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path: root/src/mesa/shader/slang/slang_emit.c
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* mesa: move shader/slang/* sources to main/slang/*Brian Paul2010-06-101-2666/+0
* glsl: fix bad sanity-check assertionBrian Paul2010-06-021-1/+1
* glsl: s/sprintf/_mesa_snprintf/Vinson Lee2010-05-011-16/+15
* mesa: restore _mesa_snprintf() - it's needed for WindowsBrian Paul2010-02-191-1/+1
* Replace the _mesa_*printf() wrappers with the plain libc versionsKristian Høgsberg2010-02-191-2/+2
* Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versionsKristian Høgsberg2010-02-191-3/+3
* mesa: replace _mesa_bzero() with memset()Brian Paul2010-02-191-2/+2
* Remove _mesa_strlen in favor of plain strlen.Kenneth Graunke2010-02-191-1/+1
* glsl: Silence unused value warning.Vinson Lee2010-02-171-0/+2
* Merge branch 'mesa_7_7_branch'Brian Paul2010-01-221-1/+0
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| * glsl: Remove unnecessary header from slang_emit.c.Vinson Lee2010-01-161-1/+0
* | mesa: adjust OPCODE_IF/ELSE BranchTarget fields to point to ELSE/ENDIF instr.Brian Paul2009-12-221-5/+17
* | mesa: adjust BRK/CONT BranchTarget to always point to ENDLOOP instructionBrian Paul2009-12-221-3/+3
* | slang: Fix allocation size.Michal Krol2009-11-241-2/+2
* | slang: Check return value from emit_instruction().Michal Krol2009-11-231-6/+67
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* slang: Fix return value check.Michal Krol2009-11-101-1/+1
* slang: Check OOM conditions for alloc_node_storage().Michal Krol2009-11-101-4/+15
* slang: Check return value from new_instruction().Michal Krol2009-11-101-1/+3
* slang: Handle OOM condition in new_instruction().Michal Krol2009-11-101-20/+81
* glsl: add support for CMP instructionBrian Paul2009-09-291-0/+1
* mesa: merge the prog_src_register::NegateBase and NegateAbs fieldsBrian Paul2009-04-141-1/+1
* glsl: implement compiling/linking of separate compilation unitsBrian Paul2009-04-011-1/+6
* glsl: when debug pragma is on, emit comments about function calls/inlinesBrian Paul2009-03-191-0/+6
* mesa: gl_register_file enum typedefBrian Paul2009-03-071-1/+1
* glsl: yet another swizzled expression fixBrian Paul2009-02-231-2/+5
* glsl: fix another swizzle-related bugBrian Paul2009-02-231-13/+8
* glsl: use new IR opcodes for TEX instructions with shadow comparisonBrian Paul2009-02-201-6/+28
* glsl: fix a swizzle-related regressionBrian Paul2009-02-181-1/+1
* glsl: fix mistake in a commentBrian Paul2009-02-171-1/+1
* glsl: fix an array indexing bugBrian Paul2009-02-171-10/+43
* glsl: update program->InputsRead when referencing input attributesBrian Paul2009-02-021-0/+4
* glsl: fix broken sampler assignmentsBrian Paul2009-01-161-1/+2
* glsl: propagate pragma info down into compiler from preprocessorBrian Paul2009-01-141-3/+13
* glsl: simplify IR storage for samplersBrian Paul2009-01-141-7/+3
* glsl: support sampler arrays.Alan Hourihane2009-01-141-3/+14
* mesa: Add _mesa_snprintf.José Fonseca2009-01-071-2/+2
* mesa: fix warning about possibly undefined var in GLSL compilerBrian Paul2009-01-021-6/+4
* mesa: fix another "out of samplers" problemBrian Paul2009-01-021-1/+7
* mesa: fix bug in evaluation of structure fieldsBrian Paul2008-12-301-3/+1
* mesa: allow variable indexing into the predefined uniform variable arraysBrian Paul2008-12-301-12/+39
* mesa: fix some GLSL array regressionsBrian Paul2008-12-161-1/+24
* mesa: add missing size check for assignment optimizationBrian Paul2008-11-261-1/+2
* mesa: better variable name: s/aux/store/Brian Paul2008-11-211-1/+1
* mesa: rework GLSL array code generationBrian Paul2008-11-191-128/+254
* mesa: don't realloc instruction buffer so oftenBrian Paul2008-11-191-13/+22
* mesa: no longer need Writemask field in GLSL IR nodesBrian Paul2008-11-131-47/+22
* mesa: revamp GLSL instruction emit codeBrian Paul2008-11-131-244/+381
* mesa: add GLSL support for DP2, NRM3, NRM4 instructions (not actually emitted...Brian Paul2008-11-071-1/+7
* mesa: fix a GLSL array indexing codegen bugBrian Paul2008-11-051-7/+100
* mesa: fix assignment / parameter passing of sampler typesBrian Paul2008-11-011-0/+8