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sources.mak
Commit message (
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Author
Age
Files
Lines
*
dispatch: stop generating separate GLES1 API code.
Paul Berry
2012-11-01
1
-1
/
+0
*
mesa: Remove support for parsing NV fragment programs.
Kenneth Graunke
2012-10-16
1
-1
/
+0
*
mesa: Remove the NV program API functions.
Kenneth Graunke
2012-10-16
1
-1
/
+0
*
mesa: Remove support for parsing NV vertex programs.
Eric Anholt
2012-10-15
1
-1
/
+0
*
mesa: Kill ES2 wrapper functions
Ian Romanick
2012-08-29
1
-1
/
+0
*
Move _mesa_dl* functions into dlopen.h and inline them
Matt Turner
2012-08-24
1
-1
/
+0
*
mesa: rename texpal.[ch] to texcompress_cpal.[ch]
Brian Paul
2012-08-24
1
-1
/
+1
*
mesa/es: Don't generate ES1 type conversion wrappers
Ian Romanick
2012-08-17
1
-1
/
+2
*
build/sources.mak: Add src/glsl/glcpp to INCLUDE_DIRS
Matt Turner
2012-08-14
1
-0
/
+1
*
build/sources.mak: Remove unused GLSL_LIBS
Matt Turner
2012-08-14
1
-6
/
+0
*
build: fix location of generated files in src/mesa (v4)
Christopher James Halse Rogers
2012-08-13
1
-13
/
+18
*
android-build: fix dricore build for autogenerated files (v3)
Daniel Charles
2012-07-26
1
-280
/
+281
*
mesa: add glformats integer type/format detection routines
Jordan Justen
2012-07-21
1
-0
/
+1
*
Rename sparc/clip.S -> sparc/sparc_clip.S
Jon TURNEY
2012-07-13
1
-1
/
+1
*
st/mesa: atomize vertex array state
Marek Olšák
2012-06-15
1
-0
/
+1
*
scons: Fix scons build.
José Fonseca
2012-06-11
1
-0
/
+2
*
automake: Add a prefix variable to the common sources lists.
Eric Anholt
2012-05-29
1
-277
/
+277
*
automake: Rename variables in sources.mak to be automake compatible.
Eric Anholt
2012-05-29
1
-54
/
+54
*
vbo: add software primitive restart support
Jordan Justen
2012-05-17
1
-0
/
+1
*
mesa: split error handling into its own file
nobled
2012-03-10
1
-0
/
+1
*
Revert "automake: src/glsl and src/glsl/glcpp"
Matt Turner
2012-01-31
1
-1
/
+1
*
Revert "Make sure libGL.so links with libglsl"
Matt Turner
2012-01-31
1
-1
/
+1
*
Make sure libGL.so links with libglsl
Matt Turner
2012-01-31
1
-1
/
+1
*
automake: src/glsl and src/glsl/glcpp
Matt Turner
2012-01-30
1
-1
/
+1
*
Remove src/mesa/ppc
Matt Turner
2012-01-21
1
-2
/
+0
*
swrast: remove s_depthstencil.[ch] files
Brian Paul
2012-01-06
1
-1
/
+0
*
mesa: remove unused depthstencil.[ch] files
Brian Paul
2011-12-13
1
-1
/
+0
*
mesa: build swrast/s_depthstencil.c
Brian Paul
2011-12-13
1
-0
/
+1
*
mesa: build new s_renderbuffer.c file
Brian Paul
2011-12-08
1
-0
/
+1
*
mesa: rewrite accum buffer support
Brian Paul
2011-12-08
1
-2
/
+0
*
mesa: new format_pack.c code
Brian Paul
2011-12-08
1
-0
/
+1
*
mesa: add ETC1 decoding routines
Chia-I Wu
2011-12-02
1
-0
/
+1
*
mesa: remove _swrast_ReadPixels()
Brian Paul
2011-11-15
1
-1
/
+0
*
mesa: replace api_noop.[ch] with vbo_noop.[ch]
Brian Paul
2011-11-11
1
-1
/
+1
*
Delete code made dead by previous uniform related patches
Ian Romanick
2011-11-07
1
-1
/
+0
*
mesa: compile new texstore.c file
Brian Paul
2011-10-31
1
-0
/
+1
*
mesa: Move _mesa_GetActiveUniformARB to uniform_query.cpp
Ian Romanick
2011-10-18
1
-1
/
+2
*
mesa: Add string_to_uint_map facade class
Ian Romanick
2011-10-04
1
-1
/
+2
*
mesa: Move _mesa_GetAttribLocationARB to shader_query.cpp
Ian Romanick
2011-10-04
1
-1
/
+2
*
mesa: fix an autoconf build-system bug related to glsl_to_tgsi
Marek Olšák
2011-09-19
1
-3
/
+2
*
mesa: move software texel fetch code into swrast
Brian Paul
2011-09-17
1
-1
/
+1
*
mesa: add new pixel format unpacking code
Brian Paul
2011-09-08
1
-0
/
+1
*
swrast: Add implementation of MapTextureImage/UnmapTextureImage.
Brian Paul
2011-08-29
1
-0
/
+1
*
mesa: Add partial constant propagation pass for Mesa IR
Ian Romanick
2011-08-16
1
-0
/
+1
*
st/mesa: Add a GLSL IR to TGSI translator.
Bryan Cain
2011-08-01
1
-1
/
+2
*
mesa: move texrender.c to swrast
Brian Paul
2011-06-13
1
-1
/
+1
*
mesa: plug in new functions for GL_ARB_sampler_objects
Brian Paul
2011-04-10
1
-0
/
+1
*
gallium: add texture barrier support to the interface and st/mesa (v2)
Marek Olšák
2011-03-15
1
-0
/
+1
*
mesa: add NV_texture_barrier
Marek Olšák
2011-03-15
1
-0
/
+1
*
mesa: Move texenvprogram.c to ff_fragment_shader.cpp.
Eric Anholt
2011-03-11
1
-3
/
+7
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