Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | glsl/mesa: split gl_shader in two | Timothy Arceri | 2016-06-30 | 1 | -1/+1 |
* | st/mesa: revalidate image atoms when a texture is updated | Ilia Mirkin | 2016-06-07 | 1 | -6/+6 |
* | gallium/cso: allow saving the first fragment shader image slot | Nicolai Hähnle | 2016-06-01 | 1 | -4/+5 |
* | st/mesa: set image access flags in st_bind_images | Nicolai Hähnle | 2016-03-14 | 1 | -0/+15 |
* | st/mesa: check that the image unit is valid in st_bind_images | Nicolai Hähnle | 2016-03-11 | 1 | -1/+2 |
* | st/mesa: move dereference after null check | Thomas Hindoe Paaboel Andersen | 2016-03-02 | 1 | -1/+3 |
* | st/mesa: set pipe_image_view layers correctly for 3D textures | Nicolai Hähnle | 2016-02-15 | 1 | -7/+17 |
* | st/mesa: call st_finalize_texture from image atoms | Nicolai Hähnle | 2016-02-15 | 1 | -1/+5 |
* | st/mesa: add an image atom for shader images | Ilia Mirkin | 2016-02-15 | 1 | -0/+222 |