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path: root/src/mesa/shader/slang/slang_assemble.c
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* Checkpoint new GLSL compiler back-end to produce fp/vp-style assembly instruc...Brian2006-12-131-215/+265
* move fix-up code into new slang_fixup_save() functionBrian Paul2006-11-181-12/+6
* Add a lot of const qualifiers for const-correctness.Brian Paul2006-11-161-3/+3
* reindentBrian Paul2006-11-051-1217/+1262
* More GLSL code - more support for vec4 operations on x86 back-end.Michal Krol2006-08-091-87/+113
* Enable vec4 extension for x86 back-end.Michal Krol2006-08-021-1/+10
* Change constructor prototype.Michal Krol2006-05-161-35/+39
* Remove carriage-return chars *ONLY*.Michal Krol2006-04-181-1464/+1464
* GLSL fixes:Michal Krol2006-03-211-5/+48
* More GLSL code:Michal Krol2006-03-141-14/+55
* More GLSL code:Michal Krol2006-02-271-6/+2
* silence a variety of compiler warningsBrian Paul2006-02-221-2/+4
* More GLSL code:Michal Krol2006-02-211-59/+55
* More GLSL code.Michal Krol2006-02-181-465/+402
* Fix a few warnings:Brian Paul2006-02-151-3/+8
* Add support for forward function declarations.Michal Krol2006-02-151-209/+247
* Get it running for ARB_vertex_shader.Michal Krol2006-02-131-422/+639
* Split slang_compile.c into several smaller files - it was just too big.Michal Krol2006-01-301-6/+7
* remove some test code;Michal Krol2006-01-161-20/+0
* change local var names from "asm" to "assem" - I guess it causedMichal Krol2005-05-251-22/+22
* more slang codeMichal Krol2005-05-251-238/+61
* intermediate code generator (not finished);Michal Krol2005-05-191-0/+1385