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path: root/src/mesa/shader/slang/slang_codegen.c
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* mesa: fix (harmless?) assignment in assertKeith Whitwell2008-03-131-1/+1
* Re-implement GLSL texture sampler variables.Brian2007-10-261-3/+12
* Implement gl_PointCoord attribute for GLSL fragment shaders.Brian2007-10-241-1/+5
* Fix function call bug 11731. Also, fix up IR_CALL/IR_FUNC confusion.Brian2007-07-261-8/+19
* generate error upon writing to varying var in fragment program (bug 11733)Brian2007-07-261-5/+8
* fix swizzle-related bug 11534Brian2007-07-121-2/+3
* Be more consistant with paths in #includes. Eventually, eliminate a bunch of...Brian2007-07-041-7/+7
* add code for stpq, rgba writemasks in make_writemask(), bug 11404Brian2007-07-031-0/+8
* comment about fixing uniform structsBrian2007-05-141-0/+13
* user-declared uniform structs not supported yet (see bug 10908)Brian2007-05-111-3/+16
* Rewrite of slang_inline_asm_function() to do full parameter/argument substitu...Brian2007-05-011-31/+64
* fix double const, move an assertionKarl Schultze2007-04-241-2/+2
* Remove all the USE_MEMPOOL debug code.Brian2007-04-211-41/+6
* Use new memory pool allocator. Lots of debug code still in place...Brian2007-04-211-1/+27
* remove invalid assertionBrian2007-04-191-1/+0
* fix crash when program has invalid structure fieldBrian2007-04-191-3/+4
* fix an uninitialized variable and a warningBrian2007-04-181-2/+2
* record proper datatypes for uniforms/samplersBrian2007-04-181-6/+4
* Start fixing some issues with uniform variables and their types.Brian2007-04-181-2/+5
* Added sanity checking in _slang_sizeof_type_specifier() to be sure sizes are ...Brian2007-04-121-27/+68
* fix/work-around allocation bugs for non-square matricesBrian2007-04-101-3/+6
* NULL ptr checkBrian2007-04-091-1/+1
* support for GLSL 1.20 non-square matricesBrian2007-04-081-0/+9
* fix scoping mistake in previous commit that checked for writable LHSsBrian2007-03-311-1/+1
* check that LHS of assignment is writableBrian2007-03-301-1/+22
* Handle logical NOT and XOR without library functions. Results in much tighte...Brian2007-03-281-13/+48
* don't generate IR_BREAK_IF_FALSEBrian2007-03-281-10/+17
* simplify, clean-up break/cont codeBrian2007-03-281-8/+10
* added missing returns after slang_info_log_error() callsBrian2007-03-281-0/+2
* check that if/while/do-while condition is boolean or scalarBrian2007-03-281-0/+34
* Implement true CAL/RET subroutines. Some optimizations, clean-ups coming...Brian2007-03-271-2/+8
* Checkpoint: implementing true CAL/RET instructions for subroutine calls.Brian2007-03-261-0/+29
* Get rid of SLANG_OPER_GOTO, start rewrite of 'return' handling.Brian2007-03-261-48/+46
* remove debug abort() callsBrian2007-03-261-8/+6
* Additional error checking for 'return' statements.Brian2007-03-261-6/+53
* dead code elimination for constant-valued if/then/elseBrian2007-03-261-0/+13
* Fix a few issues with computing storage sizes with respect to swizzles.Brian2007-03-261-3/+3
* fix mem leakBrian2007-03-241-7/+3
* move some code into new slang_ir.c fileBrian2007-03-241-20/+2
* Fix issues related to the 'continue' statement.Brian2007-03-231-39/+49
* minor tweaksBrian2007-03-231-2/+2
* Overhaul emit_compare() function.Brian2007-03-221-2/+2
* Support for user-defined structures.Brian2007-03-211-16/+53
* better error msg for undefined function, disable some debug outputBrian2007-03-131-6/+9
* get rid of float_multiply, float_add, float_divideBrian2007-03-131-3/+0
* Implement GL_ARB_texture_rectangle supportBrian2007-03-121-0/+10
* Add array bounds checking, fix memleaks, add null ptr checks.Brian2007-03-121-4/+29
* add NULL ptr checkBrian2007-03-111-6/+9
* Implement support for GL_ARB_draw_buffers with GL_MAX_DRAW_BUFFERS > 1.Brian2007-03-111-0/+1
* Implement gl_FrontFacing for fragment shaders.Brian2007-03-101-24/+36