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src
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mesa
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shader
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slang
/
slang_codegen.c
Commit message (
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Author
Age
Files
Lines
*
mesa: move shader/slang/* sources to main/slang/*
Brian Paul
2010-06-10
1
-5357
/
+0
*
glsl: silence unused var warnings
Brian Paul
2010-05-24
1
-0
/
+1
*
mesa: Handle FEATURE_es2_glsl differences at runtime too
Kristian Høgsberg
2010-05-24
1
-1
/
+3
*
glsl: change variable declared assertion into conditional
Brian Paul
2010-05-03
1
-2
/
+1
*
glsl: s/sprintf/_mesa_snprintf/
Vinson Lee
2010-05-01
1
-1
/
+1
*
glsl: pass datatype to _mesa_add_varying()
Brian Paul
2010-04-01
1
-1
/
+1
*
glsl: Remove unsigned greater than or equal zero comparison.
Vinson Lee
2010-03-04
1
-1
/
+1
*
glsl: Remove unsigned greater than or equal zero comparison.
Vinson Lee
2010-03-04
1
-1
/
+1
*
glsl: Return NULL on _slan_gen_asm error path on non-debug builds.
Vinson Lee
2010-03-04
1
-0
/
+1
*
glsl: Move assert from outside to inside of _slang_gen_swizzle function.
Vinson Lee
2010-02-27
1
-1
/
+1
*
glsl: Assert pointer is not null before dereferencing.
Vinson Lee
2010-02-27
1
-0
/
+1
*
glsl: implement support for GL_EXT_texture_array
Brian Paul
2010-02-25
1
-26
/
+50
*
mesa: restore _mesa_snprintf() - it's needed for Windows
Brian Paul
2010-02-19
1
-2
/
+2
*
Replace the _mesa_*printf() wrappers with the plain libc versions
Kristian Høgsberg
2010-02-19
1
-2
/
+2
*
Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versions
Kristian Høgsberg
2010-02-19
1
-3
/
+3
*
Remove _mesa_strcmp in favor of plain strcmp.
Kenneth Graunke
2010-02-19
1
-4
/
+4
*
mesa: Fix compiler warnings
Karl Schultz
2010-02-13
1
-1
/
+1
*
mesa: fix double->float assignment warnings, int/uint comparison warnings
Brian Paul
2010-01-27
1
-1
/
+1
*
glsl: use varName variable in _slang_gen_assignment()
Brian Paul
2010-01-04
1
-3
/
+4
*
glsl: added uniform initializer check
Brian Paul
2009-12-29
1
-0
/
+8
*
mesa: fix assorted compiler warnings
Brian Paul
2009-11-17
1
-1
/
+1
*
glsl: add support for CMP instruction
Brian Paul
2009-09-29
1
-0
/
+1
*
glsl: init var to silence warning
Brian Paul
2009-09-24
1
-1
/
+1
*
glsl: move predefined shader input/output info/code to slang_builtin.c
Brian Paul
2009-08-12
1
-103
/
+1
*
glsl: do const parameter optimization for array element actual parameters
Brian Paul
2009-07-09
1
-2
/
+3
*
glsl: move/simplify error checking for 'return' statements
Brian Paul
2009-06-26
1
-22
/
+14
*
glsl: overhaul 'return' statement handling
Brian Paul
2009-06-26
1
-214
/
+202
*
glsl: predicate assignments according to __returnFlag
Brian Paul
2009-06-26
1
-4
/
+29
*
glsl: silence a problem warning
Brian Paul
2009-06-26
1
-1
/
+2
*
glsl: code refactoring for return statements
Brian Paul
2009-06-26
1
-70
/
+88
*
glsl: fix assorted regressions related to early-return-removal
Brian Paul
2009-06-26
1
-14
/
+34
*
glsl: rework loop nesting code
Brian Paul
2009-06-26
1
-39
/
+79
*
glsl: remove test for loop unrolling when we hit conditional cont/break
Brian Paul
2009-06-26
1
-4
/
+0
*
glsl: checkpoint: predicate __retVal = expr with __returnFlag
Brian Paul
2009-06-26
1
-26
/
+60
*
glsl: use new helper functions in _slang_gen_logical_and/or()
Brian Paul
2009-06-26
1
-15
/
+9
*
glsl: checkpoint: replace 'return' with __returnFlag=true;
Brian Paul
2009-06-26
1
-7
/
+68
*
glsl: fix uninitialized var in _slang_gen_for_without_continue()
Brian Paul
2009-06-26
1
-1
/
+1
*
glsl: check-point: declare _returnFlag
Brian Paul
2009-06-26
1
-0
/
+33
*
glsl: use slang_generate_declaration() to consolidate some code
Brian Paul
2009-06-26
1
-31
/
+37
*
glsl: remove obsolete comment
Brian Paul
2009-06-26
1
-3
/
+0
*
glsl: implement _slang_gen_while_without_continue()
Brian Paul
2009-06-26
1
-82
/
+115
*
glsl: fix a bug involving 'continue' in 'for' loops
Brian Paul
2009-06-26
1
-23
/
+43
*
glsl: use _slang_loop_contains_continue_or_break() to check for unrolling
Brian Paul
2009-06-26
1
-5
/
+36
*
glsl: use new _slang_loop_contains_continue() helper function
Brian Paul
2009-06-26
1
-5
/
+126
*
glsl: implement continue->break translation for do-while loops
Brian Paul
2009-06-26
1
-15
/
+219
*
glsl: remove debug code, misc clean-up
Brian Paul
2009-06-26
1
-5
/
+0
*
glsl: implement continue->break transformation for for-loops
Brian Paul
2009-06-26
1
-3
/
+167
*
glsl: don't unroll loops containing continue/break
Brian Paul
2009-06-26
1
-0
/
+6
*
Revert "slang: if/else/break & if/else/continue work for unrolled loops"
Brian Paul
2009-06-26
1
-37
/
+7
*
glsl: implement compiling/linking of separate compilation units
Brian Paul
2009-04-01
1
-5
/
+14
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