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path: root/src/mesa/shader/prog_execute.c
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* Consolidate texture fetch code and use partial derivatives when possible.Brian2007-11-231-63/+65
* Be more consistant with paths in #includes. Eventually, eliminate a bunch of...Brian2007-07-041-1/+1
* Resuscitate some of the DDX,DDY code.Brian2007-05-021-243/+48
* another bit of debug codeBrian2007-04-211-0/+3
* Get rid of BRK0, BRK1, CONT0, CONT1 instructions.Brian2007-03-281-26/+0
* print condcodes if DEBUG_PROGBrian2007-03-281-0/+7
* fix another pc off-by oneBrian2007-03-271-1/+2
* fix off by one error in OPCODE_RETBrian2007-03-271-3/+4
* Add the ability to generate programs that doesn't use condition codes.Brian2007-03-231-7/+46
* more DEBUG_PROGBrian2007-03-071-0/+5
* more DEBUG_PROG codeBrian2007-03-061-2/+34
* update commentsBrian2007-02-251-3/+3
* fix bounds checking in get_register_pointer()Brian2007-02-251-5/+11
* Add EnvParams field to gl_program_machine, avoid passing ctx to a bunch of fu...Brian2007-02-251-107/+106
* simplify _mesa_get_program_register()Brian2007-02-251-39/+24
* minor clean-ups in _mesa_execute_program()Brian2007-02-251-5/+4
* remove 'maxInst' parameter from _mesa_execute_program()Brian2007-02-251-3/+3
* remove unused 'element' parameter from _mesa_execute_program()Brian2007-02-251-1/+1
* Outputs[] array wasn't large enough, define MAX_PROGRAM_OUTPUTS, new assertions.Brian2007-02-241-2/+3
* remove commentBrian2007-02-241-2/+0
* Fix assertion in get_register_pointer(), fix EXP case.Brian2007-02-241-14/+8
* added ARL, EXP, LOG, relative indexingBrian2007-02-231-4/+115
* reindentBrian2007-02-231-928/+924
* don't pass program ptr to fetch_vector[14]()Brian2007-02-231-84/+82
* New, unified interpretor/executor for vertex and fragment programs.Brian2007-02-221-0/+1585