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* Merge commit 'origin/master' into gallium-0.2Alan Hourihane2009-01-222-0/+3
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| * glsl: silence unused var warningsBrian Paul2009-01-201-0/+2
| * mesa: silence compiler warning at -O2Brian Paul2009-01-201-0/+1
* | Merge commit 'origin/master' into gallium-0.2Alan Hourihane2009-01-165-10/+24
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| * glsl: fix broken sampler assignmentsBrian Paul2009-01-161-1/+2
| * glsl: use _mesa_sprintf()Brian Paul2009-01-151-2/+2
| * glsl: move declaration before codeBrian Paul2009-01-151-1/+1
| * glsl: fix commentBrian Paul2009-01-141-1/+1
| * glsl: minor clean-up for rect sampler testBrian Paul2009-01-141-5/+18
* | mesa: Fix merge conflictsJakob Bornecrantz2009-01-151-15/+0
* | Merge commit 'origin/master' into gallium-0.2Alan Hourihane2009-01-1415-68/+260
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| * glsl: propagate pragma info down into compiler from preprocessorBrian Paul2009-01-147-21/+80
| * glsl: simplify IR storage for samplersBrian Paul2009-01-144-13/+34
| * Treat image units and coordinate units differently.Ian Romanick2009-01-141-3/+28
| * glsl: fix regression from sampler arrays commitAlan Hourihane2009-01-141-3/+1
| * mesa: put _NV suffix on a few opcodesBrian Paul2009-01-141-5/+6
| * glsl: fix a comment typoAlan Hourihane2009-01-141-1/+1
| * glsl: support sampler arrays.Alan Hourihane2009-01-143-11/+49
| * glsl: add preprocessor support for #pragmaBrian Paul2009-01-133-1/+74
| * glsl: better fix for for-loop scope issue (commit 6333005f7aea3e5d1d86a5c47b3...Brian Paul2009-01-123-31/+4
| * glsl: force creation of new scope for for-loop bodyBrian Paul2009-01-101-0/+18
| * glsl: replace 0/1 with GL_FALSE/GL_TRUEBrian Paul2009-01-101-18/+18
| * glsl: make minimum struct size = 2, not 1Brian Paul2009-01-091-1/+8
| * glsl: fix typo in the vec2 += operator functionBrian Paul2009-01-082-2/+2
| * glsl: fix broken +=, -=, *=, /= operatorsBrian Paul2009-01-082-737/+786
| * mesa: fix off-by-one bug in _mesa_delete_instructions()Brian Paul2009-01-081-1/+1
| * mesa: additional case in file_string()Brian Paul2009-01-071-0/+2
| * glsl: pass GLcontext::Extension info down into GLSL preprocessorBrian Paul2009-01-073-35/+65
| * glsl: bump up MAX_FOR_LOOP_UNROLL_COMPLEXITYBrian Paul2009-01-071-1/+1
| * glsl: check that the fragment shader does not write both gl_FragColor and gl_...Brian Paul2009-01-071-0/+11
| * mesa: Add _mesa_snprintf.José Fonseca2009-01-073-7/+7
| * glsl: disable some unused functions (but don't remove just yet)Brian Paul2009-01-071-1/+8
| * glsl: also unroll loops with variable declarations such as "for (int i = 0; ..."Brian Paul2009-01-071-24/+58
| * glsl: remove dead codeBrian Paul2009-01-071-13/+2
| * glsl: loop unroll adjustmentsBrian Paul2009-01-061-1/+20
| * glsl: implement loop unrolling for simple 'for' loopsBrian Paul2009-01-061-24/+205
| * mesa: Move var declaration to top of scope.Brian Paul2009-01-061-0/+8
* | glsl: fix regression from sampler arrays commitAlan Hourihane2009-01-141-3/+1
* | glsl: fix a comment typoAlan Hourihane2009-01-131-1/+1
* | glsl: support sampler arrays.Alan Hourihane2009-01-133-11/+49
* | glsl: fix typo in the vec2 += operator functionBrian Paul2009-01-092-2/+2
* | glsl: fix broken +=, -=, *=, /= operatorsBrian Paul2009-01-092-737/+786
* | mesa: fix off-by-one bug in _mesa_delete_instructions()Brian Paul2009-01-091-1/+1
* | mesa: additional case in file_string()Brian Paul2009-01-091-0/+2
* | glsl: pass GLcontext::Extension info down into GLSL preprocessorBrian Paul2009-01-093-35/+65
* | glsl: bump up MAX_FOR_LOOP_UNROLL_COMPLEXITYBrian Paul2009-01-091-1/+1
* | glsl: check that the fragment shader does not write both gl_FragColor and gl_...Brian Paul2009-01-091-0/+11
* | glsl: disable some unused functions (but don't remove just yet)Brian Paul2009-01-091-1/+8
* | glsl: also unroll loops with variable declarations such as "for (int i = 0; ..."Brian Paul2009-01-091-24/+58
* | glsl: remove dead codeBrian Paul2009-01-091-13/+2