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path:
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src
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mesa
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state_tracker
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st_atom_shader.c
Commit message (
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Author
Age
Files
Lines
*
st/mesa: don't clamp fragment color with integer colorbuffer
Marek Olšák
2012-08-15
1
-2
/
+3
*
st/mesa: do vertex and fragment color clamping in shaders
Marek Olšák
2012-01-25
1
-0
/
+7
*
st/mesa: s/varient/variant
Brian Paul
2010-12-16
1
-9
/
+9
*
Squashed commit of the following (st-mesa-per-context-shaders branch):
Brian Paul
2010-12-13
1
-105
/
+38
*
st/mesa: Remove unnecessary header.
Vinson Lee
2010-08-06
1
-1
/
+0
*
mesa: initial support for ARB_geometry_shader4
Zack Rusin
2010-06-28
1
-0
/
+42
*
mesa: rename src/mesa/shader/ to src/mesa/program/
Brian Paul
2010-06-10
1
-1
/
+1
*
st/mesa: rename state -> tgsi, updated comments
Brian Paul
2010-02-12
1
-1
/
+1
*
st/mesa: Remove unnecessary headers.
Vinson Lee
2010-02-03
1
-1
/
+0
*
st/mesa: remove duplicate calculation of fp input mapping
Keith Whitwell
2010-02-01
1
-17
/
+1
*
st/mesa: Remove unnecessary headers.
Vinson Lee
2010-01-31
1
-1
/
+0
*
Merge branch 'mesa_7_7_branch'
Brian Paul
2010-01-22
1
-2
/
+1
|
\
|
*
st/mesa: change instruction count assertion to > 0
Brian Paul
2010-01-18
1
-1
/
+1
|
*
st/mesa: Remove unnecessary header from st_atom_shader.c.
Vinson Lee
2010-01-16
1
-1
/
+0
|
*
st/mesa: move assert on nr vs insns until after pos_invarient expansion
Keith Whitwell
2009-12-18
1
-2
/
+0
|
*
Merge branch 'outputswritten64'
Ian Romanick
2009-11-17
1
-1
/
+1
*
|
st/mesa: comments, whitespace
Brian Paul
2010-01-11
1
-8
/
+15
*
|
gallium: don't use edgeflags if the app didn't supply them
Roland Scheidegger
2009-12-19
1
-4
/
+6
*
|
gallium: fix not generating new vp varient when polygon mode changes
Roland Scheidegger
2009-12-19
1
-1
/
+1
*
|
gallium: more work for edgeflags changes
Roland Scheidegger
2009-12-14
1
-2
/
+2
*
|
gallium: first steps to treat edgeflags as regular vertex element
Keith Whitwell
2009-12-09
1
-1
/
+10
*
|
mesa/st: refactor vertex and fragment shader translation
Keith Whitwell
2009-11-15
1
-239
/
+87
|
/
*
mesa: add new FRAG_ATTRIB_FACE and FRAG_ATTRIB_PNTC fragment program inputs
Brian Paul
2009-07-29
1
-17
/
+0
*
gallium: compare the actual register, not all the inputs
Zack Rusin
2009-07-11
1
-1
/
+1
*
gallium: fixup register indexes for fog/frontface/point coord
Zack Rusin
2009-07-07
1
-3
/
+12
*
gallium: more fog extraction fixes
Zack Rusin
2009-07-06
1
-14
/
+7
*
gallium: fix the front face semantics
Zack Rusin
2009-07-01
1
-2
/
+17
*
mesa: rework vertex shader output / fragment shader input attribute matching
Brian Paul
2009-06-11
1
-20
/
+33
*
st/mesa: fix typo s/BFC0/BFC1/
Brian Paul
2009-06-11
1
-2
/
+2
*
gallium: no need to keep a copy of shader tokens in state tracker
Keith Whitwell
2009-03-13
1
-6
/
+1
*
mesa: Free the util shaders with the gallium's FREE.
José Fonseca
2009-02-19
1
-1
/
+1
*
mesa: use new ST_CALLOC_STRUCT() macro in gallium state tracker
Brian Paul
2009-02-12
1
-1
/
+1
*
mesa: consistantly use mesa memory-functions in gallium state tracker
Brian Paul
2009-02-12
1
-2
/
+2
*
gallium: remove old assertions
Brian Paul
2008-08-27
1
-5
/
+0
*
gallium: fix vertex program output translation/mapping bug
Brian Paul
2008-08-18
1
-10
/
+50
*
gallium: fix a bug in vertex program output mapping
Brian Paul
2008-07-02
1
-9
/
+24
*
gallium: don't free shader.tokens in get_passthrough_fs()
Brian Paul
2008-05-08
1
-0
/
+2
*
gallium: fix some render to texture bugs
Brian Paul
2008-05-07
1
-1
/
+25
*
gallium: implement full reference counting for vertex/fragment programs
Brian Paul
2008-05-07
1
-2
/
+5
*
Some changed for non-C99 compilers
Alan Hourihane
2008-05-02
1
-5
/
+5
*
use cso fs/vs handle functions
Keith Whitwell
2008-04-21
1
-2
/
+2
*
gallium: Use CSO cache for shaders.
Michel Dänzer
2008-04-21
1
-2
/
+2
*
gallium: fix a few more shader-related mem leaks
Brian
2008-03-22
1
-28
/
+15
*
gallium: rework CSO-related code in state tracker
Brian
2008-03-11
1
-21
/
+7
*
gallium: remove input_map[] from pipe_shader_state
Brian
2008-02-26
1
-1
/
+1
*
Code reorganization: update build.
José Fonseca
2008-02-15
1
-1
/
+1
*
gallium: rename st_fragment_program's fs field to cso to match st_vertex_program
Brian
2008-02-12
1
-4
/
+4
*
Fix problem in mapping vertex program outputs (found with "spring" game engine)
Brian
2008-01-31
1
-4
/
+6
*
Fix problems with vertex shaders and the private draw module.
Brian
2008-01-14
1
-10
/
+13
*
special-case PSIZE too
Brian
2007-12-19
1
-1
/
+6
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