_ssbos directly in shader_info | Timothy Arceri | 2017-01-06 | 1 | -5/+5 |
* | gallium: Use enum pipe_shader_type in set_shader_buffers() | Kai Wasserbäch | 2016-08-29 | 1 | -1/+1 |
* | st/mesa: completely rewrite state atoms | Marek Olšák | 2016-07-30 | 1 | -24/+0 |
* | st/mesa: remove st_tracked_state::name | Marek Olšák | 2016-07-30 | 1 | -6/+0 |
* | glsl/mesa: split gl_shader in two | Timothy Arceri | 2016-06-30 | 1 | -1/+1 |
* | st/mesa: add state validation for compute shaders | Samuel Pitoiset | 2016-02-13 | 1 | -0/+21 |
* | st/mesa: fix potential null deref if no shader is passed in | Ilia Mirkin | 2016-02-03 | 1 | -1/+3 |
* | st/mesa: add support for SSBO binding and GLSL intrinsics | Ilia Mirkin | 2016-01-29 | 1 | -0/+194 |