Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | mesa: move uniforms.c to main/ | Brian Paul | 2010-06-10 | 1 | -1334/+0 |
* | mesa: refactor shader api / object code | Brian Paul | 2010-06-10 | 1 | -16/+413 |
* | mesa: use split_location_offset() in GetUniform() functions | Brian Paul | 2010-06-01 | 1 | -47/+54 |
* | glsl: change uniform location/offset encoding | Brian Paul | 2010-05-28 | 1 | -8/+30 |
* | mesa: Remove unnecessary headers. | Vinson Lee | 2010-05-27 | 1 | -5/+0 |
* | mesa: move GLSL uniform functions into new source file | Brian Paul | 2010-05-26 | 1 | -0/+913 |